Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Eminent Sharky
Hun Batz
Level 148
God Stats
4W - 4L
1,549 SR
Queue Stats
136W - 112L
1,611 Elo+
Party 2
Agni
Agni
MMcBethhh
Agni
Level 156
God Stats
1W - 0L
1,162 SR
Queue Stats
167W - 142L
1,560 Elo+
Party 2
Kumbhakarna
Kumbhakarna
prime459
Kumbhakarna
Level 134
God Stats
3W - 2L
1,622 SR
Queue Stats
189W - 178L
1,587 Elo+
Solo
Atlas
Atlas
scotty1569
Atlas
Level 146
God Stats
4W - 3L
1,637 SR
Queue Stats
146W - 127L
1,638 Elo+
Party 2
Team Averages
Level 148
1,494 SR
1,579 Elo+

VS

Team Averages
Level 142
1,644 SR
1,642 Elo+
Aphrodite
Aphrodite
CeriMonsterr
Aphrodite
Level 160
God Stats
8W - 2L
1,718 SR
Queue Stats
236W - 137L
1,692 Elo+
Party 1
Lancelot
Lancelot
MrCherryPL
Lancelot
Level 150
God Stats
10W - 12L
1,569 SR
Queue Stats
635W - 629L
1,560 Elo+
Solo
Merlin
Merlin
NecroQuake
Merlin
Level 145
God Stats
3W - 6L
1,440 SR
Queue Stats
205W - 184L
1,607 Elo+
Solo
Apollo
Apollo
OtiMonsterr
Apollo
Level 117
God Stats
0W - 1L
1,895 SR
Queue Stats
27W - 10L
1,774 Elo+
Party 1
Arachne
Arachne
TricksterNemiko
Arachne
Level 137
God Stats
7W - 5L
1,599 SR
Queue Stats
247W - 226L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 1 / 0
3,174
635
2,834
3,319
756
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
5
0 / 1 / 0
3,283
657
961
3,921
993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
6
0 / 0 / 0
3,548
710
469
3,084
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kumbhakarna
prime459
Kumbhakarna
5
0 / 1 / 0
3,218
644
509
3,638
1,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Atlas
7
2 / 0 / 0
4,100
820
2,119
2,028
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CeriMonsterr
Aphrodite
5
1 / 0 / 2
3,889
778
987
2,153
673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
MrCherryPL
Lancelot
2
0 / 1 / 0
2,710
542
277
1,286
522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
NecroQuake
Merlin
6
0 / 0 / 0
3,554
711
1,733
1,479
441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
6
2 / 0 / 1
3,786
757
3,786
4,544
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 0
3,121
624
577
4,631
1,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
3
3
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
0
0
L
Aphrodite
CeriMonsterr
Aphrodite
1
0
2
2
W
Hun Batz
0
1
0
0
W
Agni
0
0
0
0
L
Lancelot
MrCherryPL
Lancelot
0
1
0
0
L
Merlin
NecroQuake
Merlin
0
0
0
0
L
Apollo
2
0
1
2.5
L
0
1
0
0
W
Kumbhakarna
prime459
Kumbhakarna
0
1
0
0
W
Atlas
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,892
Damage
7,360
15,990
Taken
14,093
4,785
Mitigated
4,031
5,943
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,834
1,509
0
1,220
3,319
756
0
246
3,073
0
18,833
L
Aphrodite
CeriMonsterr
Aphrodite
987
177
899
1,862
2,153
673
23
0
2,153
8,616
2,192
W
Hun Batz
961
175
0
1,730
3,921
993
0
362
3,545
0
14,734
W
Agni
469
148
0
875
3,084
957
0
1,273
1,589
17,871
0
L
Lancelot
MrCherryPL
Lancelot
277
98
0
314
1,286
522
0
726
430
0
3,688
L
Merlin
NecroQuake
Merlin
1,733
350
0
750
1,479
441
0
395
1,084
17,160
0
L
Apollo
3,786
2,950
0
2,064
4,544
1,009
56
447
4,097
0
20,589
L
577
490
0
866
4,631
1,386
0
1,309
3,232
0
11,636
W
Kumbhakarna
prime459
Kumbhakarna
509
180
0
1,368
3,638
1,291
0
329
3,309
4,033
0
W
Atlas
2,119
969
0
750
2,028
788
0
0
1,963
18,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,323
Gold Earned
17,060
159
Minions Killed
126
0
Camps Cleared
0
556,865
Distance Traveled
440,615
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,174
635
30
6
0
91,667
2
L
Aphrodite
3,889
778
24
5
0
101,424
2
W
Hun Batz
3,283
657
32
6
0
122,177
1
W
Agni
3,548
710
52
10
0
122,709
1
L
Lancelot
2,710
542
5
1
0
28,387
0
L
Merlin
3,554
711
39
8
0
92,159
1
L
Apollo
3,786
757
27
5
0
91,376
0
L
Arachne
3,121
624
31
6
0
127,269
1
W
Kumbhakarna
3,218
644
4
1
0
114,738
4
W
Atlas
4,100
820
41
8
0
105,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role