Player Matchup

Neith
Neith
Aquamarine pro6
Neith
Level 126
God Stats
2W - 1L
1,540 SR
Queue Stats
136W - 101L
1,465 Elo+
Solo
Sol
Sol
DestroyathYT
Sol
Level 62
God Stats
1W - 2L
1,115 SR
Queue Stats
78W - 82L
1,442 Elo+
Solo
Geb
Geb
Nakeem24
Geb
Level 156
God Stats
22W - 29L
1,483 SR
Queue Stats
603W - 661L
1,397 Elo+
Solo
Lancelot
Lancelot
Shunkatsu
Lancelot
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,500 Elo+
Solo
Amaterasu
Amaterasu
TsukuyomiDeusLua
Amaterasu
Level 62
God Stats
4W - 1L
1,330 SR
Queue Stats
47W - 52L
1,444 Elo+
Solo
Team Averages
Level 99
1,394 SR
1,450 Elo+

VS

Team Averages
Level 94
1,380 SR
1,480 Elo+
Amaterasu
Amaterasu
CameronAzalea
Amaterasu
Level 104
God Stats
2W - 1L
1,358 SR
Queue Stats
64W - 41L
1,516 Elo+
Solo
Izanami
Izanami
LeshNasty
Izanami
Level 112
God Stats
0W - 3L
1,151 SR
Queue Stats
76W - 68L
1,547 Elo+
Party 1
Chiron
Chiron
ManEater8648
Chiron
Level 120
God Stats
1W - 3L
1,431 SR
Queue Stats
73W - 77L
1,421 Elo+
Solo
Zeus
Zeus
NGMsnowman0507x
Zeus
Level 107
God Stats
4W - 9L
1,456 SR
Queue Stats
104W - 120L
1,378 Elo+
Solo
Thor
Thor
lSchmidtyl
Thor
Level 26
God Stats
1W - 3L
1,505 SR
Queue Stats
41W - 41L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 7
9,397
783
14,384
7,646
3,469
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
1 / 1 / 4
8,392
699
3,027
4,862
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 1 / 8
8,923
744
8,912
17,805
20,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
Shunkatsu
Lancelot
16
4 / 1 / 6
8,990
749
10,812
11,085
7,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
17
3 / 3 / 6
9,559
797
7,382
15,982
12,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CameronAzalea
Amaterasu
14
0 / 2 / 6
8,525
710
7,083
16,807
14,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
LeshNasty
Izanami
14
3 / 3 / 2
7,995
666
8,462
9,289
3,965
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
15
1 / 3 / 5
8,426
702
7,020
12,226
5,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 3 / 0
8,822
735
5,964
6,792
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 1
7,735
645
10,708
8,604
4,165
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
13
Kills
7
7
Deaths
13
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Amaterasu
CameronAzalea
Amaterasu
0
2
6
1.5
W
1
1
4
3
L
Izanami
LeshNasty
Izanami
3
3
2
1.33
L
Chiron
1
3
5
1.17
L
1
3
0
0.33
W
2
1
8
6
W
Lancelot
Shunkatsu
Lancelot
4
1
6
7
W
Amaterasu
3
3
6
2
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,517
Damage
39,237
57,380
Taken
53,718
44,744
Mitigated
30,785
8,570
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,384
4,727
0
1,923
7,646
3,469
1,607
1,417
6,229
0
46,446
L
Amaterasu
CameronAzalea
Amaterasu
7,083
2,204
0
6,263
16,807
14,264
0
2,801
14,006
0
21,633
W
3,027
719
0
1,097
4,862
1,550
548
299
4,563
15,807
0
L
Izanami
LeshNasty
Izanami
8,462
5,784
0
530
9,289
3,965
90
2,322
6,967
0
24,956
L
Chiron
7,020
2,845
707
3,646
12,226
5,274
0
2,985
9,241
0
33,377
L
5,964
1,122
0
0
6,792
3,117
606
1,589
5,203
31,177
0
W
8,912
829
0
926
17,805
20,029
745
1,622
16,183
18,734
0
W
Lancelot
Shunkatsu
Lancelot
10,812
1,918
0
1,335
11,085
7,652
420
728
10,357
0
23,184
W
Amaterasu
7,382
2,739
281
3,008
15,982
12,044
52
1,898
14,084
0
32,486
L
10,708
1,343
0
250
8,604
4,165
0
2,242
6,362
0
21,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,261
Gold Earned
41,503
208
Minions Killed
215
0
Camps Cleared
0
1,227,061
Distance Traveled
1,071,272
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,397
783
77
6
0
227,586
4
L
Amaterasu
8,525
710
37
3
0
212,995
0
W
Sol
8,392
699
28
2
0
160,073
0
L
Izanami
7,995
666
29
2
0
198,986
0
L
Chiron
8,426
702
61
5
0
227,735
5
L
Zeus
8,822
735
63
5
0
206,109
4
W
Geb
8,923
744
11
1
0
284,817
0
W
Lancelot
8,990
749
35
3
0
284,305
0
W
Amaterasu
9,559
797
57
5
0
270,280
0
L
Thor
7,735
645
25
2
0
225,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role