Player Matchup

Guan Yu
Guan Yu
Comegordas4000
Guan Yu
Level 63
God Stats
1W - 2L
1,339 SR
Queue Stats
239W - 111L
1,651 Elo+
Party 2
Vulcan
Vulcan
LucasVasco2310
Vulcan
Level 108
God Stats
8W - 1L
1,844 SR
Queue Stats
132W - 54L
1,672 Elo+
Party 2
Thanatos
Thanatos
Luklc4P5C6
Thanatos
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 61L
1,667 Elo+
Party 2
Olorun
Olorun
Taiyaki99
Olorun
Level 127
God Stats
6W - 1L
1,693 SR
Queue Stats
235W - 115L
1,613 Elo+
Party 2
Amaterasu
Amaterasu
yYHydroYy
Amaterasu
Level 122
God Stats
2W - 1L
1,541 SR
Queue Stats
197W - 86L
1,601 Elo+
Party 2
Team Averages
Level 97
1,584 SR
1,641 Elo+

VS

Team Averages
Level 62
1,392 SR
1,329 Elo+
Susano
Susano
Criancas_malucas
Susano
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 166L
1,376 Elo+
Party 1
Artemis
Artemis
Otaviorau515
Artemis
Level 97
God Stats
1W - 2L
1,316 SR
Queue Stats
140W - 162L
1,356 Elo+
Party 1
Anubis
Anubis
RU4N_LENDA5
Anubis
Level 7
God Stats
0W - 2L
1,369 SR
Queue Stats
0W - 5L
1,168 Elo+
Party 1
Sun Wukong
Sun Wukong
murilogamer1337
Sun Wukong
Level 81
God Stats
3W - 7L
1,419 SR
Queue Stats
207W - 277L
1,336 Elo+
Party 1
Ares
Ares
xXVinicciusXx
Ares
Level 59
God Stats
1W - 4L
1,355 SR
Queue Stats
36W - 42L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
8,665
578
7,807
13,047
13,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
2 / 0 / 4
8,408
561
7,337
3,549
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Luklc4P5C6
Thanatos
13
2 / 1 / 6
7,900
527
6,293
13,165
7,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Taiyaki99
Olorun
17
6 / 0 / 2
10,093
673
13,409
9,052
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
yYHydroYy
Amaterasu
16
4 / 0 / 1
9,628
642
8,474
11,604
9,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,560
437
5,352
13,221
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Otaviorau515
Artemis
10
0 / 4 / 0
5,781
385
2,813
9,541
3,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
10
0 / 3 / 0
5,967
398
1,030
6,486
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
murilogamer1337
Sun Wukong
12
0 / 3 / 0
6,813
454
4,512
10,808
7,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 3 / 0
6,087
406
3,613
18,166
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
18
Kills
1
1
Deaths
18
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
1
5
0
0.2
W
2
0
4
4
W
Thanatos
Luklc4P5C6
Thanatos
2
1
6
5
L
Artemis
Otaviorau515
Artemis
0
4
0
0
L
Anubis
0
3
0
0
W
Olorun
Taiyaki99
Olorun
6
0
2
7
L
Sun Wukong
murilogamer1337
Sun Wukong
0
3
0
0
L
0
3
0
0
W
Amaterasu
yYHydroYy
Amaterasu
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,320
Damage
17,320
50,417
Taken
58,222
36,795
Mitigated
26,794
34,442
Healing
15,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,807
1,254
870
4,304
13,047
13,399
73
1,379
11,178
0
35,414
L
5,352
1,181
0
3,501
13,221
4,077
0
2,206
11,015
0
36,251
W
7,337
1,892
0
751
3,549
1,537
917
966
2,583
64,652
0
W
Thanatos
Luklc4P5C6
Thanatos
6,293
3,128
0
13,712
13,165
7,242
0
166
12,999
0
73,044
L
Artemis
Otaviorau515
Artemis
2,813
1,347
0
1,712
9,541
3,219
0
4,359
5,182
0
34,529
L
Anubis
1,030
0
0
1,705
6,486
2,943
0
4,820
1,666
27,914
0
W
Olorun
Taiyaki99
Olorun
13,409
6,170
161
6,892
9,052
5,165
2,238
2,132
6,920
80,594
25,570
L
Sun Wukong
murilogamer1337
Sun Wukong
4,512
844
0
3,202
10,808
7,226
0
0
10,808
0
45,187
L
3,613
335
0
5,150
18,166
9,329
0
6,509
11,657
30,699
0
W
Amaterasu
yYHydroYy
Amaterasu
8,474
3,748
0
7,752
11,604
9,452
0
0
11,604
0
84,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,694
Gold Earned
31,208
596
Minions Killed
313
0
Camps Cleared
0
1,594,001
Distance Traveled
1,379,705
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,665
578
48
3
0
332,905
6
L
Susano
6,560
437
63
4
0
314,121
1
W
Vulcan
8,408
561
117
8
0
304,224
4
W
Thanatos
7,900
527
114
8
0
335,094
3
L
Artemis
5,781
385
53
4
0
235,096
4
L
Anubis
5,967
398
57
4
0
210,446
0
W
Olorun
10,093
673
166
11
0
268,510
4
L
Sun Wukong
6,813
454
91
6
0
315,121
5
L
Ares
6,087
406
49
3
0
304,921
4
W
Amaterasu
9,628
642
151
10
0
353,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role