Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HezoHezoHezo
Guan Yu
Level 147
God Stats
7W - 4L
1,711 SR
Queue Stats
53W - 48L
1,576 Elo+
Party 2
Zhong Kui
Zhong Kui
JKnaper
Zhong Kui
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,597 Elo+
Party 2
Olorun
Olorun
SirSwayy
Olorun
Level 143
God Stats
4W - 3L
1,570 SR
Queue Stats
38W - 25L
1,594 Elo+
Party 2
Susano
Susano
xoAmore
Susano
Level 155
God Stats
3W - 9L
1,439 SR
Queue Stats
66W - 56L
1,596 Elo+
Party 2
Team Averages
Level 135
1,544 SR
1,573 Elo+

VS

Team Averages
Level 109
1,750 SR
1,645 Elo+
Ah Puch
Ah Puch
Donny Wasabi
Ah Puch
Level 119
God Stats
6W - 0L
1,652 SR
Queue Stats
13W - 5L
1,678 Elo+
Party 3
Tiamat
Tiamat
GC2MT
Tiamat
Level 134
God Stats
40W - 16L
1,680 SR
Queue Stats
407W - 213L
1,628 Elo+
Party 1
Sylvanus
Sylvanus
MiracleJF
Sylvanus
Level 102
God Stats
8W - 1L
1,884 SR
Queue Stats
593W - 349L
1,629 Elo+
Party 1
Danzaburou
Danzaburou
STERIXBEAST
Danzaburou
Level 68
God Stats
30W - 11L
1,897 SR
Queue Stats
321W - 138L
1,655 Elo+
Party 1
Odin
Odin
TDSFNM
Odin
Level 123
God Stats
1W - 0L
1,637 SR
Queue Stats
17W - 8L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
1 / 7 / 3
11,307
665
10,082
19,187
6,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
HezoHezoHezo
Guan Yu
17
0 / 4 / 4
11,274
663
3,936
23,004
29,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
JKnaper
Zhong Kui
18
0 / 7 / 4
10,901
641
12,484
21,951
16,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
SirSwayy
Olorun
18
3 / 3 / 4
11,423
672
11,910
22,494
10,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
xoAmore
Susano
20
5 / 3 / 2
12,479
734
18,545
19,242
8,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Donny Wasabi
Ah Puch
20
4 / 0 / 15
12,279
722
29,085
10,833
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
GC2MT
Tiamat
20
9 / 1 / 7
13,509
795
23,204
11,165
10,174
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
MiracleJF
Sylvanus
19
3 / 2 / 15
12,637
743
11,186
16,785
20,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
STERIXBEAST
Danzaburou
19
7 / 2 / 8
12,335
726
12,136
14,098
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
TDSFNM
Odin
18
1 / 4 / 15
11,229
661
12,046
22,113
23,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
9
Kills
24
24
Deaths
9
17
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
7
3
0.36
W
Ah Puch
Donny Wasabi
Ah Puch
4
0
15
11.5
W
Tiamat
GC2MT
Tiamat
9
1
7
12.5
L
Guan Yu
HezoHezoHezo
Guan Yu
0
4
4
0.5
L
Zhong Kui
JKnaper
Zhong Kui
0
7
4
0.29
W
Sylvanus
MiracleJF
Sylvanus
3
2
15
5.25
W
Danzaburou
STERIXBEAST
Danzaburou
7
2
8
5.5
L
Olorun
SirSwayy
Olorun
3
3
4
1.67
W
Odin
TDSFNM
Odin
1
4
15
2.13
L
Susano
xoAmore
Susano
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,957
Damage
87,657
105,878
Taken
74,994
71,655
Mitigated
66,837
23,464
Healing
35,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,082
6,646
0
859
19,187
6,710
2,782
12,006
7,136
0
45,363
W
Ah Puch
Donny Wasabi
Ah Puch
29,085
524
0
5,438
10,833
5,256
981
2,694
8,139
72,344
0
W
Tiamat
GC2MT
Tiamat
23,204
1,126
0
2,119
11,165
10,174
796
2,721
8,444
74,428
0
L
Guan Yu
HezoHezoHezo
Guan Yu
3,936
150
3,883
6,692
23,004
29,785
0
13,635
8,976
0
17,172
L
Zhong Kui
JKnaper
Zhong Kui
12,484
844
186
4,507
21,951
16,456
1,624
12,792
8,875
46,283
0
W
Sylvanus
MiracleJF
Sylvanus
11,186
1,579
12,142
8,740
16,785
20,474
316
4,610
12,175
21,244
0
W
Danzaburou
STERIXBEAST
Danzaburou
12,136
3,533
0
2,904
14,098
7,328
3,522
3,585
10,513
0
44,428
L
Olorun
SirSwayy
Olorun
11,910
6,341
1,009
6,158
22,494
10,240
1,314
13,979
8,290
44,090
4,348
W
Odin
TDSFNM
Odin
12,046
1,164
0
3,663
22,113
23,605
1,245
9,041
13,072
136
28,410
L
Susano
xoAmore
Susano
18,545
4,124
0
170
19,242
8,464
0
11,199
7,851
0
56,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,384
Gold Earned
61,989
393
Minions Killed
283
0
Camps Cleared
0
1,561,093
Distance Traveled
1,745,379
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,307
665
108
6
0
264,231
1
W
Ah Puch
12,279
722
86
5
0
356,112
3
W
Tiamat
13,509
795
102
6
0
386,578
3
L
Guan Yu
11,274
663
40
2
0
336,293
0
L
Zhong Kui
10,901
641
86
5
0
287,550
0
W
Sylvanus
12,637
743
26
2
0
331,562
1
W
Danzaburou
12,335
726
37
2
0
321,187
0
L
Olorun
11,423
672
66
4
0
306,525
1
W
Odin
11,229
661
32
2
0
349,940
2
L
Susano
12,479
734
93
5
0
366,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role