Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
ForEverAlwaysx3
Rama
Level 82
God Stats
2W - 0L
1,827 SR
Queue Stats
105W - 150L
1,388 Elo+
Party 1
Janus
Janus
Grims Instinct
Janus
Level 140
God Stats
5W - 1L
1,690 SR
Queue Stats
136W - 147L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TitanReborn1463
Tsukuyomi
Level 140
God Stats
8W - 4L
1,565 SR
Queue Stats
146W - 138L
1,493 Elo+
Party 1
Jormungandr
Jormungandr
jiro321
Jormungandr
Level 127
God Stats
5W - 4L
1,497 SR
Queue Stats
255W - 252L
1,486 Elo+
Party 1
Team Averages
Level 119
1,616 SR
1,472 Elo+

VS

Team Averages
Level 121
1,570 SR
1,501 Elo+
Horus
Horus
AJH The Legend
Horus
Level 157
God Stats
11W - 10L
1,560 SR
Queue Stats
489W - 459L
1,513 Elo+
Solo
Tiamat
Tiamat
Cavalry 2N
Tiamat
Level 148
God Stats
6W - 9L
1,447 SR
Queue Stats
128W - 120L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
LGTxxDMAX
Tsukuyomi
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
276W - 218L
1,522 Elo+
Solo
Ymir
Ymir
NotoriousCMB86
Ymir
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
415W - 400L
1,460 Elo+
Solo
Apollo
Apollo
Xx2The_Force2xX
Apollo
Level 55
God Stats
1W - 1L
1,841 SR
Queue Stats
23W - 23L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 2 / 5
7,867
463
5,993
13,778
11,782
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 2 / 3
8,717
513
7,029
8,395
3,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 1 / 3
9,373
551
10,293
6,291
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
TitanReborn1463
Tsukuyomi
15
6 / 2 / 2
9,125
537
9,570
11,275
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
jiro321
Jormungandr
16
2 / 1 / 4
10,006
589
10,735
9,511
7,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
8,456
497
3,803
11,726
9,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Cavalry 2N
Tiamat
12
1 / 4 / 3
7,472
440
6,905
9,889
7,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
LGTxxDMAX
Tsukuyomi
12
3 / 3 / 2
7,590
446
5,960
14,920
5,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 2 / 3
8,006
471
5,202
16,313
15,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 1
7,164
421
4,456
11,859
4,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
16
Kills
7
8
Deaths
16
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
5
1.75
L
0
2
2
0.5
L
Tiamat
Cavalry 2N
Tiamat
1
4
3
0.63
W
2
2
3
1.75
W
5
1
3
6.5
L
Tsukuyomi
LGTxxDMAX
Tsukuyomi
3
3
2
1.33
L
2
2
3
1.75
W
Tsukuyomi
TitanReborn1463
Tsukuyomi
6
2
2
3.5
L
1
5
1
0.3
W
Jormungandr
jiro321
Jormungandr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,620
Damage
26,326
49,250
Taken
64,707
29,944
Mitigated
42,196
13,010
Healing
15,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,993
1,502
0
2,508
13,778
11,782
299
3,828
9,795
0
34,132
L
3,803
1,599
147
5,135
11,726
9,139
200
7,596
4,130
174
68,982
L
Tiamat
Cavalry 2N
Tiamat
6,905
407
0
1,530
9,889
7,376
0
2,153
7,636
47,125
0
W
7,029
5,838
0
2,590
8,395
3,580
1,348
1,596
6,781
0
78,587
W
10,293
861
0
900
6,291
2,580
0
2,170
3,959
69,759
0
L
Tsukuyomi
LGTxxDMAX
Tsukuyomi
5,960
2,202
0
3,368
14,920
5,931
0
4,334
10,397
0
51,293
L
5,202
1,321
0
3,621
16,313
15,211
13
4,781
11,398
35,572
2,481
W
Tsukuyomi
TitanReborn1463
Tsukuyomi
9,570
2,776
0
4,992
11,275
4,622
0
2,694
8,381
0
64,263
L
4,456
2,694
0
1,352
11,859
4,539
0
1,677
10,118
0
38,583
W
Jormungandr
jiro321
Jormungandr
10,735
5,563
0
2,020
9,511
7,380
0
978
7,985
86,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,088
Gold Earned
38,688
588
Minions Killed
431
0
Camps Cleared
0
1,617,445
Distance Traveled
1,499,198
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,867
463
48
3
0
330,355
0
L
Horus
8,456
497
140
8
0
328,726
2
L
Tiamat
7,472
440
92
5
0
251,947
6
W
Rama
8,717
513
126
7
0
295,526
3
W
Janus
9,373
551
125
7
0
330,313
4
L
Tsukuyomi
7,590
446
68
4
0
334,230
4
L
Ymir
8,006
471
54
3
0
277,811
1
W
Tsukuyomi
9,125
537
119
7
0
354,665
2
L
Apollo
7,164
421
77
5
0
306,484
3
W
Jormungandr
10,006
589
170
10
0
306,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role