Player Matchup

Hou Yi
Hou Yi
AbsurdPhoenix38
Hou Yi
Level 40
God Stats
4W - 0L
1,952 SR
Queue Stats
64W - 67L
1,513 Elo+
Party 1
Yemoja
Yemoja
Dreaded_Saiyan17
Yemoja
Level 46
God Stats
2W - 2L
1,530 SR
Queue Stats
55W - 74L
1,414 Elo+
Solo
Cthulhu
Cthulhu
Escudero_Joe
Cthulhu
Level 160
God Stats
7W - 2L
1,753 SR
Queue Stats
884W - 964L
1,460 Elo+
Solo
Ah Puch
Ah Puch
J0SHUA O29
Ah Puch
Level 124
God Stats
9W - 6L
1,518 SR
Queue Stats
152W - 137L
1,567 Elo+
Party 1
Da Ji
Da Ji
Waffle_king891
Da Ji
Level 48
God Stats
5W - 4L
1,547 SR
Queue Stats
145W - 157L
1,485 Elo+
Solo
Team Averages
Level 84
1,660 SR
1,488 Elo+

VS

Team Averages
Level 105
1,486 SR
1,520 Elo+
Arachne
Arachne
Blowin_Sour
Arachne
Level 67
God Stats
20W - 17L
1,577 SR
Queue Stats
43W - 43L
1,457 Elo+
Solo
Persephone
Persephone
KidoTsubomi
Persephone
Level 135
God Stats
4W - 6L
1,311 SR
Queue Stats
107W - 108L
1,597 Elo+
Solo
Cernunnos
Cernunnos
TRBajaBlast
Cernunnos
Level 107
God Stats
15W - 18L
1,391 SR
Queue Stats
79W - 98L
1,453 Elo+
Solo
Jormungandr
Jormungandr
Twins1987
Jormungandr
Level 80
God Stats
6W - 11L
1,570 SR
Queue Stats
102W - 109L
1,485 Elo+
Solo
Nu Wa
Nu Wa
Usseles123
Nu Wa
Level 137
God Stats
17W - 18L
1,579 SR
Queue Stats
442W - 431L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,900
527
5,845
6,781
2,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 3
7,983
532
2,601
10,294
3,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Escudero_Joe
Cthulhu
12
1 / 2 / 3
6,938
463
5,448
14,784
10,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
J0SHUA O29
Ah Puch
13
1 / 2 / 2
7,980
532
6,369
10,330
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 2 / 2
8,719
581
6,766
8,922
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blowin_Sour
Arachne
6
1 / 2 / 3
5,588
373
2,038
4,489
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Persephone
KidoTsubomi
Persephone
10
2 / 2 / 2
7,144
476
5,565
6,074
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
TRBajaBlast
Cernunnos
12
0 / 2 / 0
7,125
475
2,683
9,472
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Twins1987
Jormungandr
11
2 / 1 / 1
6,957
464
5,865
13,019
10,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
15
3 / 3 / 1
8,966
598
10,794
9,415
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
10
Kills
8
8
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Arachne
Blowin_Sour
Arachne
1
2
3
1.25
W
0
2
3
0.75
W
Cthulhu
Escudero_Joe
Cthulhu
1
2
3
1.25
W
Ah Puch
J0SHUA O29
Ah Puch
1
2
2
1
L
Persephone
KidoTsubomi
Persephone
2
2
2
1.5
L
Cernunnos
TRBajaBlast
Cernunnos
0
2
0
0
L
Jormungandr
Twins1987
Jormungandr
2
1
1
2.5
L
Nu Wa
3
3
1
1.17
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,029
Damage
26,945
51,111
Taken
42,469
25,932
Mitigated
21,751
16,061
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,845
3,059
0
3,513
6,781
2,701
2,489
2,085
4,636
0
59,030
L
Arachne
Blowin_Sour
Arachne
2,038
1,493
0
1,316
4,489
1,678
0
924
3,517
0
12,069
W
2,601
437
102
3,981
10,294
3,977
180
6,326
3,590
62,433
0
W
Cthulhu
Escudero_Joe
Cthulhu
5,448
243
396
3,032
14,784
10,859
0
4,507
10,209
24,369
1,677
W
Ah Puch
J0SHUA O29
Ah Puch
6,369
538
0
3,698
10,330
4,279
561
5,136
5,150
62,382
0
L
Persephone
KidoTsubomi
Persephone
5,565
316
0
1,149
6,074
2,089
0
2,581
3,329
40,455
0
L
Cernunnos
TRBajaBlast
Cernunnos
2,683
429
0
3,103
9,472
3,890
0
2,018
7,412
0
58,664
L
Jormungandr
Twins1987
Jormungandr
5,865
2,126
0
1,684
13,019
10,572
0
5,727
7,071
23,678
0
L
Nu Wa
10,794
2,584
0
2,393
9,415
3,522
510
2,368
7,007
75,340
0
W
6,766
2,554
0
1,339
8,922
4,116
0
3,514
5,302
0
42,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,520
Gold Earned
35,780
452
Minions Killed
371
0
Camps Cleared
0
1,454,863
Distance Traveled
1,156,371
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,900
527
100
7
0
261,387
6
L
Arachne
5,588
373
25
2
0
148,170
0
W
Yemoja
7,983
532
110
7
0
280,305
4
W
Cthulhu
6,938
463
41
3
0
299,850
5
W
Ah Puch
7,980
532
137
9
0
272,747
3
L
Persephone
7,144
476
65
4
0
195,040
0
L
Cernunnos
7,125
475
98
7
0
279,858
3
L
Jormungandr
6,957
464
46
3
0
264,083
1
L
Nu Wa
8,966
598
137
9
0
269,220
3
W
Da Ji
8,719
581
64
4
0
340,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role