Player Matchup

Mercury
Mercury
AngryRandomGuy
Mercury
Level 98
God Stats
47W - 45L
1,519 SR
Queue Stats
184W - 199L
1,529 Elo+
Party 2
Ishtar
Ishtar
Comet5465
Ishtar
Level 107
God Stats
3W - 3L
1,593 SR
Queue Stats
106W - 102L
1,521 Elo+
Party 2
Baba Yaga
Baba Yaga
Culvercavs
Baba Yaga
Level 67
God Stats
2W - 2L
1,661 SR
Queue Stats
53W - 72L
1,426 Elo+
Party 2
Vamana
Vamana
Sparky6277
Vamana
Level 86
God Stats
4W - 5L
1,620 SR
Queue Stats
11W - 10L
1,526 Elo+
Party 2
Sylvanus
Sylvanus
wave2453
Sylvanus
Level 69
God Stats
7W - 8L
1,654 SR
Queue Stats
113W - 134L
1,507 Elo+
Party 2
Team Averages
Level 85
1,610 SR
1,502 Elo+

VS

Team Averages
Level 79
1,538 SR
1,585 Elo+
Tiamat
Tiamat
 
Tiamat
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Johon69
Izanami
Level 27
God Stats
11W - 3L
1,630 SR
Queue Stats
46W - 15L
1,657 Elo+
Party 1
Set
Set
PipilinDeSirius
Set
Level 66
God Stats
2W - 3L
1,560 SR
Queue Stats
195W - 210L
1,526 Elo+
Party 3
Bellona
Bellona
SergioQH13
Bellona
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 14L
1,741 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
5,623
562
3,682
9,017
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
Comet5465
Ishtar
10
3 / 1 / 0
5,582
558
3,821
4,327
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Culvercavs
Baba Yaga
9
0 / 3 / 1
5,030
503
6,521
6,293
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vamana
Sparky6277
Vamana
9
0 / 3 / 0
5,147
515
4,507
8,330
4,106
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
wave2453
Sylvanus
7
0 / 4 / 2
4,486
449
4,651
10,840
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
5 / 0 / 5
6,465
647
6,172
6,466
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
 
Ymir
9
1 / 1 / 6
6,037
604
4,604
8,351
4,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Johon69
Izanami
9
1 / 2 / 2
5,772
577
3,182
4,989
1,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
5 / 2 / 8
6,340
634
5,399
7,411
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SergioQH13
Bellona
10
5 / 0 / 5
6,578
658
5,580
8,935
7,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
17
17
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
5
7.5
W
Ymir
 
Ymir
1
1
6
4
L
2
6
0
0.33
L
Ishtar
Comet5465
Ishtar
3
1
0
3
L
Baba Yaga
Culvercavs
Baba Yaga
0
3
1
0.17
W
Izanami
Johon69
Izanami
1
2
2
1
W
5
2
8
4.5
W
Bellona
SergioQH13
Bellona
5
0
5
7.5
L
Vamana
Sparky6277
Vamana
0
3
0
0
L
Sylvanus
wave2453
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,182
Damage
24,937
38,807
Taken
36,152
17,716
Mitigated
20,806
9,364
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,172
1,798
0
3,105
6,466
3,312
220
4,591
1,875
31,443
0
W
Ymir
 
Ymir
4,604
1,100
1,747
2,005
8,351
4,955
0
2,305
6,046
20,487
4,904
L
3,682
2,388
0
1,430
9,017
3,816
0
1,584
7,317
0
33,265
L
Ishtar
Comet5465
Ishtar
3,821
1,952
0
1,674
4,327
1,344
0
960
3,367
0
28,790
L
Baba Yaga
Culvercavs
Baba Yaga
6,521
334
0
928
6,293
3,116
0
2,931
3,170
34,218
0
W
Izanami
Johon69
Izanami
3,182
2,182
0
652
4,989
1,716
42
741
4,248
0
42,706
W
5,399
2,675
0
1,010
7,411
3,283
0
1,474
5,937
24
32,502
W
Bellona
SergioQH13
Bellona
5,580
2,002
0
4,068
8,935
7,540
0
1,907
7,028
0
40,030
L
Vamana
Sparky6277
Vamana
4,507
2,209
0
2,643
8,330
4,106
0
0
8,330
0
34,419
L
Sylvanus
wave2453
Sylvanus
4,651
1,684
572
2,117
10,840
5,334
0
4,280
6,454
15,787
5,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,868
Gold Earned
31,192
255
Minions Killed
311
0
Camps Cleared
0
973,380
Distance Traveled
1,033,431
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,465
647
65
7
0
205,122
2
W
Ymir
6,037
604
33
3
0
193,429
2
L
Mercury
5,623
562
61
6
0
241,895
0
L
Ishtar
5,582
558
45
5
0
193,610
2
L
Baba Yaga
5,030
503
55
6
0
185,157
6
W
Izanami
5,772
577
83
8
0
174,158
0
W
Set
6,340
634
55
6
0
222,829
0
W
Bellona
6,578
658
75
8
0
237,893
0
L
Vamana
5,147
515
59
6
0
189,079
2
L
Sylvanus
4,486
449
35
4
0
163,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role