Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
GIGI FR
Baron Samedi
Level 160
God Stats
45W - 24L
1,658 SR
Queue Stats
945W - 921L
1,452 Elo+
Party 3
Izanami
Izanami
Okami-Sekiro
Izanami
Level 96
God Stats
4W - 4L
1,532 SR
Queue Stats
273W - 256L
1,595 Elo+
Party 1
Khepri
Khepri
Sekijuo
Khepri
Level 88
God Stats
2W - 2L
1,459 SR
Queue Stats
246W - 237L
1,584 Elo+
Party 1
Ao Kuang
Ao Kuang
Stanoouu07
Ao Kuang
Level 123
God Stats
3W - 3L
1,534 SR
Queue Stats
514W - 433L
1,496 Elo+
Party 3
Team Averages
Level 115
1,537 SR
1,525 Elo+

VS

Team Averages
Level 131
1,494 SR
1,512 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Alpha_62X
Achilles
Level 119
God Stats
19W - 19L
1,505 SR
Queue Stats
192W - 178L
1,480 Elo+
Party 2
Tyr
Tyr
SeiikuO
Tyr
Level 64
God Stats
5W - 3L
1,556 SR
Queue Stats
59W - 45L
1,544 Elo+
Party 2
Anubis
Anubis
WiIIiamsBrother
Anubis
Level 160
God Stats
5W - 2L
1,434 SR
Queue Stats
252W - 263L
1,482 Elo+
Solo
Thor
Thor
guerrier003
Thor
Level 157
God Stats
17W - 27L
1,472 SR
Queue Stats
818W - 808L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 1 / 0
6,203
620
5,536
6,878
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
GIGI FR
Baron Samedi
9
0 / 3 / 0
5,007
501
2,444
5,289
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Okami-Sekiro
Izanami
8
0 / 3 / 0
5,018
502
4,238
7,262
2,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Sekijuo
Khepri
7
0 / 3 / 0
4,762
476
2,273
9,986
5,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Stanoouu07
Ao Kuang
8
0 / 2 / 0
5,084
508
2,508
9,325
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 0 / 5
6,021
602
5,224
5,225
1,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Alpha_62X
Achilles
11
1 / 0 / 0
5,881
588
3,258
8,021
4,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
10
5 / 0 / 4
5,835
584
8,417
8,089
3,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 5
6,117
612
3,993
4,066
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
4 / 0 / 2
6,112
611
4,609
6,020
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
12
12
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
0
0
W
Sol
 
Sol
1
0
5
3.5
W
Achilles
Alpha_62X
Achilles
1
0
0
1
L
Baron Samedi
GIGI FR
Baron Samedi
0
3
0
0
L
Izanami
Okami-Sekiro
Izanami
0
3
0
0
W
Tyr
5
0
4
7
L
Khepri
Sekijuo
Khepri
0
3
0
0
L
Ao Kuang
Stanoouu07
Ao Kuang
0
2
0
0
W
1
0
5
3.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,999
Damage
25,501
38,740
Taken
31,421
15,642
Mitigated
14,072
10,474
Healing
10,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,536
2,669
0
3,799
6,878
2,475
0
0
6,878
0
47,323
W
Sol
 
Sol
5,224
2,930
0
2,477
5,225
1,795
1,155
791
4,434
33,019
7,610
W
Achilles
Alpha_62X
Achilles
3,258
726
0
2,513
8,021
4,104
0
1,017
7,004
0
41,005
L
Baron Samedi
GIGI FR
Baron Samedi
2,444
0
162
543
5,289
2,324
0
1,680
3,609
31,809
0
L
Izanami
Okami-Sekiro
Izanami
4,238
3,209
0
1,674
7,262
2,381
0
2,700
4,562
0
40,730
W
Tyr
8,417
2,386
0
1,682
8,089
3,932
0
1,971
6,118
0
31,188
L
Khepri
Sekijuo
Khepri
2,273
344
181
2,558
9,986
5,327
0
3,676
6,310
10,475
0
L
Ao Kuang
Stanoouu07
Ao Kuang
2,508
501
0
1,557
9,325
3,135
0
93
9,232
33,856
0
W
3,993
53
0
2,621
4,066
1,985
395
2,230
1,836
46,180
0
W
4,609
912
0
1,150
6,020
2,256
0
1,216
4,804
0
44,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,074
Gold Earned
29,966
325
Minions Killed
342
0
Camps Cleared
0
1,031,908
Distance Traveled
1,032,657
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,203
620
114
11
0
224,631
1
W
Sol
6,021
602
54
5
0
195,967
1
W
Achilles
5,881
588
73
7
0
216,443
5
L
Baron Samedi
5,007
501
47
5
0
176,041
4
L
Izanami
5,018
502
75
8
0
187,841
3
W
Tyr
5,835
584
47
5
0
215,310
3
L
Khepri
4,762
476
20
2
0
207,723
2
L
Ao Kuang
5,084
508
69
7
0
235,672
3
W
Anubis
6,117
612
92
9
0
187,923
7
W
Thor
6,112
611
76
8
0
217,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role