Player Matchup

Vulcan
Vulcan
DysfunctionalPOO
Vulcan
Level 126
God Stats
1W - 0L
1,800 SR
Queue Stats
4W - 5L
1,478 Elo+
Party 1
Mulan
Mulan
Frogato
Mulan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,401 Elo+
Party 1
Rama
Rama
Sparkman_190
Rama
Level 154
God Stats
2W - 2L
1,523 SR
Queue Stats
57W - 31L
1,583 Elo+
Party 1
Arachne
Arachne
SteveFrenchTapes
Arachne
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,718 Elo+
Party 1
Shiva
Shiva
Yung_Prophet
Shiva
Level 155
God Stats
1W - 0L
1,724 SR
Queue Stats
1W - 3L
1,175 Elo+
Party 1
Team Averages
Level 125
1,609 SR
1,471 Elo+

VS

Team Averages
Level 50
1,544 SR
1,442 Elo+
Shiva
Shiva
 
Shiva
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
JYmOuSs
Heimdallr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 25L
1,375 Elo+
Solo
Fafnir
Fafnir
KillaGhostX
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,508 Elo+
Party 2
Jormungandr
Jormungandr
LionfighterBoise
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,322 Elo+
Solo
Hades
Hades
SeanyB0y_21
Hades
Level 158
God Stats
0W - 1L
1,719 SR
Queue Stats
17W - 15L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 16
9,665
967
13,211
7,136
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Frogato
Mulan
16
5 / 2 / 17
9,061
906
12,156
14,285
11,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 1 / 16
9,071
907
16,028
8,737
4,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 14
8,996
900
7,018
13,231
10,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 18
8,559
856
9,073
14,264
13,356
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
0 / 1 / 1
5,912
591
2,199
2,997
2,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
JYmOuSs
Heimdallr
14
1 / 5 / 6
7,427
743
10,390
13,891
7,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
15
0 / 4 / 6
7,407
741
5,723
14,127
17,302
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jormungandr
LionfighterBoise
Jormungandr
14
3 / 6 / 1
8,306
831
5,558
12,941
12,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 8 / 1
8,486
849
14,866
16,774
13,498
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
24
24
Kills
9
9
Deaths
24
81
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
1
0.5
W
7
2
16
7.5
W
Mulan
Frogato
Mulan
5
2
17
6.75
L
Heimdallr
JYmOuSs
Heimdallr
1
5
6
0.8
L
Fafnir
0
4
6
0.75
L
Jormungandr
LionfighterBoise
Jormungandr
3
6
1
0.58
L
5
8
1
0.69
W
5
1
16
13
W
4
3
14
3.67
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,486
Damage
38,736
57,653
Taken
60,730
42,545
Mitigated
52,632
31,418
Healing
14,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,199
83
612
931
2,997
2,355
0
524
2,434
1,663
3,871
W
13,211
7,469
1,745
971
7,136
3,399
385
3,331
3,805
29,282
0
W
Mulan
Frogato
Mulan
12,156
3,152
2,775
6,874
14,285
11,131
958
7,188
7,097
0
18,703
L
Heimdallr
JYmOuSs
Heimdallr
10,390
3,136
396
2,402
13,891
7,408
0
2,056
11,736
0
20,853
L
Fafnir
5,723
1,160
602
1,985
14,127
17,302
0
2,769
10,997
10,599
0
L
Jormungandr
LionfighterBoise
Jormungandr
5,558
895
846
1,438
12,941
12,069
0
4,469
8,097
19,646
0
L
14,866
997
869
4,314
16,774
13,498
0
3,494
13,194
28,419
0
W
16,028
8,920
699
2,435
8,737
4,251
3,872
5,520
3,217
0
29,376
W
7,018
4,286
2,390
4,114
13,231
10,408
158
5,662
7,569
0
9,561
W
9,073
837
3,587
5,828
14,264
13,356
338
4,970
9,294
101
15,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,352
Gold Earned
37,538
105
Minions Killed
96
0
Camps Cleared
0
974,108
Distance Traveled
670,291
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,912
591
7
1
0
61,507
0
W
Vulcan
9,665
967
42
4
0
203,140
1
W
Mulan
9,061
906
14
1
0
194,412
1
L
Heimdallr
7,427
743
30
3
0
156,798
0
L
Fafnir
7,407
741
5
1
0
167,826
3
L
Jormungandr
8,306
831
22
2
0
130,950
3
L
Hades
8,486
849
32
3
0
153,210
1
W
Rama
9,071
907
29
3
0
167,110
0
W
Arachne
8,996
900
8
1
0
208,731
0
W
Shiva
8,559
856
12
1
0
200,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role