Player Matchup

Nu Wa
Nu Wa
TrillboSwagginss
Nu Wa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 212L
1,428 Elo+
Solo
Fenrir
Fenrir
djmanza8015
Fenrir
Level 160
God Stats
6W - 6L
1,552 SR
Queue Stats
666W - 638L
1,493 Elo+
Solo
Neith
Neith
thundercrow8a
Neith
Level 160
God Stats
12W - 9L
1,574 SR
Queue Stats
1,057W - 1,022L
1,408 Elo+
Solo
Bakasura
Bakasura
unicornDva69
Bakasura
Level 88
God Stats
40W - 26L
1,621 SR
Queue Stats
236W - 217L
1,493 Elo+
Party 2
Terra
Terra
xRanoss
Terra
Level 126
God Stats
23W - 31L
1,522 SR
Queue Stats
687W - 652L
1,539 Elo+
Party 2
Team Averages
Level 132
1,554 SR
1,472 Elo+

VS

Team Averages
Level 127
1,387 SR
1,421 Elo+
Ah Puch
Ah Puch
BigDoughboy45
Ah Puch
Level 120
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 6L
1,148 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KidWithTheBow
Ah Muzen Cab
Level 126
God Stats
1W - 2L
1,297 SR
Queue Stats
71W - 66L
1,523 Elo+
Party 1
Mercury
Mercury
StruggledKing
Mercury
Level 148
God Stats
2W - 5L
1,760 SR
Queue Stats
83W - 79L
1,500 Elo+
Party 1
Atlas
Atlas
ToToTokyo
Atlas
Level 87
God Stats
0W - 2L
1,297 SR
Queue Stats
6W - 6L
1,489 Elo+
Party 1
Mulan
Mulan
jetpackxd
Mulan
Level 152
God Stats
2W - 4L
1,284 SR
Queue Stats
38W - 56L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 6
8,553
535
8,754
6,069
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
13
1 / 2 / 3
7,696
481
7,288
13,411
6,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 1
8,342
521
6,811
10,906
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
unicornDva69
Bakasura
18
6 / 0 / 3
10,341
646
6,817
12,974
6,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Terra
xRanoss
Terra
13
3 / 0 / 5
8,568
536
8,526
12,335
12,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
0 / 1 / 0
7,442
465
5,338
7,359
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
KidWithTheBow
Ah Muzen Cab
14
1 / 2 / 2
7,795
487
9,167
11,470
4,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mercury
14
2 / 4 / 1
8,113
507
4,274
12,718
4,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
ToToTokyo
Atlas
11
0 / 1 / 1
7,117
445
4,309
10,566
8,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
jetpackxd
Mulan
11
2 / 4 / 0
7,492
468
9,305
15,052
7,200
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
5
5
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
0
1
0
0
L
Ah Muzen Cab
KidWithTheBow
Ah Muzen Cab
1
2
2
1
L
Mercury
2
4
1
0.63
L
Atlas
ToToTokyo
Atlas
0
1
1
0.5
W
0
0
6
3
W
Fenrir
1
2
3
1.25
L
Mulan
jetpackxd
Mulan
2
4
0
0.5
W
2
3
1
0.83
W
Bakasura
unicornDva69
Bakasura
6
0
3
7.5
W
Terra
xRanoss
Terra
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,196
Damage
32,393
55,695
Taken
57,165
34,040
Mitigated
27,350
20,802
Healing
12,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
5,338
284
0
1,056
7,359
2,803
0
4,646
2,656
61,988
0
L
Ah Muzen Cab
KidWithTheBow
Ah Muzen Cab
9,167
2,286
0
2,807
11,470
4,285
88
2,466
9,004
0
68,912
L
Mercury
4,274
2,497
0
750
12,718
4,837
0
2,616
9,951
0
67,013
L
Atlas
ToToTokyo
Atlas
4,309
1,964
0
1,621
10,566
8,225
0
3,963
6,603
27,808
0
W
8,754
766
0
1,615
6,069
2,743
625
3,590
2,479
79,339
0
W
Fenrir
7,288
1,455
78
4,728
13,411
6,582
1,026
476
12,935
0
38,656
L
Mulan
jetpackxd
Mulan
9,305
1,817
0
6,129
15,052
7,200
78
2,467
12,440
0
47,746
W
6,811
1,364
0
3,903
10,906
5,741
85
657
10,249
0
75,751
W
Bakasura
unicornDva69
Bakasura
6,817
4,956
0
4,559
12,974
6,502
299
678
12,296
74
95,319
W
Terra
xRanoss
Terra
8,526
1,441
638
5,281
12,335
12,472
0
4,246
8,089
26,712
9,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,500
Gold Earned
37,959
563
Minions Killed
481
0
Camps Cleared
0
1,678,834
Distance Traveled
1,473,652
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,442
465
105
7
0
280,625
0
L
Ah Muzen Cab
7,795
487
127
8
0
298,286
3
L
Mercury
8,113
507
125
8
0
380,579
2
L
Atlas
7,117
445
32
2
0
294,359
0
W
Nu Wa
8,553
535
151
9
0
313,670
2
W
Fenrir
7,696
481
68
4
0
319,304
4
L
Mulan
7,492
468
92
6
0
219,803
3
W
Neith
8,342
521
135
8
0
280,236
1
W
Bakasura
10,341
646
158
10
0
425,047
4
W
Terra
8,568
536
51
3
0
340,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role