Player Matchup

Ymir
Ymir
Devil reaper452
Ymir
Level 59
God Stats
6W - 4L
1,505 SR
Queue Stats
38W - 33L
1,605 Elo+
Party 2
Thoth
Thoth
Im Sir Pistolz
Thoth
Level 128
God Stats
11W - 24L
1,445 SR
Queue Stats
234W - 188L
1,551 Elo+
Party 2
Atlas
Atlas
Im that jit
Atlas
Level 117
God Stats
21W - 11L
1,666 SR
Queue Stats
228W - 219L
1,556 Elo+
Party 2
Mulan
Mulan
KnightSif
Mulan
Level 43
God Stats
9W - 3L
2,010 SR
Queue Stats
159W - 92L
1,693 Elo+
Party 2
Chiron
Chiron
P0mpinara
Chiron
Level 97
God Stats
2W - 2L
1,556 SR
Queue Stats
420W - 219L
1,693 Elo+
Party 2
Team Averages
Level 89
1,636 SR
1,620 Elo+

VS

Team Averages
Level 50
1,508 SR
1,380 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BaldwinsGun1332
Thanatos
Level 30
God Stats
3W - 2L
1,332 SR
Queue Stats
10W - 17L
1,178 Elo+
Solo
Olorun
Olorun
K1ng R4iny
Olorun
Level 68
God Stats
27W - 9L
1,702 SR
Queue Stats
205W - 168L
1,529 Elo+
Party 1
Achilles
Achilles
LordSlayer52
Achilles
Level 16
God Stats
3W - 3L
1,507 SR
Queue Stats
4W - 5L
1,389 Elo+
Party 1
Hades
Hades
kdkillamcskrilla
Hades
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,302
550
651
3,476
1,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 1 / 0
4,135
689
2,012
1,955
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

4
0 / 2 / 1
3,403
567
1,775
3,590
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
KnightSif
Mulan
5
1 / 1 / 0
3,632
605
1,145
3,505
1,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chiron
P0mpinara
Chiron
5
0 / 2 / 0
3,204
534
1,724
3,751
759
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
4 / 0 / 0
4,152
692
4,641
2,866
838
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
7
2 / 0 / 1
4,158
693
566
3,772
1,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
K1ng R4iny
Olorun
7
1 / 1 / 1
4,347
725
2,408
3,112
1,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
LordSlayer52
Achilles
5
0 / 0 / 4
3,949
658
1,860
3,565
1,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 1
3,701
617
454
3,722
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
7
7
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
0
0
4
W
Thanatos
2
0
1
2.5
L
0
1
0
0
L
1
1
0
1
L
0
2
1
0.25
W
Olorun
K1ng R4iny
Olorun
1
1
1
1.5
L
Mulan
KnightSif
Mulan
1
1
0
1
W
Achilles
LordSlayer52
Achilles
0
0
4
2
L
Chiron
P0mpinara
Chiron
0
2
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,307
Damage
9,929
16,277
Taken
17,037
5,734
Mitigated
6,261
5,213
Healing
8,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,641
2,665
0
1,233
2,866
838
0
323
2,543
0
22,383
W
Thanatos
566
96
0
3,232
3,772
1,465
0
293
3,479
0
16,444
L
651
301
0
1,330
3,476
1,836
0
0
3,476
4,821
0
L
2,012
282
0
500
1,955
505
0
416
1,539
30,723
0
L
1,775
931
0
1,125
3,590
1,470
0
2,279
1,311
10,040
0
W
Olorun
K1ng R4iny
Olorun
2,408
1,397
13
1,344
3,112
1,031
924
1,565
1,337
23,462
0
L
Mulan
KnightSif
Mulan
1,145
262
0
1,302
3,505
1,164
0
167
3,338
0
12,852
W
Achilles
LordSlayer52
Achilles
1,860
168
0
1,519
3,565
1,740
0
328
3,237
0
6,514
L
Chiron
P0mpinara
Chiron
1,724
353
128
828
3,751
759
0
0
3,751
0
15,184
W
454
214
57
1,466
3,722
1,187
0
1,719
2,003
17,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,676
Gold Earned
20,307
142
Minions Killed
167
0
Camps Cleared
0
532,016
Distance Traveled
569,474
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,152
692
41
7
0
113,119
0
W
Thanatos
4,158
693
37
6
0
123,292
1
L
Ymir
3,302
550
14
2
0
96,990
0
L
Thoth
4,135
689
49
8
0
111,609
2
L
Atlas
3,403
567
22
4
0
72,071
0
W
Olorun
4,347
725
45
8
0
102,145
1
L
Mulan
3,632
605
33
6
0
137,978
0
W
Achilles
3,949
658
9
2
0
119,128
0
L
Chiron
3,204
534
24
4
0
113,368
1
W
Hades
3,701
617
35
6
0
111,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role