Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
QuanFlo
Baron Samedi
Level 26
God Stats
0W - 2L
1,263 SR
Queue Stats
24W - 33L
1,370 Elo+
Party 2
Kukulkan
Kukulkan
xxBATTLEMANxx14
Kukulkan
Level 37
God Stats
1W - 2L
1,519 SR
Queue Stats
4W - 6L
1,459 Elo+
Party 2
Team Averages
Level 38
1,427 SR
1,443 Elo+

VS

Team Averages
Level 88
1,766 SR
1,641 Elo+
King Arthur
King Arthur
CheemMoney
King Arthur
Level 27
God Stats
16W - 7L
1,869 SR
Queue Stats
126W - 92L
1,630 Elo+
Party 1
Cabrakan
Cabrakan
GoMifune6
Cabrakan
Level 126
God Stats
49W - 22L
1,668 SR
Queue Stats
158W - 107L
1,652 Elo+
Party 1
Sun Wukong
Sun Wukong
V1VO
Sun Wukong
Level 112
God Stats
4W - 0L
1,760 SR
Queue Stats
146W - 114L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
0 / 14 / 3
9,358
550
7,742
21,715
10,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
QuanFlo
Baron Samedi
12
1 / 5 / 2
9,252
544
16,369
21,724
10,745
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
14
1 / 7 / 2
10,067
592
13,419
11,295
5,614
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CheemMoney
King Arthur
17
9 / 2 / 15
12,650
744
15,090
21,564
26,089
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
GoMifune6
Cabrakan
19
10 / 1 / 14
13,510
795
17,547
18,188
14,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
V1VO
Sun Wukong
18
7 / 0 / 16
12,206
718
16,539
18,532
14,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
2
Kills
26
26
Deaths
3
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
14
3
0.11
W
King Arthur
CheemMoney
King Arthur
9
2
15
8.25
W
Cabrakan
GoMifune6
Cabrakan
10
1
14
17
L
Baron Samedi
QuanFlo
Baron Samedi
1
5
2
0.4
W
Sun Wukong
V1VO
Sun Wukong
7
0
16
15
L
Kukulkan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,530
Damage
49,176
54,734
Taken
58,284
26,366
Mitigated
54,786
3,943
Healing
16,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,742
2,582
0
0
21,715
10,007
0
6,521
15,194
0
22,735
W
King Arthur
CheemMoney
King Arthur
15,090
1,480
0
3,159
21,564
26,089
12
10,813
10,558
100
47,751
W
Cabrakan
GoMifune6
Cabrakan
17,547
1,948
0
6,379
18,188
14,567
1,334
11,154
6,672
64,629
0
L
Baron Samedi
QuanFlo
Baron Samedi
16,369
1,737
557
3,165
21,724
10,745
0
6,496
15,228
36,598
0
W
Sun Wukong
V1VO
Sun Wukong
16,539
3,840
0
6,887
18,532
14,130
504
8,740
9,792
45
48,578
L
Kukulkan
13,419
764
0
221
11,295
5,614
0
5,203
6,092
55,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,677
Gold Earned
38,366
179
Minions Killed
231
2
Camps Cleared
13
653,628
Distance Traveled
1,074,955
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,358
550
37
2
0
186,958
2
W
King Arthur
12,650
744
68
4
3
315,683
2
W
Cabrakan
13,510
795
128
8
6
339,282
1
L
Baron Samedi
9,252
544
44
3
1
230,407
0
W
Sun Wukong
12,206
718
35
2
4
419,990
5
L
Kukulkan
10,067
592
98
6
1
236,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role