Player Matchup

Susano
Susano
Aesirs-_-_Chozen
Susano
Level 62
God Stats
2W - 0L
1,576 SR
Queue Stats
67W - 55L
1,434 Elo+
Solo
Olorun
Olorun
Govnoslona1
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,102 Elo+
Party 2
Danzaburou
Danzaburou
Lucifer0jr
Danzaburou
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,262 Elo+
Party 2
Ymir
Ymir
TukuTaku
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 10L
1,211 Elo+
Party 2
Sobek
Sobek
plasma000244
Sobek
Level 49
God Stats
1W - 0L
1,404 SR
Queue Stats
51W - 47L
1,387 Elo+
Solo
Team Averages
Level 33
1,496 SR
1,279 Elo+

VS

Team Averages
Level 72
1,469 SR
1,403 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Dogmantis
Olorun
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 75L
1,377 Elo+
Party 1
Odin
Odin
HunwayLo27
Odin
Level 120
God Stats
1W - 1L
1,312 SR
Queue Stats
23W - 27L
1,374 Elo+
Solo
Thoth
Thoth
KupoKel
Thoth
Level 28
God Stats
2W - 7L
1,252 SR
Queue Stats
711W - 743L
1,391 Elo+
Solo
Scylla
Scylla
MaestreHeizer
Scylla
Level 65
God Stats
1W - 4L
1,780 SR
Queue Stats
58W - 74L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 10
9,848
821
11,792
7,893
4,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
15
2 / 2 / 14
8,807
734
8,976
11,078
6,303
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Lucifer0jr
Danzaburou
17
6 / 1 / 13
9,965
830
9,962
9,871
5,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
15
0 / 2 / 19
9,198
767
6,015
13,958
16,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
6 / 4 / 10
10,115
843
12,221
18,838
14,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
1 / 6 / 9
8,716
726
5,636
16,730
14,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Dogmantis
Olorun
11
0 / 7 / 4
6,920
577
7,251
12,022
5,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 6 / 4
8,433
703
8,402
14,715
19,258
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
KupoKel
Thoth
15
4 / 2 / 2
8,245
687
12,105
7,081
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

17
2 / 2 / 3
9,528
794
16,749
6,601
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
33
23
Kills
11
11
Deaths
23
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
6
9
0.92
W
9
2
10
7
L
Olorun
Dogmantis
Olorun
0
7
4
0.29
W
Olorun
2
2
14
4.5
L
4
6
4
1
L
Thoth
KupoKel
Thoth
4
2
2
2.5
W
Danzaburou
Lucifer0jr
Danzaburou
6
1
13
12.5
L
2
2
3
1.75
W
Ymir
0
2
19
4.75
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,966
Damage
50,143
61,638
Taken
57,149
46,881
Mitigated
46,072
23,023
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,636
2,046
1,074
3,164
16,730
14,607
0
8,794
7,936
0
10,391
W
11,792
1,614
192
1,059
7,893
4,337
854
4,607
3,286
0
21,155
L
Olorun
Dogmantis
Olorun
7,251
2,908
1,169
1,368
12,022
5,833
235
7,381
4,641
11,878
0
W
Olorun
8,976
4,162
3,342
3,607
11,078
6,303
2,242
7,098
3,980
18,953
0
L
8,402
851
307
801
14,715
19,258
0
6,617
8,098
264
12,708
L
Thoth
KupoKel
Thoth
12,105
899
308
965
7,081
3,397
0
3,154
3,927
22,433
0
W
Danzaburou
Lucifer0jr
Danzaburou
9,962
4,561
1,016
2,753
9,871
5,411
1,953
6,429
3,442
0
23,913
L
16,749
619
1,230
1,352
6,601
2,977
485
1,266
5,335
37,578
0
W
Ymir
6,015
888
302
1,928
13,958
16,179
726
7,357
6,601
10,540
0
W
12,221
1,187
1,708
7,116
18,838
14,651
196
10,854
7,984
20,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,933
Gold Earned
41,842
105
Minions Killed
107
0
Camps Cleared
0
1,071,650
Distance Traveled
994,839
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,716
726
15
1
0
205,717
0
W
Susano
9,848
821
22
2
0
218,424
0
L
Olorun
6,920
577
10
1
0
189,398
0
W
Olorun
8,807
734
24
2
0
184,070
0
L
Odin
8,433
703
7
1
0
191,368
0
L
Thoth
8,245
687
30
3
0
178,798
0
W
Danzaburou
9,965
830
40
3
0
230,569
1
L
Scylla
9,528
794
45
4
0
229,558
0
W
Ymir
9,198
767
7
1
0
210,458
0
W
Sobek
10,115
843
12
1
0
228,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role