Player Matchup

Fenrir
Fenrir
Chubby_Panda36
Fenrir
Level 99
God Stats
8W - 2L
1,757 SR
Queue Stats
168W - 157L
1,547 Elo+
Solo
Vulcan
Vulcan
Jessopolis
Vulcan
Level 118
God Stats
3W - 3L
1,379 SR
Queue Stats
173W - 179L
1,382 Elo+
Party 1
King Arthur
King Arthur
MRDANKSTANKMAN
King Arthur
Level 133
God Stats
8W - 4L
1,517 SR
Queue Stats
779W - 888L
1,409 Elo+
Party 1
Cupid
Cupid
Marzy214
Cupid
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,470 Elo+
Solo
Cernunnos
Cernunnos
Misfats
Cernunnos
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,427 Elo+
Solo
Team Averages
Level 97
1,531 SR
1,447 Elo+

VS

Team Averages
Level 77
1,454 SR
1,367 Elo+
Janus
Janus
Doodrules
Janus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 90L
1,398 Elo+
Solo
Cupid
Cupid
LordMooWoo
Cupid
Level 108
God Stats
0W - 1L
1,269 SR
Queue Stats
8W - 11L
1,447 Elo+
Solo
Artio
Artio
Paseidon13karat
Artio
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,315 Elo+
Solo
Lancelot
Lancelot
Searpent
Lancelot
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 223L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
Vetrix1305
Gilgamesh
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 5
9,978
768
8,523
11,055
5,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Jessopolis
Vulcan
19
7 / 1 / 11
11,175
860
22,979
8,145
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
MRDANKSTANKMAN
King Arthur
15
2 / 5 / 10
9,267
713
8,612
17,220
19,262
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Marzy214
Cupid
17
3 / 2 / 14
10,526
810
10,705
10,898
5,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Misfats
Cernunnos
18
4 / 1 / 16
10,600
815
15,947
13,251
6,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Doodrules
Janus
17
3 / 3 / 7
10,109
778
12,798
11,683
4,854
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
16
5 / 3 / 6
9,252
712
18,843
14,180
6,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 9
8,299
638
2,736
19,374
15,053
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lancelot
Searpent
Lancelot
13
0 / 6 / 6
7,796
600
6,090
12,428
7,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Vetrix1305
Gilgamesh
15
5 / 5 / 4
9,825
756
11,211
18,860
15,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
45
23
Kills
13
13
Deaths
23
56
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
4
5
2.38
L
Janus
Doodrules
Janus
3
3
7
2.17
W
Vulcan
Jessopolis
Vulcan
7
1
11
12.5
L
Cupid
5
3
6
2.67
W
King Arthur
MRDANKSTANKMAN
King Arthur
2
5
10
1.4
W
Cupid
Marzy214
Cupid
3
2
14
5
W
Cernunnos
Misfats
Cernunnos
4
1
16
12
L
0
6
9
0.75
L
Lancelot
Searpent
Lancelot
0
6
6
0.5
L
Gilgamesh
Vetrix1305
Gilgamesh
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,766
Damage
51,678
60,569
Taken
76,525
42,556
Mitigated
49,708
21,206
Healing
25,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,523
2,421
2,081
896
11,055
5,734
537
3,882
7,173
0
10,442
L
Janus
Doodrules
Janus
12,798
1,247
1,337
3,559
11,683
4,854
266
5,728
5,955
33,302
0
W
Vulcan
Jessopolis
Vulcan
22,979
7,414
1,210
1,356
8,145
4,747
1,965
2,846
5,299
42,402
0
L
Cupid
18,843
10,991
3,868
5,882
14,180
6,238
244
3,447
10,733
0
34,271
W
King Arthur
MRDANKSTANKMAN
King Arthur
8,612
606
1,431
1,549
17,220
19,262
65
2,908
14,312
632
13,739
W
Cupid
Marzy214
Cupid
10,705
6,611
2,840
3,217
10,898
5,825
2,558
2,976
7,922
0
28,648
W
Cernunnos
Misfats
Cernunnos
15,947
7,752
1,596
5,030
13,251
6,988
1,033
2,922
10,329
0
32,472
L
2,736
806
1,003
2,268
19,374
15,053
299
3,391
15,983
7,132
0
L
Lancelot
Searpent
Lancelot
6,090
1,878
844
752
12,428
7,746
0
4,785
7,643
0
14,028
L
Gilgamesh
Vetrix1305
Gilgamesh
11,211
1,412
2,611
3,280
18,860
15,817
0
6,031
12,829
0
21,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,546
Gold Earned
45,281
145
Minions Killed
144
0
Camps Cleared
0
1,235,601
Distance Traveled
1,184,060
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,978
768
3
0
0
258,172
0
L
Janus
10,109
778
63
5
0
215,437
0
W
Vulcan
11,175
860
53
4
0
260,182
0
L
Cupid
9,252
712
41
3
0
250,396
0
W
King Arthur
9,267
713
7
1
0
234,526
2
W
Cupid
10,526
810
52
4
0
248,162
1
W
Cernunnos
10,600
815
30
2
0
234,559
0
L
Artio
8,299
638
3
0
0
259,395
0
L
Lancelot
7,796
600
17
1
0
197,113
0
L
Gilgamesh
9,825
756
20
2
0
261,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role