Player Matchup

Fafnir
Fafnir
Deathwithafro
Fafnir
Level 108
God Stats
0W - 2L
1,347 SR
Queue Stats
98W - 76L
1,577 Elo+
Solo
Hachiman
Hachiman
JorgeAMF91
Hachiman
Level 156
God Stats
2W - 3L
1,476 SR
Queue Stats
503W - 534L
1,517 Elo+
Solo
Charybdis
Charybdis
Kahlix
Charybdis
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
94W - 92L
1,321 Elo+
Party 1
Bastet
Bastet
Shinobii4
Bastet
Level 147
God Stats
7W - 4L
1,892 SR
Queue Stats
300W - 289L
1,533 Elo+
Solo
Hel
Hel
jayjay678
Hel
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 93L
1,367 Elo+
Party 1
Team Averages
Level 93
1,543 SR
1,463 Elo+

VS

Team Averages
Level 86
1,469 SR
1,450 Elo+
Heimdallr
Heimdallr
A6GRAMROCK
Heimdallr
Level 127
God Stats
3W - 3L
1,166 SR
Queue Stats
681W - 576L
1,505 Elo+
Solo
Sol
Sol
Bulldoze3019
Sol
Level 96
God Stats
2W - 3L
1,412 SR
Queue Stats
222W - 192L
1,572 Elo+
Solo
The Morrigan
The Morrigan
Midgetzy
The Morrigan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,622 Elo+
Solo
Jormungandr
Jormungandr
Moosedolphins
Jormungandr
Level 64
God Stats
1W - 0L
1,781 SR
Queue Stats
1W - 3L
1,276 Elo+
Party 2
Yemoja
Yemoja
ValkyrieLex
Yemoja
Level 25
God Stats
1W - 0L
1,484 SR
Queue Stats
1W - 3L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 12
13,086
654
12,393
35,551
53,492
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
JorgeAMF91
Hachiman
20
6 / 3 / 6
13,126
656
31,496
27,540
16,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
Kahlix
Charybdis
19
2 / 4 / 11
12,101
605
16,152
25,120
14,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Shinobii4
Bastet
20
5 / 4 / 9
12,923
646
24,492
24,159
13,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
1 / 3 / 10
11,834
592
15,430
23,995
14,685
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A6GRAMROCK
Heimdallr
20
5 / 4 / 9
13,553
678
31,648
24,654
16,657
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 1 / 10
13,509
675
33,144
21,837
11,803
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

The Morrigan
Midgetzy
The Morrigan
16
2 / 5 / 7
11,319
566
12,192
11,554
5,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Moosedolphins
Jormungandr
20
4 / 5 / 10
13,179
659
24,964
35,751
48,496
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yemoja
20
3 / 1 / 11
14,357
718
14,296
17,753
21,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
65
15
Kills
18
18
Deaths
16
48
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
A6GRAMROCK
Heimdallr
5
4
9
2.38
W
4
1
10
9
L
1
4
12
1.75
L
Hachiman
JorgeAMF91
Hachiman
6
3
6
3
L
Charybdis
Kahlix
Charybdis
2
4
11
1.88
W
The Morrigan
Midgetzy
The Morrigan
2
5
7
1.1
W
Jormungandr
Moosedolphins
Jormungandr
4
5
10
1.8
L
Bastet
Shinobii4
Bastet
5
4
9
2.38
W
Yemoja
3
1
11
8.5
L
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,963
Damage
116,244
136,365
Taken
111,549
112,598
Mitigated
104,520
80,692
Healing
54,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
A6GRAMROCK
Heimdallr
31,648
14,402
1,265
5,748
24,654
16,657
4,666
6,708
17,946
0
60,416
W
33,144
8,976
2,969
10,197
21,837
11,803
3,585
5,451
16,386
69,262
0
L
12,393
4,562
3,304
8,860
35,551
53,492
966
15,356
19,407
22,432
0
L
Hachiman
JorgeAMF91
Hachiman
31,496
11,500
4,846
7,522
27,540
16,242
3,337
18,782
8,290
0
68,816
L
Charybdis
Kahlix
Charybdis
16,152
7,951
611
6,295
25,120
14,544
2,324
18,541
5,993
0
38,590
W
The Morrigan
Midgetzy
The Morrigan
12,192
2,040
1,483
248
11,554
5,627
276
2,404
9,150
24,134
191
W
Jormungandr
Moosedolphins
Jormungandr
24,964
3,659
3,949
6,234
35,751
48,496
436
6,591
29,160
47,741
0
L
Bastet
Shinobii4
Bastet
24,492
4,739
3,773
5,630
24,159
13,635
71
13,133
10,612
0
39,160
W
Yemoja
14,296
2,897
16,674
6,049
17,753
21,937
1,040
6,669
11,084
28,407
0
L
15,430
1,534
25,926
13,925
23,995
14,685
1,508
15,823
7,658
34,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,070
Gold Earned
65,917
209
Minions Killed
272
0
Camps Cleared
0
1,879,230
Distance Traveled
1,740,547
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,553
678
65
3
0
352,360
0
W
Sol
13,509
675
108
5
0
378,282
0
L
Fafnir
13,086
654
16
1
0
397,372
0
L
Hachiman
13,126
656
69
3
0
305,164
1
L
Charybdis
12,101
605
56
3
0
290,324
0
W
The Morrigan
11,319
566
27
1
0
297,164
0
W
Jormungandr
13,179
659
37
2
0
356,957
0
L
Bastet
12,923
646
27
1
0
481,220
4
W
Yemoja
14,357
718
35
2
0
355,784
0
L
Hel
11,834
592
41
2
0
405,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role