Player Matchup

Hades
Hades
AnimalLocket659
Hades
Level 83
God Stats
30W - 17L
1,532 SR
Queue Stats
126W - 112L
1,443 Elo+
Solo
Neith
Neith
Dav11d
Neith
Level 65
God Stats
16W - 7L
1,754 SR
Queue Stats
61W - 61L
1,394 Elo+
Party 2
Nemesis
Nemesis
TheCrazedYeti
Nemesis
Level 84
God Stats
0W - 1L
1,558 SR
Queue Stats
8W - 17L
1,317 Elo+
Solo
Artio
Artio
XElSanto666X
Artio
Level 98
God Stats
5W - 4L
1,678 SR
Queue Stats
127W - 140L
1,480 Elo+
Party 2
Bellona
Bellona
mcclaus331
Bellona
Level 104
God Stats
0W - 2L
1,743 SR
Queue Stats
157W - 131L
1,470 Elo+
Solo
Team Averages
Level 87
1,653 SR
1,421 Elo+

VS

Team Averages
Level 58
1,510 SR
1,421 Elo+
Serqet
Serqet
KingCoo4ie
Serqet
Level 69
God Stats
2W - 2L
1,431 SR
Queue Stats
128W - 149L
1,456 Elo+
Solo
Kukulkan
Kukulkan
Raul_Da_Vinci
Kukulkan
Level 123
God Stats
9W - 7L
1,500 SR
Queue Stats
196W - 215L
1,351 Elo+
Solo
Neith
Neith
kaitiecayke
Neith
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
sophaa
Mulan
Level 27
God Stats
57W - 40L
1,537 SR
Queue Stats
120W - 118L
1,385 Elo+
Party 1
Aphrodite
Aphrodite
yerps
Aphrodite
Level 68
God Stats
7W - 5L
1,580 SR
Queue Stats
211W - 219L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 4
12,067
483
24,884
30,800
21,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Dav11d
Neith
16
1 / 2 / 5
10,343
414
13,302
13,668
6,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
11
1 / 2 / 3
9,311
372
4,722
11,263
4,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 1 / 6
10,737
429
6,597
18,376
24,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
mcclaus331
Bellona
18
9 / 6 / 2
12,357
494
19,677
30,540
26,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
KingCoo4ie
Serqet
20
10 / 2 / 5
13,839
554
19,355
24,167
12,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Raul_Da_Vinci
Kukulkan
19
2 / 7 / 7
12,541
502
21,928
17,063
8,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 7
10,331
413
13,931
11,777
5,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
sophaa
Mulan
17
3 / 5 / 7
11,232
449
12,381
24,858
19,833
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
yerps
Aphrodite
17
3 / 3 / 5
10,666
427
6,848
15,146
9,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
51
20
Kills
20
20
Deaths
20
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
6
9
4
0.89
L
Neith
Dav11d
Neith
1
2
5
1.75
W
Serqet
KingCoo4ie
Serqet
10
2
5
6.25
W
Kukulkan
Raul_Da_Vinci
Kukulkan
2
7
7
0.79
L
Nemesis
1
2
3
1.25
L
3
1
6
6
W
2
3
7
1.83
L
Bellona
mcclaus331
Bellona
9
6
2
1.67
W
Mulan
sophaa
Mulan
3
5
7
1.3
W
Aphrodite
yerps
Aphrodite
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,182
Damage
74,443
104,647
Taken
93,011
83,048
Mitigated
56,050
29,602
Healing
30,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,884
1,201
1,633
12,082
30,800
21,119
1,418
7,787
22,515
102,629
0
L
Neith
Dav11d
Neith
13,302
5,870
0
3,310
13,668
6,771
233
2,198
11,104
0
80,928
W
Serqet
KingCoo4ie
Serqet
19,355
6,604
0
4,748
24,167
12,305
656
6,968
16,665
0
109,112
W
Kukulkan
Raul_Da_Vinci
Kukulkan
21,928
3,222
85
2,085
17,063
8,975
2,682
7,750
9,313
121,793
312
L
Nemesis
4,722
1,629
0
1,514
11,263
4,207
0
2,705
8,301
58
43,069
L
6,597
834
1,080
4,600
18,376
24,022
62
5,793
12,199
23,901
1,981
W
13,931
5,930
0
942
11,777
5,707
715
5,235
6,542
0
49,514
L
Bellona
mcclaus331
Bellona
19,677
8,978
0
5,383
30,540
26,929
1,534
10,201
19,185
0
82,924
W
Mulan
sophaa
Mulan
12,381
1,809
0
5,855
24,858
19,833
0
6,298
18,560
0
62,289
W
Aphrodite
yerps
Aphrodite
6,848
1,521
8,425
7,918
15,146
9,230
307
5,669
9,477
46,651
2,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,815
Gold Earned
58,609
475
Minions Killed
530
0
Camps Cleared
0
2,096,941
Distance Traveled
2,350,747
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,067
483
143
6
0
411,363
3
L
Neith
10,343
414
107
4
0
396,303
7
W
Serqet
13,839
554
138
6
0
579,767
2
W
Kukulkan
12,541
502
163
7
0
427,440
1
L
Nemesis
9,311
372
83
3
0
316,415
3
L
Artio
10,737
429
20
1
0
517,214
6
W
Neith
10,331
413
57
2
0
434,607
3
L
Bellona
12,357
494
122
5
0
455,646
3
W
Mulan
11,232
449
90
4
0
425,180
7
W
Aphrodite
10,666
427
82
3
0
483,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role