Player Matchup

Thanatos
Thanatos
NEKOSARELIFE
Thanatos
Level 76
God Stats
5W - 7L
1,375 SR
Queue Stats
88W - 93L
1,419 Elo+
Party 1
Chang'e
Chang'e
TTV-OG_Nacros77
Chang'e
Level 113
God Stats
2W - 2L
1,474 SR
Queue Stats
141W - 148L
1,469 Elo+
Party 1
Guan Yu
Guan Yu
TyrOnlyfans
Guan Yu
Level 43
God Stats
4W - 8L
1,295 SR
Queue Stats
73W - 89L
1,474 Elo+
Solo
Xbalanque
Xbalanque
Xion030312
Xbalanque
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 101L
1,446 Elo+
Party 1
Scylla
Scylla
critically_cool
Scylla
Level 26
God Stats
9W - 11L
1,442 SR
Queue Stats
47W - 46L
1,437 Elo+
Party 1
Team Averages
Level 80
1,417 SR
1,449 Elo+

VS

Team Averages
Level 33
1,521 SR
1,419 Elo+
Horus
Horus
BaldwinsGun1332
Horus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,229 Elo+
Solo
Da Ji
Da Ji
BlindFire247
Da Ji
Level 26
God Stats
2W - 1L
1,787 SR
Queue Stats
5W - 8L
1,443 Elo+
Party 2
The Morrigan
The Morrigan
Goodnlucky
The Morrigan
Level 27
God Stats
0W - 1L
1,593 SR
Queue Stats
14W - 12L
1,568 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Randol_Bandicoot
Kumbhakarna
Level 37
God Stats
4W - 5L
1,372 SR
Queue Stats
44W - 53L
1,330 Elo+
Solo
Charybdis
Charybdis
SilentFire247
Charybdis
Level 44
God Stats
2W - 5L
1,353 SR
Queue Stats
25W - 32L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NEKOSARELIFE
Thanatos
20
5 / 5 / 16
13,931
516
13,274
27,225
12,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 2 / 12
13,633
505
25,354
29,588
21,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
TyrOnlyfans
Guan Yu
20
5 / 1 / 9
14,665
543
15,036
25,086
40,377
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xbalanque
Xion030312
Xbalanque
20
12 / 5 / 12
15,088
559
30,317
27,222
12,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 8 / 9
12,920
479
11,376
19,801
7,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 2
10,885
403
9,049
25,068
30,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 9 / 6
12,242
453
14,599
25,139
11,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Goodnlucky
The Morrigan
16
8 / 9 / 5
11,987
444
22,056
16,797
6,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
Randol_Bandicoot
Kumbhakarna
15
2 / 7 / 4
10,700
396
6,384
34,039
44,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
SilentFire247
Charybdis
17
4 / 8 / 8
11,584
429
24,063
27,171
11,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
46
36
Kills
21
21
Deaths
36
58
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
6
9
6
1
L
The Morrigan
Goodnlucky
The Morrigan
8
9
5
1.17
W
Thanatos
NEKOSARELIFE
Thanatos
5
5
16
2.6
L
Kumbhakarna
Randol_Bandicoot
Kumbhakarna
2
7
4
0.57
L
Charybdis
SilentFire247
Charybdis
4
8
8
1
W
8
2
12
7
W
Guan Yu
TyrOnlyfans
Guan Yu
5
1
9
9.5
W
Xbalanque
Xion030312
Xbalanque
12
5
12
3.6
W
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,357
Damage
76,151
128,922
Taken
128,214
95,430
Mitigated
104,699
70,776
Healing
18,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,049
3,686
991
5,306
25,068
30,762
0
4,471
20,597
0
68,534
L
14,599
4,021
0
5,468
25,139
11,528
0
9,666
15,473
0
89,089
L
The Morrigan
Goodnlucky
The Morrigan
22,056
2,296
0
444
16,797
6,467
400
4,621
12,170
82,493
3,709
W
Thanatos
NEKOSARELIFE
Thanatos
13,274
4,795
0
27,897
27,225
12,577
1,835
3,069
24,156
0
131,387
L
Kumbhakarna
Randol_Bandicoot
Kumbhakarna
6,384
782
0
1,030
34,039
44,419
196
14,019
20,020
41,423
0
L
Charybdis
SilentFire247
Charybdis
24,063
14,061
0
5,141
27,171
11,523
0
5,589
21,582
0
105,343
W
25,354
3,167
6,349
11,566
29,588
21,776
296
7,556
22,032
113,847
1,650
W
Guan Yu
TyrOnlyfans
Guan Yu
15,036
1,574
3,747
9,326
25,086
40,377
239
3,549
21,537
0
101,292
W
Xbalanque
Xion030312
Xbalanque
30,317
18,693
0
9,683
27,222
12,867
5,423
6,452
20,770
0
127,027
W
11,376
1,059
0
2,208
19,801
7,833
440
5,152
14,649
76,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,237
Gold Earned
57,398
675
Minions Killed
488
0
Camps Cleared
0
2,471,505
Distance Traveled
2,260,455
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,885
403
77
3
0
456,867
5
L
Da Ji
12,242
453
131
5
0
456,247
0
L
The Morrigan
11,987
444
107
4
0
404,971
1
W
Thanatos
13,931
516
142
5
0
516,691
1
L
Kumbhakarna
10,700
396
46
2
0
549,542
0
L
Charybdis
11,584
429
127
5
0
392,828
1
W
Chang'e
13,633
505
144
5
0
487,425
8
W
Guan Yu
14,665
543
171
6
0
536,462
7
W
Xbalanque
15,088
559
141
5
0
484,173
1
W
Scylla
12,920
479
77
3
0
446,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role