Player Matchup

Thoth
Thoth
DesmondThePlayer
Thoth
Level 87
God Stats
0W - 5L
1,116 SR
Queue Stats
73W - 77L
1,560 Elo+
Solo
King Arthur
King Arthur
Japas_soul
King Arthur
Level 159
God Stats
4W - 2L
1,514 SR
Queue Stats
114W - 83L
1,564 Elo+
Party 2
Ishtar
Ishtar
JefersonStrife
Ishtar
Level 153
God Stats
6W - 6L
1,425 SR
Queue Stats
52W - 33L
1,493 Elo+
Party 2
Team Averages
Level 133
1,352 SR
1,539 Elo+

VS

Team Averages
Level 101
1,470 SR
1,500 Elo+
Merlin
Merlin
DunkyVEVO
Merlin
Level 40
God Stats
1W - 2L
1,328 SR
Queue Stats
12W - 12L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
FracticaI_thug
Sylvanus
Level 117
God Stats
2W - 2L
1,518 SR
Queue Stats
76W - 78L
1,515 Elo+
Party 1
Bastet
Bastet
SilverLining849
Bastet
Level 146
God Stats
151W - 151L
1,564 SR
Queue Stats
977W - 1,065L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
11,482
604
16,394
21,525
7,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Japas_soul
King Arthur
17
3 / 7 / 4
12,971
683
21,733
35,039
47,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 7 / 2
11,212
590
14,066
25,662
8,761
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DunkyVEVO
Merlin
20
15 / 2 / 6
15,347
808
45,019
21,478
9,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
17
0 / 4 / 17
13,783
725
9,956
31,078
33,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 1 / 11
14,595
768
18,466
15,966
7,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
22
22
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Merlin
DunkyVEVO
Merlin
15
2
6
9
W
Sylvanus
0
4
17
2.13
L
King Arthur
Japas_soul
King Arthur
3
7
4
0.71
L
3
7
2
0.57
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,193
Damage
73,441
82,226
Taken
68,522
63,521
Mitigated
50,737
7,288
Healing
33,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,394
631
0
625
21,525
7,651
0
14,674
6,851
49,672
0
W
Merlin
DunkyVEVO
Merlin
45,019
4,289
0
6,829
21,478
9,990
464
5,877
15,055
121,980
0
W
Sylvanus
9,956
1,959
5,797
15,309
31,078
33,272
473
6,598
23,582
22,135
0
L
King Arthur
Japas_soul
King Arthur
21,733
1,847
0
4,565
35,039
47,109
0
22,494
12,545
220
58,333
L
14,066
8,085
0
2,098
25,662
8,761
0
17,857
7,805
0
32,349
W
18,466
4,404
0
5,809
15,966
7,475
1,517
4,747
10,852
0
60,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,665
Gold Earned
43,725
213
Minions Killed
234
4
Camps Cleared
12
908,684
Distance Traveled
1,003,405
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,482
604
84
4
1
286,043
4
W
Merlin
15,347
808
136
7
6
322,128
3
W
Sylvanus
13,783
725
25
1
0
281,155
1
L
King Arthur
12,971
683
72
4
1
348,584
1
L
Ishtar
11,212
590
57
3
2
274,057
1
W
Bastet
14,595
768
73
4
6
400,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role