Player Matchup

Amaterasu
Amaterasu
Ghostayane
Amaterasu
Level 109
God Stats
15W - 6L
1,722 SR
Queue Stats
306W - 248L
1,629 Elo+
Party 2
Neith
Neith
HypsterCachondo
Neith
Level 124
God Stats
12W - 9L
1,664 SR
Queue Stats
125W - 125L
1,621 Elo+
Party 1
Raijin
Raijin
KaoticSalvatore
Raijin
Level 146
God Stats
8W - 6L
1,783 SR
Queue Stats
229W - 225L
1,612 Elo+
Party 1
Kali
Kali
Savage9719
Kali
Level 148
God Stats
20W - 18L
1,524 SR
Queue Stats
443W - 478L
1,504 Elo+
Solo
Ganesha
Ganesha
SquidPsych
Ganesha
Level 109
God Stats
13W - 11L
1,601 SR
Queue Stats
495W - 445L
1,560 Elo+
Party 2
Team Averages
Level 127
1,659 SR
1,585 Elo+

VS

Team Averages
Level 126
1,509 SR
1,521 Elo+
Hel
Hel
AustonianSmith
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,267 Elo+
Party 3
Ymir
Ymir
Coach Crass
Ymir
Level 153
God Stats
10W - 9L
1,547 SR
Queue Stats
213W - 204L
1,589 Elo+
Solo
Apollo
Apollo
Dpfriedman
Apollo
Level 120
God Stats
2W - 1L
1,540 SR
Queue Stats
74W - 75L
1,619 Elo+
Solo
Nike
Nike
DumplingSimp
Nike
Level 83
God Stats
1W - 4L
1,459 SR
Queue Stats
317W - 179L
1,596 Elo+
Solo
Thanatos
Thanatos
I00colombians
Thanatos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ghostayane
Amaterasu
11
1 / 1 / 2
6,188
563
5,836
12,698
8,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 2 / 1
6,918
629
9,164
7,899
2,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 1
7,118
647
8,239
6,496
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 0 / 0
6,511
592
4,312
8,652
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
SquidPsych
Ganesha
10
0 / 0 / 7
6,251
568
4,117
6,625
3,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,922
538
4,939
7,792
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 0
5,252
477
2,590
10,919
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
Dpfriedman
Apollo
10
1 / 2 / 1
5,866
533
4,365
10,511
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 0
6,781
616
10,848
10,803
5,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
I00colombians
Thanatos
10
0 / 3 / 0
5,628
512
2,882
9,727
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
3
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
3
0
0
L
Apollo
Dpfriedman
Apollo
1
2
1
0.75
L
1
1
0
1
W
Amaterasu
Ghostayane
Amaterasu
1
1
2
2
W
4
2
1
2.25
L
Thanatos
I00colombians
Thanatos
0
3
0
0
W
3
0
1
3.5
W
3
0
0
3
W
Ganesha
SquidPsych
Ganesha
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,668
Damage
25,624
42,370
Taken
49,752
21,327
Mitigated
23,521
18,135
Healing
22,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,939
212
1,392
4,277
7,792
3,254
0
5,630
1,810
53,745
0
L
2,590
594
0
1,823
10,919
7,094
0
3,386
7,374
18,049
0
L
Apollo
Dpfriedman
Apollo
4,365
2,337
0
2,817
10,511
3,606
0
731
9,780
0
40,948
L
10,848
3,238
0
5,400
10,803
5,229
0
332
10,471
0
56,750
W
Amaterasu
Ghostayane
Amaterasu
5,836
2,523
0
6,726
12,698
8,687
0
424
12,274
0
48,271
W
9,164
3,870
0
2,028
7,899
2,543
0
659
7,240
0
53,319
L
Thanatos
I00colombians
Thanatos
2,882
868
0
6,783
9,727
4,338
0
1,724
7,961
0
40,809
W
8,239
332
0
2,870
6,496
2,864
0
3,952
2,544
59,384
0
W
4,312
1,837
0
1,644
8,652
3,269
0
33
8,619
0
42,992
W
Ganesha
SquidPsych
Ganesha
4,117
533
2,005
2,862
6,625
3,964
0
2,461
4,164
15,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,986
Gold Earned
29,449
416
Minions Killed
360
0
Camps Cleared
0
1,138,537
Distance Traveled
1,109,926
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,922
538
88
8
0
229,619
2
L
Ymir
5,252
477
27
2
0
194,641
0
L
Apollo
5,866
533
69
6
0
221,270
3
L
Nike
6,781
616
96
9
0
223,309
5
W
Amaterasu
6,188
563
93
8
0
237,816
4
W
Neith
6,918
629
110
10
0
212,704
3
L
Thanatos
5,628
512
80
7
0
241,087
0
W
Raijin
7,118
647
123
11
0
228,928
3
W
Kali
6,511
592
84
8
0
243,761
5
W
Ganesha
6,251
568
6
1
0
215,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role