Player Matchup

Sobek
Sobek
Nerodsi
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 215L
1,336 Elo+
Party 1
Chronos
Chronos
SparklePuss_OG
Chronos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,042 Elo+
Solo
Mulan
Mulan
The_tousiro_san
Mulan
Level 119
God Stats
4W - 2L
1,773 SR
Queue Stats
192W - 198L
1,362 Elo+
Solo
Yemoja
Yemoja
ULuv2_Hat3m3
Yemoja
Level 106
God Stats
3W - 1L
1,385 SR
Queue Stats
76W - 79L
1,358 Elo+
Solo
Thor
Thor
plantbearman
Thor
Level 121
God Stats
4W - 3L
1,420 SR
Queue Stats
124W - 166L
1,335 Elo+
Party 1
Team Averages
Level 99
1,515 SR
1,287 Elo+

VS

Team Averages
Level 88
1,417 SR
1,378 Elo+
Arachne
Arachne
 
Arachne
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Hinecko6
Hel
Level 66
God Stats
2W - 1L
1,430 SR
Queue Stats
51W - 60L
1,339 Elo+
Party 2
Zeus
Zeus
four tra alunmi
Zeus
Level 142
God Stats
12W - 8L
1,457 SR
Queue Stats
385W - 399L
1,342 Elo+
Solo
Atlas
Atlas
gabinete-teorico
Atlas
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,361 Elo+
Solo
Vulcan
Vulcan
opperoni
Vulcan
Level 66
God Stats
1W - 1L
1,196 SR
Queue Stats
85W - 100L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Nerodsi
Sobek
15
0 / 7 / 9
8,723
623
9,138
22,563
16,821
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
2 / 4 / 4
8,698
621
10,262
13,969
6,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 3 / 4
9,515
680
16,216
20,066
22,160
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
19
4 / 4 / 5
10,522
752
14,415
18,573
12,898
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 12 / 4
8,213
587
12,369
17,720
6,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
6 / 5 / 14
10,475
748
17,714
23,487
20,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
7 / 2 / 17
10,944
782
15,048
13,416
7,273
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 11
10,283
735
17,590
8,024
3,887
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 2 / 22
11,104
793
13,120
19,959
22,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
opperoni
Vulcan
19
9 / 1 / 15
11,208
801
21,370
19,396
12,461
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
109
11
Kills
30
30
Deaths
11
26
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
5
14
2.6
W
7
2
17
7.75
L
Sobek
Nerodsi
Sobek
0
7
9
0.64
L
2
4
4
1
L
4
3
4
2
L
Yemoja
4
4
5
1.63
W
5
1
11
10.5
W
3
2
22
7
W
Vulcan
opperoni
Vulcan
9
1
15
16.5
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,400
Damage
84,842
92,891
Taken
84,282
65,008
Mitigated
66,120
29,072
Healing
40,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
17,714
13,115
301
6,819
23,487
20,076
2,048
8,251
15,236
142
20,695
W
15,048
2,848
12,547
6,685
13,416
7,273
826
7,345
6,071
26,710
0
L
Sobek
Nerodsi
Sobek
9,138
865
2,073
3,549
22,563
16,821
0
17,228
5,335
22,115
0
L
10,262
3,748
161
2,702
13,969
6,528
0
11,733
2,236
27,682
0
L
16,216
2,004
1,954
6,049
20,066
22,160
0
13,706
6,360
0
29,995
L
Yemoja
14,415
2,705
5,667
5,165
18,573
12,898
0
12,168
6,405
34,627
0
W
17,590
3,058
790
2,700
8,024
3,887
1,537
2,357
5,667
39,523
0
W
13,120
5,475
1,077
4,143
19,959
22,423
170
8,104
11,855
26,935
0
W
Vulcan
opperoni
Vulcan
21,370
6,714
1,736
3,373
19,396
12,461
377
7,758
11,638
34,989
0
L
12,369
2,820
1,201
551
17,720
6,601
0
12,435
5,285
0
19,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,671
Gold Earned
54,014
165
Minions Killed
142
0
Camps Cleared
0
1,060,268
Distance Traveled
1,357,524
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,475
748
12
1
0
250,465
0
W
Hel
10,944
782
24
2
0
253,168
0
L
Sobek
8,723
623
32
2
0
235,470
0
L
Chronos
8,698
621
40
3
0
197,537
2
L
Mulan
9,515
680
27
2
0
264,038
1
L
Yemoja
10,522
752
49
4
0
205,377
0
W
Zeus
10,283
735
52
4
0
231,970
0
W
Atlas
11,104
793
21
2
0
312,852
1
W
Vulcan
11,208
801
33
2
0
309,069
0
L
Thor
8,213
587
17
1
0
157,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role