Player Matchup

Tyr
Tyr
DannyDeee
Tyr
Level 123
God Stats
13W - 15L
1,473 SR
Queue Stats
66W - 64L
1,570 Elo+
Party 2
Geb
Geb
HeinzrikoTwo
Geb
Level 118
God Stats
1W - 0L
1,703 SR
Queue Stats
49W - 37L
1,603 Elo+
Party 2
He Bo
He Bo
LegrotaLLi
He Bo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,062 Elo+
Solo
Ymir
Ymir
Nekó
Ymir
Level 156
God Stats
1W - 1L
1,299 SR
Queue Stats
116W - 88L
1,657 Elo+
Party 2
Ne Zha
Ne Zha
Seppovic
Ne Zha
Level 125
God Stats
3W - 1L
1,986 SR
Queue Stats
62W - 62L
1,542 Elo+
Party 2
Team Averages
Level 134
1,592 SR
1,487 Elo+

VS

Team Averages
Level 135
1,484 SR
1,542 Elo+
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
IndyVT
Bakasura
Level 148
God Stats
0W - 2L
1,273 SR
Queue Stats
53W - 41L
1,538 Elo+
Party 1
Ishtar
Ishtar
battlehotdog
Ishtar
Level 141
God Stats
22W - 27L
1,404 SR
Queue Stats
191W - 179L
1,585 Elo+
Party 1
Gilgamesh
Gilgamesh
pineapplep
Gilgamesh
Level 148
God Stats
14W - 18L
1,742 SR
Queue Stats
119W - 108L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
7,566
757
9,859
12,104
8,008
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 1 / 8
7,682
768
3,567
8,941
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

He Bo
15
2 / 1 / 10
7,749
775
8,095
4,306
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Nekó
Ymir
16
7 / 0 / 6
8,529
853
9,028
9,998
6,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
Seppovic
Ne Zha
14
3 / 2 / 5
8,035
804
7,641
9,529
4,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 3 / 1
7,538
754
8,929
7,696
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
 
Ares
13
1 / 2 / 2
6,915
692
7,388
7,642
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
IndyVT
Bakasura
12
1 / 4 / 3
6,641
664
4,897
10,199
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
13
2 / 3 / 1
7,300
730
5,488
8,224
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
pineapplep
Gilgamesh
12
1 / 6 / 3
7,078
708
5,162
12,224
9,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
18
Kills
6
6
Deaths
18
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
1
0.5
L
Ares
 
Ares
1
2
2
1
W
4
2
4
3
W
2
1
8
6
L
Bakasura
IndyVT
Bakasura
1
4
3
0.63
W
He Bo
2
1
10
7
W
Ymir
Nekó
Ymir
7
0
6
10
W
Ne Zha
Seppovic
Ne Zha
3
2
5
2.75
L
Ishtar
2
3
1
0.83
L
Gilgamesh
pineapplep
Gilgamesh
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,190
Damage
31,864
44,878
Taken
45,985
27,952
Mitigated
29,068
6,854
Healing
5,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,929
356
0
30
7,696
3,968
0
3,963
3,733
33,957
0
L
Ares
 
Ares
7,388
236
0
472
7,642
5,896
0
2,378
5,264
20,075
0
W
9,859
1,550
0
1,632
12,104
8,008
450
4,767
6,931
0
18,159
W
3,567
481
0
805
8,941
7,578
0
5,080
3,651
9,072
0
L
Bakasura
IndyVT
Bakasura
4,897
3,282
0
1,414
10,199
5,563
129
4,411
5,788
0
7,989
W
He Bo
8,095
252
0
562
4,306
1,586
542
507
3,494
23,489
0
W
Ymir
Nekó
Ymir
9,028
2,386
0
1,509
9,998
6,008
308
4,244
5,705
32,829
0
W
Ne Zha
Seppovic
Ne Zha
7,641
1,808
0
2,346
9,529
4,772
1,653
1,719
7,417
0
27,643
L
Ishtar
5,488
3,335
0
1,756
8,224
3,826
252
4,152
4,072
0
24,346
L
Gilgamesh
pineapplep
Gilgamesh
5,162
816
1,131
708
12,224
9,815
0
5,786
6,438
0
10,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,561
Gold Earned
35,472
195
Minions Killed
180
0
Camps Cleared
0
1,097,291
Distance Traveled
905,244
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,538
754
74
7
0
168,441
0
L
Ares
6,915
692
31
3
0
176,179
7
W
Tyr
7,566
757
34
3
0
235,337
0
W
Geb
7,682
768
6
1
0
207,241
1
L
Bakasura
6,641
664
14
1
0
180,915
0
W
He Bo
7,749
775
51
5
0
222,398
4
W
Ymir
8,529
853
61
6
0
220,921
3
W
Ne Zha
8,035
804
43
4
0
211,394
0
L
Ishtar
7,300
730
55
6
0
175,206
6
L
Gilgamesh
7,078
708
6
1
0
204,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role