Player Matchup

Loki
Loki
Gikll
Loki
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 72L
1,608 Elo+
Solo
Hercules
Hercules
POPER187
Hercules
Level 158
God Stats
2W - 1L
1,628 SR
Queue Stats
70W - 68L
1,558 Elo+
Party 2
Zhong Kui
Zhong Kui
RushRPh
Zhong Kui
Level 158
God Stats
1W - 1L
1,508 SR
Queue Stats
81W - 84L
1,494 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Why Gamertags
Morgan Le Fay
Level 145
God Stats
3W - 3L
1,518 SR
Queue Stats
97W - 103L
1,591 Elo+
Solo
Raijin
Raijin
stellatedline92
Raijin
Level 147
God Stats
2W - 2L
1,303 SR
Queue Stats
194W - 174L
1,614 Elo+
Solo
Team Averages
Level 145
1,491 SR
1,573 Elo+

VS

Team Averages
Level 151
1,490 SR
1,615 Elo+
Jormungandr
Jormungandr
CHANL1
Jormungandr
Level 156
God Stats
1W - 0L
1,194 SR
Queue Stats
42W - 40L
1,542 Elo+
Solo
Cernunnos
Cernunnos
LightningsRage
Cernunnos
Level 124
God Stats
13W - 4L
1,759 SR
Queue Stats
281W - 252L
1,620 Elo+
Party 1
Chaac
Chaac
PULSATINGTs
Chaac
Level 160
God Stats
1W - 1L
1,627 SR
Queue Stats
73W - 54L
1,622 Elo+
Solo
Odin
Odin
TeeterT0tter
Odin
Level 157
God Stats
2W - 1L
1,391 SR
Queue Stats
134W - 108L
1,666 Elo+
Party 1
Tiamat
Tiamat
XPBOX
Tiamat
Level 160
God Stats
7W - 7L
1,481 SR
Queue Stats
344W - 308L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gikll
Loki
16
1 / 3 / 9
9,137
703
8,474
11,244
4,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
POPER187
Hercules
17
5 / 3 / 8
9,882
760
8,345
16,264
21,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
RushRPh
Zhong Kui
14
2 / 5 / 8
9,096
700
11,230
14,824
12,946
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Why Gamertags
Morgan Le Fay
14
1 / 5 / 9
8,684
668
10,759
12,376
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 3 / 7
10,072
775
15,704
9,942
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CHANL1
Jormungandr
17
4 / 3 / 10
10,965
843
9,023
16,214
19,136
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
LightningsRage
Cernunnos
17
3 / 2 / 10
9,998
769
12,069
10,318
6,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 4 / 15
9,639
741
15,690
16,481
18,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 3 / 9
9,925
763
6,568
17,478
16,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
XPBOX
Tiamat
17
6 / 2 / 11
10,338
795
18,001
11,629
9,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
74
14
Kills
19
19
Deaths
14
41
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CHANL1
Jormungandr
4
3
10
3
L
Loki
Gikll
Loki
1
3
9
1.83
W
Cernunnos
LightningsRage
Cernunnos
3
2
10
4
L
Hercules
POPER187
Hercules
5
3
8
3
W
1
4
15
2.13
L
Zhong Kui
RushRPh
Zhong Kui
2
5
8
1.2
W
5
3
9
3.17
L
Morgan Le Fay
Why Gamertags
Morgan Le Fay
1
5
9
1.1
W
Tiamat
XPBOX
Tiamat
6
2
11
5.75
L
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,512
Damage
61,351
64,650
Taken
72,120
49,818
Mitigated
69,618
25,246
Healing
24,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CHANL1
Jormungandr
9,023
1,699
811
1,945
16,214
19,136
1,036
8,770
7,444
23,781
0
L
Loki
Gikll
Loki
8,474
840
326
2,450
11,244
4,532
794
3,828
7,416
0
24,854
W
Cernunnos
LightningsRage
Cernunnos
12,069
5,463
2,149
2,370
10,318
6,034
4,273
5,863
4,455
0
31,043
L
Hercules
POPER187
Hercules
8,345
2,604
1,280
7,342
16,264
21,573
240
6,706
9,558
0
13,205
W
15,690
2,297
2,491
5,601
16,481
18,492
1,132
8,812
7,669
0
32,930
L
Zhong Kui
RushRPh
Zhong Kui
11,230
1,597
2,040
3,732
14,824
12,946
0
6,630
8,194
18,365
0
W
6,568
1,653
0
4,341
17,478
16,711
563
8,650
8,828
0
12,521
L
Morgan Le Fay
Why Gamertags
Morgan Le Fay
10,759
1,778
573
2,496
12,376
5,727
0
4,306
8,070
22,584
0
W
Tiamat
XPBOX
Tiamat
18,001
1,124
1,066
3,336
11,629
9,245
1,083
5,598
6,031
30,537
0
L
15,704
3,217
1,688
3,319
9,942
5,040
570
5,554
4,388
29,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,871
Gold Earned
50,865
131
Minions Killed
138
0
Camps Cleared
0
1,169,900
Distance Traveled
1,196,242
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,965
843
33
3
0
220,123
1
L
Loki
9,137
703
40
3
0
244,748
1
W
Cernunnos
9,998
769
39
3
0
239,041
0
L
Hercules
9,882
760
6
0
0
247,265
0
W
Chaac
9,639
741
25
2
0
254,131
0
L
Zhong Kui
9,096
700
20
2
0
210,965
2
W
Odin
9,925
763
10
1
0
236,948
0
L
Morgan Le Fay
8,684
668
28
2
0
237,074
0
W
Tiamat
10,338
795
31
2
0
245,999
0
L
Raijin
10,072
775
37
3
0
229,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role