Player Matchup

Artemis
Artemis
Another936
Artemis
Level 28
God Stats
1W - 1L
1,785 SR
Queue Stats
41W - 5L
1,966 Elo+
Party 2
Pele
Pele
ExplosiveFrag
Pele
Level 29
God Stats
19W - 11L
1,647 SR
Queue Stats
155W - 158L
1,485 Elo+
Party 1
Neith
Neith
FakeLoko
Neith
Level 21
God Stats
1W - 1L
1,486 SR
Queue Stats
19W - 4L
1,894 Elo+
Party 2
Raijin
Raijin
LoKoKeip
Raijin
Level 155
God Stats
3W - 3L
1,522 SR
Queue Stats
55W - 42L
1,718 Elo+
Party 2
Athena
Athena
Suplinix
Athena
Level 67
God Stats
4W - 2L
1,792 SR
Queue Stats
133W - 137L
1,479 Elo+
Party 1
Team Averages
Level 60
1,646 SR
1,708 Elo+

VS

Team Averages
Level 104
1,530 SR
1,603 Elo+
Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
DiscordDaddyy
Chang'e
Level 157
God Stats
6W - 2L
1,430 SR
Queue Stats
67W - 57L
1,643 Elo+
Party 3
Chaac
Chaac
NotShayTho
Chaac
Level 47
God Stats
1W - 0L
1,721 SR
Queue Stats
5W - 9L
1,497 Elo+
Solo
Anubis
Anubis
оkaydude
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,874 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Another936
Artemis
8
1 / 3 / 0
5,356
487
2,779
7,689
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 4 / 3
5,089
463
3,680
10,088
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
FakeLoko
Neith
8
2 / 3 / 0
5,418
493
3,815
5,888
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
LoKoKeip
Raijin
9
0 / 1 / 0
5,386
490
4,979
5,593
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Suplinix
Athena
8
1 / 2 / 3
5,675
516
3,126
10,412
6,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 0 / 3
7,613
692
7,602
6,717
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
12
3 / 0 / 2
7,245
659
5,722
7,515
2,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chang'e
10
1 / 1 / 2
5,858
533
4,720
5,390
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
10
1 / 2 / 2
6,422
584
4,787
8,610
4,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
оkaydude
Anubis
11
5 / 2 / 2
6,931
630
6,533
9,275
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
13
13
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
3
4.5
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
2
4
L
Artemis
Another936
Artemis
1
3
0
0.33
W
Chang'e
1
1
2
2
L
1
4
3
0.63
L
Neith
FakeLoko
Neith
2
3
0
0.67
L
Raijin
LoKoKeip
Raijin
0
1
0
0
W
Chaac
1
2
2
1
L
Athena
Suplinix
Athena
1
2
3
1.25
W
Anubis
оkaydude
Anubis
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,379
Damage
29,364
39,670
Taken
37,507
15,592
Mitigated
16,389
6,165
Healing
20,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,602
4,821
0
3,948
6,717
3,235
693
1,267
5,450
0
56,273
W
Ah Muzen Cab
 
Ah Muzen Cab
5,722
2,524
0
2,518
7,515
2,831
120
2,797
4,718
0
55,421
L
Artemis
Another936
Artemis
2,779
796
0
1,706
7,689
2,196
0
1,472
6,217
0
25,901
W
Chang'e
4,720
949
990
2,273
5,390
1,494
1,240
697
4,693
29,384
0
L
3,680
941
0
868
10,088
2,663
0
4,029
6,059
0
26,089
L
Neith
FakeLoko
Neith
3,815
1,760
0
893
5,888
2,299
0
2,472
3,416
0
35,740
L
Raijin
LoKoKeip
Raijin
4,979
641
0
820
5,593
1,764
0
300
5,293
37,651
0
W
Chaac
4,787
1,334
309
4,685
8,610
4,458
1,078
1,402
7,208
0
31,633
L
Athena
Suplinix
Athena
3,126
1,633
0
1,878
10,412
6,670
0
2,980
7,432
13,546
0
W
Anubis
оkaydude
Anubis
6,533
249
0
5,584
9,275
4,371
0
1,942
7,333
46,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,924
Gold Earned
34,069
265
Minions Killed
358
0
Camps Cleared
0
1,068,678
Distance Traveled
1,133,893
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,613
692
90
8
0
224,710
2
W
Ah Muzen Cab
7,245
659
95
9
0
248,507
1
L
Artemis
5,356
487
55
5
0
206,976
9
W
Chang'e
5,858
533
48
4
0
210,830
3
L
Pele
5,089
463
45
4
0
241,013
1
L
Neith
5,418
493
59
5
0
200,630
3
L
Raijin
5,386
490
85
8
0
200,114
3
W
Chaac
6,422
584
40
4
0
233,518
1
L
Athena
5,675
516
21
2
0
219,945
5
W
Anubis
6,931
630
85
8
0
216,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role