Player Matchup

Baron Samedi
Baron Samedi
Silver II
SammyBoyBokChoy
Baron Samedi
Silver II
Level 148
God Stats
1W - 1L
1,708 SR
Queue Stats
10W - 12L
1,517 MMR
Party 1
Cerberus
Cerberus
Silver II
TsarDragunov
Cerberus
Silver II
Level 154
God Stats
2W - 3L
1,629 SR
Queue Stats
10W - 12L
1,517 MMR
Party 1
Achilles
Achilles
Silver I
schraaader
Achilles
Silver I
Level 55
God Stats
4W - 9L
1,461 SR
Queue Stats
110W - 167L
1,377 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,599 SR
1,470 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,670 SR
1,361 MMR
Vulcan
Vulcan
Gold V
ByPamKzZz
Vulcan
Gold V
Level 160
God Stats
1W - 1L
1,851 SR
Queue Stats
7W - 8L
1,488 MMR
Solo
Awilix
Awilix
Bronze V
moosnk
Awilix
Bronze V
Level 71
God Stats
1W - 0L
1,723 SR
Queue Stats
2W - 3L
1,447 MMR
Solo
Bacchus
Bacchus
Silver III
x417-DonKD
Bacchus
Silver III
Level 160
God Stats
2W - 3L
1,436 SR
Queue Stats
34W - 65L
1,148 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SammyBoyBokChoy
Baron Samedi
18
4 / 4 / 4
12,566
698
16,844
17,296
8,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
TsarDragunov
Cerberus
16
1 / 7 / 8
12,660
703
12,460
32,213
35,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
schraaader
Achilles
15
3 / 7 / 2
11,188
622
11,817
26,319
24,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AtlasCthulhuAphroditeCabrakanAres

VS

Bans
KhepriHerculesOdinGebGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ByPamKzZz
Vulcan
18
6 / 3 / 11
13,615
756
36,769
13,835
6,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
moosnk
Awilix
18
9 / 4 / 6
13,658
759
16,789
17,110
9,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
x417-DonKD
Bacchus
17
3 / 2 / 14
13,584
755
11,462
26,931
45,472
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
8
Kills
18
18
Deaths
9
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ByPamKzZz
Vulcan
6
3
11
3.83
L
Baron Samedi
SammyBoyBokChoy
Baron Samedi
4
4
4
1.5
L
Cerberus
TsarDragunov
Cerberus
1
7
8
0.71
W
Awilix
moosnk
Awilix
9
4
6
3
L
Achilles
schraaader
Achilles
3
7
2
0.57
W
Bacchus
x417-DonKD
Bacchus
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,121
Damage
65,020
75,828
Taken
57,876
68,924
Mitigated
61,256
14,114
Healing
10,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ByPamKzZz
Vulcan
36,769
14,958
0
1,073
13,835
6,606
1,334
8,808
4,763
98,222
0
L
Baron Samedi
SammyBoyBokChoy
Baron Samedi
16,844
2,045
1,994
3,642
17,296
8,802
1,077
11,555
5,741
59,885
0
L
Cerberus
TsarDragunov
Cerberus
12,460
560
0
5,379
32,213
35,545
445
20,876
11,337
37,205
0
W
Awilix
moosnk
Awilix
16,789
7,438
0
2,010
17,110
9,178
2,127
8,245
8,520
0
50,719
L
Achilles
schraaader
Achilles
11,817
1,625
0
3,099
26,319
24,577
243
16,089
10,230
147
27,117
W
Bacchus
x417-DonKD
Bacchus
11,462
1,506
0
7,462
26,931
45,472
126
12,449
14,016
25,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,414
Gold Earned
40,857
233
Minions Killed
198
5
Camps Cleared
11
947,293
Distance Traveled
1,014,558
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,615
756
123
7
6
358,374
6
L
Baron Samedi
12,566
698
119
7
3
320,605
2
L
Cerberus
12,660
703
81
5
0
319,527
7
W
Awilix
13,658
759
60
3
4
314,682
7
L
Achilles
11,188
622
33
2
2
307,161
2
W
Bacchus
13,584
755
15
1
1
341,502
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role