Player Matchup

Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Its Rguez x
Atlas
Level 69
God Stats
13W - 2L
1,776 SR
Queue Stats
235W - 218L
1,504 Elo+
Party 2
Merlin
Merlin
Jerry xrv
Merlin
Level 102
God Stats
7W - 3L
1,522 SR
Queue Stats
170W - 149L
1,502 Elo+
Party 2
Team Averages
Level 108
1,599 SR
1,502 Elo+

VS

Team Averages
Level 137
1,429 SR
1,454 Elo+
Hercules
Hercules
HDU_KING
Hercules
Level 146
God Stats
4W - 9L
1,446 SR
Queue Stats
81W - 87L
1,456 Elo+
Party 1
Ra
Ra
Jerforce13
Ra
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 100L
1,360 Elo+
Solo
Achilles
Achilles
niklasfasterling
Achilles
Level 146
God Stats
10W - 11L
1,341 SR
Queue Stats
76W - 66L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 1 / 0
7,719
702
8,328
6,723
2,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 0 / 2
7,450
677
6,533
6,498
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Jerry xrv
Merlin
11
0 / 0 / 3
6,726
611
7,150
4,021
1,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HDU_KING
Hercules
11
0 / 0 / 0
6,500
591
2,338
12,478
7,815
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 2 / 0
6,355
578
3,990
5,837
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
1 / 1 / 0
6,496
591
7,445
11,576
10,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
3
Kills
1
1
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
0
3
L
Hercules
HDU_KING
Hercules
0
0
0
0
W
0
0
2
1
L
0
2
0
0
W
Merlin
Jerry xrv
Merlin
0
0
3
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,011
Damage
13,773
17,242
Taken
29,891
9,768
Mitigated
21,115
4,003
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,328
5,383
0
1,145
6,723
2,287
523
1,357
4,944
0
24,773
L
Hercules
HDU_KING
Hercules
2,338
550
216
4,334
12,478
7,815
0
6,467
6,011
0
11,748
W
6,533
2,811
486
2,372
6,498
5,938
0
2,510
3,697
17,571
0
L
3,990
339
940
1,171
5,837
2,301
0
3,529
2,308
25,416
0
W
Merlin
Jerry xrv
Merlin
7,150
297
0
0
4,021
1,543
118
630
3,177
24,142
0
L
7,445
1,373
0
1,797
11,576
10,999
0
3,903
7,673
0
15,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,895
Gold Earned
19,351
106
Minions Killed
91
5
Camps Cleared
4
617,349
Distance Traveled
620,362
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,719
702
55
5
3
201,817
5
L
Hercules
6,500
591
21
2
1
227,846
2
W
Atlas
7,450
677
14
1
2
211,501
5
L
Ra
6,355
578
56
5
2
187,067
0
W
Merlin
6,726
611
37
3
0
204,031
0
L
Achilles
6,496
591
14
1
1
205,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role