Player Matchup

Sol
Sol
OZZI21157227
Sol
Level 106
God Stats
5W - 2L
1,740 SR
Queue Stats
33W - 38L
1,401 Elo+
Party 2
Neith
Neith
punkzone
Neith
Level 82
God Stats
66W - 77L
1,477 SR
Queue Stats
70W - 87L
1,394 Elo+
Solo
Jormungandr
Jormungandr
rachim1127
Jormungandr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 37L
1,414 Elo+
Party 2
Team Averages
Level 72
1,573 SR
1,403 Elo+

VS

Team Averages
Level 57
1,401 SR
1,334 Elo+
Guan Yu
Guan Yu
Liousinger
Guan Yu
Level 53
God Stats
18W - 30L
1,266 SR
Queue Stats
26W - 71L
1,211 Elo+
Party 1
Merlin
Merlin
hybboe
Merlin
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 44L
1,500 Elo+
Party 1
Neith
Neith
Сфинкс68рег
Neith
Level 69
God Stats
14W - 20L
1,438 SR
Queue Stats
19W - 31L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 11
13,105
728
22,223
15,222
5,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
punkzone
Neith
18
7 / 1 / 8
13,340
741
21,333
15,435
6,540
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
rachim1127
Jormungandr
16
4 / 7 / 11
12,151
675
10,493
24,648
26,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Liousinger
Guan Yu
15
3 / 5 / 5
11,817
657
11,001
27,267
36,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
hybboe
Merlin
16
4 / 5 / 5
11,180
621
14,949
12,082
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
4 / 7 / 6
11,521
640
19,468
22,230
11,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
17
Kills
11
11
Deaths
17
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Liousinger
Guan Yu
3
5
5
1.1
W
6
3
11
3.83
L
Merlin
hybboe
Merlin
4
5
5
1.3
W
Neith
punkzone
Neith
7
1
8
11
W
Jormungandr
rachim1127
Jormungandr
4
7
11
1.36
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,049
Damage
45,418
55,305
Taken
61,579
38,894
Mitigated
52,825
10,929
Healing
14,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Liousinger
Guan Yu
11,001
1,018
2,498
6,190
27,267
36,137
156
12,617
14,038
0
27,330
W
22,223
5,856
163
7,691
15,222
5,611
1,664
4,778
10,022
47,734
0
L
Merlin
hybboe
Merlin
14,949
1,653
0
0
12,082
5,671
526
5,276
6,492
33,444
0
W
Neith
punkzone
Neith
21,333
7,848
0
3,075
15,435
6,540
642
4,376
10,723
0
57,546
W
Jormungandr
rachim1127
Jormungandr
10,493
1,952
0
0
24,648
26,743
160
5,467
18,563
37,387
0
L
19,468
11,770
470
5,341
22,230
11,017
774
13,561
8,153
0
56,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,596
Gold Earned
34,518
182
Minions Killed
171
6
Camps Cleared
6
976,307
Distance Traveled
839,723
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,817
657
34
2
0
330,201
0
W
Sol
13,105
728
57
3
4
311,993
2
L
Merlin
11,180
621
51
3
2
270,524
1
W
Neith
13,340
741
90
5
0
385,540
0
W
Jormungandr
12,151
675
35
2
2
278,774
1
L
Neith
11,521
640
86
5
4
238,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role