Player Matchup

Ares
Ares
Platinum IV
CertioG
Ares
Platinum IV
Level 117
God Stats
3W - 2L
1,467 SR
Queue Stats
386W - 385L
1,751 MMR
Party 2
Baron Samedi
Baron Samedi
Gold II
Und3adAtlas
Baron Samedi
Gold II
Level 149
God Stats
1W - 1L
1,638 SR
Queue Stats
56W - 40L
1,783 MMR
Solo
Thanatos
Thanatos
Gold II
angelicdemon21
Thanatos
Gold II
Level 48
God Stats
2W - 1L
1,914 SR
Queue Stats
17W - 6L
1,904 MMR
Party 1
Danzaburou
Danzaburou
Gold I
iBaloo z
Danzaburou
Gold I
Level 118
God Stats
20W - 4L
1,654 SR
Queue Stats
33W - 22L
1,708 MMR
Party 1
Shiva
Shiva
Diamond V
iLxthul_
Shiva
Diamond V
Level 134
God Stats
8W - 4L
1,753 SR
Queue Stats
425W - 414L
1,985 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 113
1,685 SR
1,826 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,513 SR
1,827 MMR
Bacchus
Bacchus
Platinum II
DeadHeadScrappy
Bacchus
Platinum II
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
281W - 277L
1,891 MMR
Party 3
Athena
Athena
Gold III
HAWAllAN_HlTMAN
Athena
Gold III
Level 129
God Stats
0W - 2L
1,325 SR
Queue Stats
46W - 41L
1,767 MMR
Solo
Ne Zha
Ne Zha
Platinum I
MercyOnYou
Ne Zha
Platinum I
Level 128
God Stats
0W - 1L
1,773 SR
Queue Stats
196W - 189L
1,851 MMR
Solo
Artemis
Artemis
Masters
SES44
Artemis
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
856W - 828L
1,841 MMR
Solo
Merlin
Merlin
Platinum III
Thehollywood22
Merlin
Platinum III
Level 155
God Stats
16W - 28L
1,467 SR
Queue Stats
745W - 756L
1,784 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CertioG
Ares
16
2 / 4 / 8
10,892
454
10,123
28,819
36,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Und3adAtlas
Baron Samedi
20
7 / 3 / 9
14,057
586
29,313
17,891
9,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
20
16 / 3 / 10
14,367
599
19,041
22,273
11,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
iBaloo z
Danzaburou
18
0 / 1 / 9
12,586
524
7,541
12,881
5,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
iLxthul_
Shiva
20
4 / 2 / 9
14,751
615
27,267
27,462
26,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
SusanoKing ArthurArtioBakasura

VS

Bans
LancelotAtlasIzanamiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
9,880
412
7,202
31,403
42,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 6 / 7
10,914
455
12,591
28,946
15,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
MercyOnYou
Ne Zha
17
3 / 8 / 5
11,166
465
9,845
25,440
11,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
SES44
Artemis
18
6 / 5 / 1
11,546
481
14,397
21,267
8,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 5 / 6
10,458
436
10,049
16,245
6,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
39
29
Kills
13
13
Deaths
29
45
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
CertioG
Ares
2
4
8
1.5
L
2
5
7
1.1
L
1
6
7
0.75
L
Ne Zha
MercyOnYou
Ne Zha
3
8
5
0.69
L
Artemis
SES44
Artemis
6
5
1
1.3
L
1
5
6
0.8
W
Baron Samedi
Und3adAtlas
Baron Samedi
7
3
9
3.83
W
Thanatos
16
3
10
7
W
Danzaburou
iBaloo z
Danzaburou
0
1
9
4.5
W
Shiva
iLxthul_
Shiva
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,285
Damage
54,084
109,326
Taken
123,301
90,449
Mitigated
84,234
51,036
Healing
24,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
CertioG
Ares
10,123
702
0
2,988
28,819
36,454
440
7,971
20,608
39,246
2,995
L
7,202
1,371
0
5,127
31,403
42,093
0
12,902
17,745
25,854
0
L
12,591
2,963
0
8,132
28,946
15,404
0
10,232
18,714
69,688
0
L
Ne Zha
MercyOnYou
Ne Zha
9,845
3,663
0
2,457
25,440
11,527
0
5,142
20,298
0
89,240
L
Artemis
SES44
Artemis
14,397
6,570
0
7,798
21,267
8,234
3,636
6,780
14,487
0
90,681
L
10,049
288
0
1,255
16,245
6,976
0
5,130
11,115
95,586
0
W
Baron Samedi
Und3adAtlas
Baron Samedi
29,313
2,195
2,430
7,767
17,891
9,730
1,538
7,112
10,683
127,941
0
W
Thanatos
19,041
6,960
0
19,597
22,273
11,847
405
6,117
16,116
0
110,820
W
Danzaburou
iBaloo z
Danzaburou
7,541
3,782
0
4,789
12,881
5,971
6,743
2,261
10,574
0
107,747
W
Shiva
iLxthul_
Shiva
27,267
5,481
935
12,530
27,462
26,447
544
9,175
17,618
168
136,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,653
Gold Earned
53,964
691
Minions Killed
569
0
Camps Cleared
0
2,256,898
Distance Traveled
2,186,834
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,892
454
40
2
0
432,022
7
L
Bacchus
9,880
412
36
2
0
448,281
3
L
Athena
10,914
455
124
5
0
474,221
12
L
Ne Zha
11,166
465
112
5
0
469,716
2
L
Artemis
11,546
481
142
6
0
393,337
3
L
Merlin
10,458
436
155
6
0
401,279
2
W
Baron Samedi
14,057
586
178
7
0
443,110
5
W
Thanatos
14,367
599
111
5
0
514,703
3
W
Danzaburou
12,586
524
159
7
0
392,020
2
W
Shiva
14,751
615
203
8
0
475,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role