Player Matchup

Atlas
Atlas
Dream_team_cat1
Atlas
Level 46
God Stats
2W - 1L
1,481 SR
Queue Stats
184W - 255L
1,289 Elo+
Party 2
Hercules
Hercules
ExWi_banan4ik228
Hercules
Level 46
God Stats
11W - 12L
1,440 SR
Queue Stats
169W - 232L
1,340 Elo+
Party 2
Chang'e
Chang'e
ItsKrUnchYY
Chang'e
Level 65
God Stats
80W - 51L
1,503 SR
Queue Stats
193W - 190L
1,257 Elo+
Party 1
Heimdallr
Heimdallr
oompa loompa653
Heimdallr
Level 60
God Stats
8W - 12L
1,300 SR
Queue Stats
181W - 186L
1,259 Elo+
Party 1
Anubis
Anubis
tsm-santino98
Anubis
Level 88
God Stats
11W - 1L
1,696 SR
Queue Stats
58W - 38L
1,374 Elo+
Solo
Team Averages
Level 61
1,484 SR
1,304 Elo+

VS

Team Averages
Level 53
1,377 SR
1,346 Elo+
Achilles
Achilles
GeekyRelic44
Achilles
Level 49
God Stats
2W - 11L
1,090 SR
Queue Stats
257W - 318L
1,353 Elo+
Solo
Ra
Ra
Nova Raid
Ra
Level 32
God Stats
0W - 2L
1,267 SR
Queue Stats
8W - 15L
1,667 Elo+
Solo
Ullr
Ullr
TheManWicked
Ullr
Level 48
God Stats
2W - 5L
1,424 SR
Queue Stats
110W - 121L
1,242 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
marimillian
Morgan Le Fay
Level 67
God Stats
1W - 1L
1,604 SR
Queue Stats
9W - 23L
1,199 Elo+
Solo
Set
Set
ricardoVV1
Set
Level 69
God Stats
1W - 7L
1,500 SR
Queue Stats
267W - 328L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 6
6,695
609
4,073
5,149
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 0 / 1
6,270
570
1,727
4,552
2,832
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
ItsKrUnchYY
Chang'e
9
1 / 0 / 2
5,660
515
3,934
7,303
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
oompa loompa653
Heimdallr
10
6 / 2 / 1
6,212
565
8,335
6,569
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
3 / 0 / 0
6,514
592
5,068
3,620
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GeekyRelic44
Achilles
9
0 / 0 / 0
5,460
496
3,883
7,054
3,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 2
5,062
460
2,664
7,176
2,285
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
1 / 4 / 0
4,478
407
2,902
8,685
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
marimillian
Morgan Le Fay
9
0 / 2 / 0
4,561
415
2,801
6,270
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
1 / 3 / 0
5,144
468
2,308
9,635
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
2
2
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
0
0
1
0.5
L
Achilles
GeekyRelic44
Achilles
0
0
0
0
W
Chang'e
ItsKrUnchYY
Chang'e
1
0
2
2
L
0
4
2
0.25
L
1
4
0
0.25
L
Morgan Le Fay
marimillian
Morgan Le Fay
0
2
0
0
W
Heimdallr
oompa loompa653
Heimdallr
6
2
1
3.25
L
1
3
0
0.33
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,137
Damage
14,558
27,193
Taken
38,820
12,035
Mitigated
13,968
9,019
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,073
1,837
394
1,545
5,149
2,928
231
1,561
3,588
20,456
0
W
1,727
361
0
780
4,552
2,832
790
0
4,552
0
36,696
L
Achilles
GeekyRelic44
Achilles
3,883
522
0
2,843
7,054
3,436
0
2,111
4,901
0
31,109
W
Chang'e
ItsKrUnchYY
Chang'e
3,934
269
519
3,504
7,303
2,112
152
180
7,123
31,561
0
L
2,664
655
1,406
2,255
7,176
2,285
0
1,149
6,027
28,782
13
L
2,902
1,766
0
1,677
8,685
2,875
0
2,328
6,354
0
10,274
L
Morgan Le Fay
marimillian
Morgan Le Fay
2,801
316
0
1,151
6,270
1,567
0
3,684
2,320
25,242
0
W
Heimdallr
oompa loompa653
Heimdallr
8,335
4,156
0
2,277
6,569
2,357
900
1,344
5,225
0
36,416
L
2,308
881
0
1,206
9,635
3,805
0
3,359
6,140
0
29,830
W
5,068
45
0
0
3,620
1,806
300
2,367
1,253
34,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,351
Gold Earned
24,705
304
Minions Killed
199
0
Camps Cleared
0
991,321
Distance Traveled
986,717
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,695
609
22
2
0
186,483
0
W
Hercules
6,270
570
79
7
0
217,825
1
L
Achilles
5,460
496
56
5
0
210,335
3
W
Chang'e
5,660
515
68
6
0
228,481
3
L
Ra
5,062
460
43
4
0
180,905
4
L
Ullr
4,478
407
20
2
0
182,954
0
L
Morgan Le Fay
4,561
415
32
3
0
202,528
1
W
Heimdallr
6,212
565
59
5
0
174,363
0
L
Set
5,144
468
48
4
0
209,995
0
W
Anubis
6,514
592
76
7
0
184,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role