Player Matchup

Arachne
Arachne
Exe2002N
Arachne
Level 43
God Stats
1W - 2L
1,545 SR
Queue Stats
82W - 124L
1,405 Elo+
Solo
Merlin
Merlin
LeshNasty
Merlin
Level 112
God Stats
0W - 2L
1,262 SR
Queue Stats
113W - 91L
1,608 Elo+
Party 1
Cerberus
Cerberus
lSchmidtyl
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 16L
1,642 Elo+
Party 1
Team Averages
Level 60
1,435 SR
1,552 Elo+

VS

Team Averages
Level 90
1,442 SR
1,504 Elo+
He Bo
He Bo
PhantomPharmD
He Bo
Level 147
God Stats
1W - 0L
1,370 SR
Queue Stats
35W - 35L
1,563 Elo+
Solo
Anhur
Anhur
candystew
Anhur
Level 105
God Stats
10W - 12L
1,457 SR
Queue Stats
304W - 334L
1,537 Elo+
Party 2
Erlang Shen
Erlang Shen
zWvste
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Exe2002N
Arachne
8
0 / 4 / 3
6,250
625
2,313
7,629
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
LeshNasty
Merlin
12
2 / 3 / 2
7,528
753
10,688
9,052
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
lSchmidtyl
Cerberus
12
2 / 1 / 1
7,807
781
8,364
11,773
9,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 3
7,655
766
11,298
7,811
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
candystew
Anhur
12
3 / 1 / 5
7,597
760
9,919
9,332
3,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
zWvste
Erlang Shen
10
0 / 1 / 7
6,541
654
4,050
10,391
5,507
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
8
8
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
Exe2002N
Arachne
0
4
3
0.38
L
Merlin
LeshNasty
Merlin
2
3
2
1
W
5
2
3
3.25
W
Anhur
candystew
Anhur
3
1
5
5.5
L
Cerberus
lSchmidtyl
Cerberus
2
1
1
2.5
W
Erlang Shen
zWvste
Erlang Shen
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,365
Damage
25,267
28,454
Taken
27,534
17,216
Mitigated
11,591
5,258
Healing
2,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Exe2002N
Arachne
2,313
1,573
0
603
7,629
4,247
0
3,204
4,425
0
6,849
L
Merlin
LeshNasty
Merlin
10,688
595
0
510
9,052
3,707
0
4,199
4,853
35,811
0
W
11,298
918
0
322
7,811
2,481
514
5,813
1,998
28,545
0
W
Anhur
candystew
Anhur
9,919
5,087
0
1,703
9,332
3,603
901
6,858
2,474
0
34,125
L
Cerberus
lSchmidtyl
Cerberus
8,364
318
572
3,573
11,773
9,262
0
4,183
7,590
17,509
0
W
Erlang Shen
zWvste
Erlang Shen
4,050
2,115
0
585
10,391
5,507
0
6,673
3,718
0
8,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,585
Gold Earned
21,793
120
Minions Killed
124
3
Camps Cleared
6
522,637
Distance Traveled
586,747
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,250
625
12
1
0
157,213
1
L
Merlin
7,528
753
58
6
1
166,173
0
W
He Bo
7,655
766
44
4
1
188,337
3
W
Anhur
7,597
760
72
7
5
188,424
2
L
Cerberus
7,807
781
50
5
2
199,251
0
W
Erlang Shen
6,541
654
8
1
0
209,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role