Player Matchup

Neith
Neith
Boy-D-Tail
Neith
Level 110
God Stats
29W - 39L
1,373 SR
Queue Stats
378W - 628L
1,232 Elo+
Solo
Cu Chulainn
Cu Chulainn
Twop69
Cu Chulainn
Level 125
God Stats
5W - 7L
1,412 SR
Queue Stats
94W - 95L
1,267 Elo+
Solo
Discordia
Discordia
Ultra_Splicer
Discordia
Level 37
God Stats
9W - 5L
1,707 SR
Queue Stats
18W - 31L
1,194 Elo+
Solo
Team Averages
Level 91
1,497 SR
1,231 Elo+

VS

Team Averages
Level 43
1,449 SR
1,256 Elo+
Ao Kuang
Ao Kuang
Alpha_dragon612
Ao Kuang
Level 17
God Stats
0W - 1L
1,676 SR
Queue Stats
1W - 2L
1,275 Elo+
Party 1
Odin
Odin
Dracard18
Odin
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,295 Elo+
Solo
Cupid
Cupid
Mcgriddlelover
Cupid
Level 41
God Stats
1W - 3L
1,170 SR
Queue Stats
1W - 3L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
6 / 0 / 3
8,894
741
7,731
5,598
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
Twop69
Cu Chulainn
13
2 / 2 / 6
8,679
723
8,212
11,635
11,762
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
Ultra_Splicer
Discordia
13
2 / 1 / 7
8,424
702
9,023
6,185
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
0 / 2 / 2
7,255
605
2,515
8,677
3,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
11
2 / 6 / 1
7,552
629
6,523
16,711
10,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 2 / 2
6,550
546
1,106
6,855
2,249
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
2
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
2
2
0.5
W
Neith
6
0
3
7.5
L
Odin
2
6
1
0.42
L
0
2
2
0.5
W
Cu Chulainn
Twop69
Cu Chulainn
2
2
6
2.5
W
Discordia
Ultra_Splicer
Discordia
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,966
Damage
10,144
23,418
Taken
32,243
16,354
Mitigated
16,118
2,662
Healing
3,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
2,515
643
757
1,576
8,677
3,555
0
2,154
6,349
12,480
0
W
Neith
7,731
4,482
327
1,600
5,598
2,344
1,746
579
4,942
0
19,289
L
Odin
6,523
1,820
148
885
16,711
10,314
0
3,475
12,872
0
17,644
L
1,106
694
93
498
6,855
2,249
0
2,808
3,779
0
7,482
W
Cu Chulainn
Twop69
Cu Chulainn
8,212
2,115
0
97
11,635
11,762
50
1,840
9,349
0
34,767
W
Discordia
Ultra_Splicer
Discordia
9,023
168
0
638
6,185
2,248
769
955
5,072
30,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,997
Gold Earned
21,357
149
Minions Killed
65
8
Camps Cleared
1
578,602
Distance Traveled
425,064
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,255
605
22
2
0
146,783
0
W
Neith
8,894
741
32
3
2
170,695
0
L
Odin
7,552
629
24
2
0
187,800
2
L
Cupid
6,550
546
19
2
1
90,481
0
W
Cu Chulainn
8,679
723
61
5
4
203,385
3
W
Discordia
8,424
702
56
5
2
204,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role