Player Matchup

Tiamat
Tiamat
MrsxStone
Tiamat
Level 24
God Stats
0W - 2L
1,454 SR
Queue Stats
3W - 13L
1,095 Elo+
Party 1
Atlas
Atlas
MrxStone
Atlas
Level 95
God Stats
1W - 1L
1,631 SR
Queue Stats
47W - 85L
1,310 Elo+
Party 1
Bakasura
Bakasura
tryh4rdjesus342
Bakasura
Level 80
God Stats
0W - 2L
1,363 SR
Queue Stats
80W - 145L
1,305 Elo+
Party 1
Team Averages
Level 66
1,482 SR
1,236 Elo+

VS

Team Averages
Level 97
1,506 SR
1,410 Elo+
Hades
Hades
Karma X Why
Hades
Level 103
God Stats
2W - 1L
1,712 SR
Queue Stats
79W - 98L
1,406 Elo+
Solo
Khepri
Khepri
Nibbles8623
Khepri
Level 65
God Stats
15W - 20L
1,361 SR
Queue Stats
242W - 366L
1,353 Elo+
Solo
Kali
Kali
alexitoYT35-m
Kali
Level 124
God Stats
5W - 1L
1,447 SR
Queue Stats
74W - 80L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MrsxStone
Tiamat
8
0 / 8 / 0
5,749
575
2,129
10,047
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
MrxStone
Atlas
9
0 / 6 / 1
6,711
671
4,184
16,776
13,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
10
1 / 6 / 0
6,851
685
4,738
11,531
6,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 17
7,652
765
7,864
5,342
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
12
3 / 1 / 15
8,433
843
4,334
4,570
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
16 / 1 / 4
10,213
1,021
18,550
11,306
6,998
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
56
1
Kills
20
20
Deaths
2
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
0
17
9.5
L
Tiamat
MrsxStone
Tiamat
0
8
0
0
L
Atlas
MrxStone
Atlas
0
6
1
0.08
W
Khepri
3
1
15
10.5
W
16
1
4
18
L
Bakasura
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,051
Damage
30,748
38,354
Taken
21,218
25,209
Mitigated
15,128
5,645
Healing
10,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,864
895
542
2,358
5,342
3,475
612
1,943
3,290
23,513
0
L
Tiamat
MrsxStone
Tiamat
2,129
523
0
842
10,047
5,097
0
3,698
6,349
8,470
0
L
Atlas
MrxStone
Atlas
4,184
2,084
153
3,234
16,776
13,262
0
5,614
11,162
11,334
0
W
Khepri
4,334
531
0
703
4,570
4,655
613
1,753
2,733
11,609
0
W
18,550
11,219
0
6,434
11,306
6,998
1,331
3,099
8,107
0
44,271
L
Bakasura
4,738
2,752
0
1,416
11,531
6,850
0
4,065
7,466
0
18,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,311
Gold Earned
26,298
63
Minions Killed
113
1
Camps Cleared
8
456,393
Distance Traveled
586,808
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,652
765
40
4
2
194,557
2
L
Tiamat
5,749
575
11
1
0
132,086
0
L
Atlas
6,711
671
9
1
0
157,429
1
W
Khepri
8,433
843
18
2
1
200,720
1
W
Kali
10,213
1,021
55
6
5
191,531
2
L
Bakasura
6,851
685
43
4
1
166,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role