Player Matchup

Kumbhakarna
Kumbhakarna
MadameAstrea
Kumbhakarna
Level 22
God Stats
2W - 0L
1,738 SR
Queue Stats
33W - 3L
1,857 Elo+
Party 3
Eset
Eset
Mr_K_killjoy
Eset
Level 99
God Stats
6W - 8L
1,445 SR
Queue Stats
202W - 254L
1,303 Elo+
Party 1
Bakasura
Bakasura
No Styley
Bakasura
Level 160
God Stats
5W - 1L
1,581 SR
Queue Stats
165W - 80L
1,702 Elo+
Party 3
Artemis
Artemis
captainasscrack6
Artemis
Level 123
God Stats
2W - 1L
1,412 SR
Queue Stats
201W - 256L
1,331 Elo+
Party 1
Anubis
Anubis
jenkmasterflash
Anubis
Level 160
God Stats
4W - 1L
1,843 SR
Queue Stats
146W - 62L
1,715 Elo+
Party 3
Team Averages
Level 113
1,604 SR
1,582 Elo+

VS

Team Averages
Level 87
1,461 SR
1,409 Elo+
Hades
Hades
HammezBrown
Hades
Level 64
God Stats
17W - 6L
1,721 SR
Queue Stats
203W - 179L
1,456 Elo+
Solo
Arachne
Arachne
Jreazouk
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 80L
1,307 Elo+
Solo
Ymir
Ymir
SPARTAN93ita
Ymir
Level 124
God Stats
6W - 7L
1,452 SR
Queue Stats
89W - 99L
1,362 Elo+
Party 2
Izanami
Izanami
ShodThread354
Izanami
Level 121
God Stats
2W - 4L
1,366 SR
Queue Stats
149W - 155L
1,526 Elo+
Party 2
Janus
Janus
StativeGem48965
Janus
Level 79
God Stats
4W - 8L
1,264 SR
Queue Stats
168W - 197L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MadameAstrea
Kumbhakarna
12
1 / 0 / 17
8,570
476
4,061
15,294
18,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 5 / 7
9,540
530
15,275
12,732
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
No Styley
Bakasura
18
11 / 3 / 3
11,392
633
17,974
17,165
9,724
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 0 / 10
9,014
501
11,968
10,158
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
9 / 4 / 7
9,738
541
20,251
20,320
12,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 7
7,436
413
12,863
16,668
8,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Jreazouk
Arachne
11
1 / 6 / 5
7,355
409
6,326
19,380
6,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 4 / 5
9,337
519
7,584
19,497
18,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
13
2 / 7 / 4
8,174
454
8,285
14,554
4,727
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 5 / 3
8,219
457
9,829
14,038
4,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
29
Kills
11
12
Deaths
29
44
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
L
Arachne
Jreazouk
Arachne
1
6
5
0.58
W
Kumbhakarna
MadameAstrea
Kumbhakarna
1
0
17
9.5
W
4
5
7
1.5
W
Bakasura
No Styley
Bakasura
11
3
3
4.17
L
5
4
5
1.88
L
Izanami
2
7
4
0.57
L
3
5
3
0.9
W
4
0
10
9
W
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,529
Damage
44,887
75,669
Taken
84,137
51,031
Mitigated
42,814
30,134
Healing
18,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,863
894
958
5,568
16,668
8,574
0
9,316
6,889
53,367
0
L
Arachne
Jreazouk
Arachne
6,326
4,792
0
2,106
19,380
6,478
0
8,841
9,549
0
28,524
W
Kumbhakarna
MadameAstrea
Kumbhakarna
4,061
942
0
2,217
15,294
18,434
27
6,244
8,836
14,328
1,744
W
15,275
1,690
236
2,222
12,732
5,780
280
5,657
6,978
70,783
0
W
Bakasura
No Styley
Bakasura
17,974
11,743
0
8,234
17,165
9,724
1,218
5,662
11,117
39
90,721
L
7,584
1,006
252
2,526
19,497
18,252
0
9,012
9,727
22,384
0
L
Izanami
8,285
5,775
174
2,781
14,554
4,727
0
7,050
7,154
0
53,846
L
9,829
490
138
3,936
14,038
4,783
0
5,324
7,700
49,061
0
W
11,968
5,828
0
5,907
10,158
4,461
2,867
2,532
7,524
13
52,703
W
20,251
1,528
0
11,318
20,320
12,632
0
9,252
10,938
87,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,254
Gold Earned
40,521
522
Minions Killed
303
0
Camps Cleared
0
1,582,514
Distance Traveled
1,475,898
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,436
413
83
5
0
290,287
3
L
Arachne
7,355
409
35
2
0
344,013
3
W
Kumbhakarna
8,570
476
24
1
0
318,102
3
W
Eset
9,540
530
110
6
0
288,641
1
W
Bakasura
11,392
633
189
11
0
393,380
3
L
Ymir
9,337
519
31
2
0
300,847
3
L
Izanami
8,174
454
71
4
0
250,475
2
L
Janus
8,219
457
83
5
0
290,276
3
W
Artemis
9,014
501
76
4
0
298,578
2
W
Anubis
9,738
541
123
7
0
283,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role