Player Matchup

Tyr
Tyr
Dragoniam
Tyr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 72L
1,200 Elo+
Party 2
Bacchus
Bacchus
EconomyNeptune
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
KazKadeTM
Cernunnos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,244 Elo+
Party 2
Gilgamesh
Gilgamesh
Sparkythespaz
Gilgamesh
Level 22
God Stats
5W - 5L
1,500 SR
Queue Stats
6W - 8L
1,200 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TsukikoYukimura
Morgan Le Fay
Level 18
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 4L
1,244 Elo+
Party 2
Team Averages
Level 16
1,461 SR
1,277 Elo+

VS

Team Averages
Level 51
1,419 SR
1,430 Elo+
Hera
Hera
 
Hera
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GMLuigi
Cliodhna
Level 46
God Stats
1W - 1L
1,216 SR
Queue Stats
67W - 63L
1,456 Elo+
Solo
Heimdallr
Heimdallr
IIIIDarkseidIIII
Heimdallr
Level 14
God Stats
8W - 11L
1,527 SR
Queue Stats
10W - 24L
1,348 Elo+
Solo
Ishtar
Ishtar
OGMrClean6155
Ishtar
Level 47
God Stats
1W - 0L
1,365 SR
Queue Stats
10W - 12L
1,367 Elo+
Party 1
Hel
Hel
TabUpGemini
Hel
Level 107
God Stats
1W - 1L
1,487 SR
Queue Stats
6W - 5L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
8,896
635
5,889
15,359
14,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
0 / 6 / 1
8,924
637
5,977
18,256
23,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
KazKadeTM
Cernunnos
15
1 / 7 / 0
8,841
632
7,861
18,115
7,248
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Sparkythespaz
Gilgamesh
15
0 / 5 / 1
8,888
635
5,149
18,802
13,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
TsukikoYukimura
Morgan Le Fay
15
0 / 6 / 1
8,434
602
7,306
11,886
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
15 / 0 / 10
12,683
906
24,556
3,818
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
GMLuigi
Cliodhna
17
3 / 1 / 16
10,558
754
18,350
14,797
8,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
16
1 / 0 / 15
9,649
689
3,654
2,532
1,090
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 1 / 12
10,782
770
7,713
12,444
5,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 0 / 14
10,880
777
13,003
8,369
3,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
95
2
Kills
28
28
Deaths
2
3
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
15
0
10
20
L
1
4
0
0.25
L
0
6
1
0.08
W
Cliodhna
GMLuigi
Cliodhna
3
1
16
11
W
Heimdallr
1
0
15
8.5
L
Cernunnos
KazKadeTM
Cernunnos
1
7
0
0.14
W
2
1
12
8
L
Gilgamesh
Sparkythespaz
Gilgamesh
0
5
1
0.1
W
7
0
14
14
L
Morgan Le Fay
TsukikoYukimura
Morgan Le Fay
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,182
Damage
67,276
82,418
Taken
41,960
63,844
Mitigated
20,334
10,235
Healing
17,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
24,556
5,834
0
266
3,818
1,966
3,038
1,357
2,461
59,715
0
L
5,889
1,113
0
1,620
15,359
14,959
0
6,356
8,551
0
23,865
L
5,977
519
0
949
18,256
23,923
0
7,691
10,050
20,014
0
W
Cliodhna
GMLuigi
Cliodhna
18,350
2,753
0
6,000
14,797
8,499
1,201
3,614
11,183
0
45,192
W
Heimdallr
3,654
1,414
0
0
2,532
1,090
131
888
1,644
0
8,502
L
Cernunnos
KazKadeTM
Cernunnos
7,861
4,335
0
1,978
18,115
7,248
496
9,274
8,414
0
35,497
W
7,713
4,363
110
523
12,444
5,206
3,767
3,753
8,691
0
41,158
L
Gilgamesh
Sparkythespaz
Gilgamesh
5,149
1,101
1,959
2,349
18,802
13,040
287
7,953
10,414
0
23,651
W
13,003
799
6,433
4,510
8,369
3,573
182
3,671
4,698
30,109
0
L
Morgan Le Fay
TsukikoYukimura
Morgan Le Fay
7,306
1,319
212
1,168
11,886
4,674
59
5,359
6,315
29,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,983
Gold Earned
54,552
191
Minions Killed
267
0
Camps Cleared
0
1,245,125
Distance Traveled
1,469,337
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,683
906
111
8
0
275,861
0
L
Tyr
8,896
635
39
3
0
282,408
0
L
Bacchus
8,924
637
22
2
0
246,709
0
W
Cliodhna
10,558
754
51
4
0
315,563
1
W
Heimdallr
9,649
689
11
1
0
266,360
1
L
Cernunnos
8,841
632
67
5
0
225,564
0
W
Ishtar
10,782
770
55
4
0
282,546
0
L
Gilgamesh
8,888
635
32
2
0
258,955
0
W
Hel
10,880
777
39
3
0
329,007
0
L
Morgan Le Fay
8,434
602
31
2
0
231,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role