Player Matchup

Raijin
Raijin
Bradd36
Raijin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,405 Elo+
Solo
Bastet
Bastet
DaNy3LL
Bastet
Level 156
God Stats
4W - 4L
1,656 SR
Queue Stats
174W - 185L
1,543 Elo+
Party 2
Anhur
Anhur
ElTirbuson
Anhur
Level 60
God Stats
0W - 2L
1,359 SR
Queue Stats
64W - 75L
1,413 Elo+
Party 2
Apollo
Apollo
GuardiaNNNNN
Apollo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
Rendonk
Gilgamesh
Level 129
God Stats
1W - 1L
1,855 SR
Queue Stats
146W - 138L
1,477 Elo+
Solo
Team Averages
Level 111
1,574 SR
1,477 Elo+

VS

Team Averages
Level 145
1,523 SR
1,501 Elo+
Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
HarryPosttres
Ah Puch
Level 129
God Stats
5W - 3L
1,558 SR
Queue Stats
325W - 315L
1,483 Elo+
Solo
Bellona
Bellona
S_K12
Bellona
Level 128
God Stats
4W - 2L
1,531 SR
Queue Stats
213W - 222L
1,482 Elo+
Solo
Atlas
Atlas
Shtaf
Atlas
Level 160
God Stats
22W - 23L
1,499 SR
Queue Stats
731W - 707L
1,524 Elo+
Party 1
Zeus
Zeus
zohark54
Zeus
Level 151
God Stats
4W - 2L
1,526 SR
Queue Stats
339W - 323L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bradd36
Raijin
15
1 / 7 / 7
9,057
647
10,491
16,276
7,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
DaNy3LL
Bastet
18
6 / 5 / 7
10,197
728
24,213
18,989
9,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
14
1 / 7 / 7
8,581
613
9,993
15,429
6,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
17
6 / 9 / 3
10,149
725
12,919
17,503
8,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Rendonk
Gilgamesh
15
0 / 8 / 9
8,271
591
7,740
19,593
19,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
21 / 2 / 14
13,693
978
24,380
20,394
11,371
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
18
2 / 4 / 22
11,097
793
16,661
16,887
7,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
S_K12
Bellona
19
4 / 3 / 20
11,835
845
9,753
18,186
17,955
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Shtaf
Atlas
18
2 / 3 / 19
11,435
817
15,593
31,212
22,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
17
7 / 4 / 12
11,100
793
15,042
9,764
3,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
123
14
Kills
36
36
Deaths
16
33
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
21
2
14
14
L
Raijin
Bradd36
Raijin
1
7
7
0.64
L
Bastet
DaNy3LL
Bastet
6
5
7
1.9
L
Anhur
1
7
7
0.64
L
Apollo
6
9
3
0.83
W
Ah Puch
2
4
22
3.25
L
Gilgamesh
Rendonk
Gilgamesh
0
8
9
0.56
W
Bellona
S_K12
Bellona
4
3
20
4.67
W
Atlas
Shtaf
Atlas
2
3
19
3.83
W
Zeus
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,356
Damage
81,429
87,790
Taken
96,443
51,621
Mitigated
63,410
19,482
Healing
43,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
24,380
3,473
1,050
6,158
20,394
11,371
2,986
1,898
18,496
0
41,896
L
Raijin
Bradd36
Raijin
10,491
843
1,157
2,515
16,276
7,051
0
9,552
6,724
27,176
0
L
Bastet
DaNy3LL
Bastet
24,213
5,593
701
5,826
18,989
9,579
0
8,675
10,314
0
34,157
L
Anhur
9,993
3,031
979
1,571
15,429
6,506
0
7,806
7,623
0
17,712
L
Apollo
12,919
6,023
1,030
1,360
17,503
8,748
0
9,410
8,093
0
29,033
W
Ah Puch
16,661
189
2,307
6,277
16,887
7,817
807
1,052
15,835
42,720
0
L
Gilgamesh
Rendonk
Gilgamesh
7,740
1,088
1,103
3,240
19,593
19,737
0
12,219
7,374
0
15,876
W
Bellona
S_K12
Bellona
9,753
1,090
2,936
2,276
18,186
17,955
1,816
2,634
15,552
1,157
16,786
W
Atlas
Shtaf
Atlas
15,593
4,893
6,519
12,898
31,212
22,911
100
4,563
26,649
29,293
0
W
Zeus
15,042
3,108
2,115
947
9,764
3,356
2,923
344
9,420
31,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,255
Gold Earned
59,160
147
Minions Killed
176
0
Camps Cleared
0
1,168,071
Distance Traveled
1,403,697
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,693
978
31
2
0
317,638
0
L
Raijin
9,057
647
45
3
0
204,869
0
L
Bastet
10,197
728
20
1
0
270,333
0
L
Anhur
8,581
613
23
2
0
222,636
1
L
Apollo
10,149
725
39
3
0
223,742
0
W
Ah Puch
11,097
793
44
3
0
265,767
3
L
Gilgamesh
8,271
591
20
1
0
246,491
0
W
Bellona
11,835
845
29
2
0
277,749
0
W
Atlas
11,435
817
34
2
0
290,129
0
W
Zeus
11,100
793
38
3
0
252,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role