Player Matchup

Achilles
Achilles
MaverikLegion
Achilles
Level 108
God Stats
29W - 7L
1,835 SR
Queue Stats
68W - 24L
1,739 Elo+
Party 1
Neith
Neith
Walkee6819
Neith
Level 17
God Stats
101W - 28L
1,787 SR
Queue Stats
102W - 29L
1,727 Elo+
Party 1
Atlas
Atlas
final judgemnt
Atlas
Level 132
God Stats
10W - 1L
1,690 SR
Queue Stats
98W - 28L
1,826 Elo+
Party 1
Team Averages
Level 86
1,771 SR
1,764 Elo+

VS

Team Averages
Level 66
1,461 SR
1,404 Elo+
Danzaburou
Danzaburou
ICudHavBnYrDady
Danzaburou
Level 27
God Stats
3W - 5L
1,493 SR
Queue Stats
93W - 108L
1,401 Elo+
Party 2
Chaac
Chaac
IWldHavBnYrDady
Chaac
Level 85
God Stats
0W - 2L
1,253 SR
Queue Stats
106W - 119L
1,388 Elo+
Party 2
Poseidon
Poseidon
TTV-craz3d_clown
Poseidon
Level 86
God Stats
3W - 2L
1,636 SR
Queue Stats
64W - 60L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MaverikLegion
Achilles
15
7 / 3 / 13
11,932
746
14,448
21,560
23,537
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
19
12 / 1 / 15
13,449
841
26,116
11,497
5,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
10 / 1 / 18
14,247
890
20,505
26,957
33,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ICudHavBnYrDady
Danzaburou
14
0 / 9 / 1
9,632
602
9,513
17,019
6,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 9 / 1
11,004
688
13,887
28,177
32,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 11 / 3
10,708
669
17,378
19,517
6,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
10
29
Kills
5
5
Deaths
29
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ICudHavBnYrDady
Danzaburou
0
9
1
0.06
L
4
9
1
0.5
W
Achilles
MaverikLegion
Achilles
7
3
13
4.5
L
1
11
3
0.23
W
Neith
12
1
15
19.5
W
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,069
Damage
40,778
60,014
Taken
64,713
62,483
Mitigated
45,442
13,379
Healing
10,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ICudHavBnYrDady
Danzaburou
9,513
3,802
0
2,216
17,019
6,384
0
5,947
11,072
0
30,343
L
13,887
3,104
0
8,768
28,177
32,538
0
10,668
17,509
0
31,574
W
Achilles
MaverikLegion
Achilles
14,448
4,374
0
1,373
21,560
23,537
415
6,345
15,215
4,982
29,854
L
17,378
2,718
0
0
19,517
6,520
294
5,345
14,172
42,638
0
W
Neith
26,116
12,445
0
2,934
11,497
5,639
2,400
4,971
6,526
0
74,906
W
20,505
5,252
0
9,072
26,957
33,307
119
6,841
20,116
52,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,628
Gold Earned
31,344
198
Minions Killed
147
11
Camps Cleared
3
885,530
Distance Traveled
738,861
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,632
602
45
3
1
245,935
3
L
Chaac
11,004
688
45
3
1
292,868
0
W
Achilles
11,932
746
25
2
6
275,640
2
L
Poseidon
10,708
669
57
4
1
200,058
4
W
Neith
13,449
841
123
8
4
297,232
1
W
Atlas
14,247
890
50
3
1
312,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role