Player Matchup

Bakasura
Bakasura
Da1Salvinator
Bakasura
Level 143
God Stats
1W - 5L
1,292 SR
Queue Stats
141W - 139L
1,513 Elo+
Solo
Ravana
Ravana
Gorson0
Ravana
Level 126
God Stats
1W - 1L
1,250 SR
Queue Stats
37W - 31L
1,541 Elo+
Solo
Kukulkan
Kukulkan
Okami-Sekiro
Kukulkan
Level 96
God Stats
8W - 9L
1,603 SR
Queue Stats
273W - 256L
1,587 Elo+
Party 1
Izanami
Izanami
Sekijuo
Izanami
Level 88
God Stats
5W - 6L
1,279 SR
Queue Stats
246W - 237L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
SpYRe Ic3
Cthulhu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,656 Elo+
Solo
Team Averages
Level 104
1,385 SR
1,574 Elo+

VS

Team Averages
Level 110
1,661 SR
1,522 Elo+
Cupid
Cupid
 
Cupid
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Alpha_62X
Sun Wukong
Level 119
God Stats
15W - 7L
1,729 SR
Queue Stats
192W - 178L
1,488 Elo+
Party 2
Artio
Artio
Gingernaut13579
Artio
Level 86
God Stats
2W - 3L
1,572 SR
Queue Stats
419W - 415L
1,529 Elo+
Solo
Da Ji
Da Ji
R3aP3RCrytpic
Da Ji
Level 125
God Stats
0W - 4L
1,567 SR
Queue Stats
117W - 114L
1,540 Elo+
Solo
Thoth
Thoth
SeiikuO
Thoth
Level 64
God Stats
5W - 2L
1,935 SR
Queue Stats
59W - 45L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Da1Salvinator
Bakasura
15
4 / 1 / 4
8,580
613
10,103
12,164
5,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Gorson0
Ravana
13
2 / 2 / 1
7,789
556
7,469
11,152
8,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Okami-Sekiro
Kukulkan
13
2 / 3 / 2
7,728
552
8,602
7,150
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Sekijuo
Izanami
14
5 / 1 / 2
8,271
591
8,380
8,532
3,285
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SpYRe Ic3
Cthulhu
12
2 / 1 / 7
7,377
527
10,031
12,718
12,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 4 / 3
6,834
488
5,723
10,043
3,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Alpha_62X
Sun Wukong
12
0 / 3 / 1
6,975
498
5,001
13,470
8,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 2
6,169
441
4,294
16,669
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
7 / 3 / 0
8,462
604
8,919
11,570
5,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
SeiikuO
Thoth
12
1 / 2 / 3
7,390
528
7,065
8,715
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
15
Kills
8
8
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
3
0.38
L
Sun Wukong
Alpha_62X
Sun Wukong
0
3
1
0.17
W
Bakasura
Da1Salvinator
Bakasura
4
1
4
6
L
0
3
2
0.33
W
Ravana
Gorson0
Ravana
2
2
1
1.25
W
Kukulkan
Okami-Sekiro
Kukulkan
2
3
2
1
L
7
3
0
2.33
L
Thoth
SeiikuO
Thoth
1
2
3
1.25
W
Izanami
Sekijuo
Izanami
5
1
2
6
W
Cthulhu
SpYRe Ic3
Cthulhu
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,585
Damage
31,002
51,716
Taken
60,467
32,780
Mitigated
33,542
16,925
Healing
12,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,723
3,161
248
2,402
10,043
3,543
0
2,537
7,276
0
52,470
L
Sun Wukong
Alpha_62X
Sun Wukong
5,001
1,560
0
4,280
13,470
8,334
0
1,236
11,088
0
53,917
W
Bakasura
Da1Salvinator
Bakasura
10,103
5,984
0
2,742
12,164
5,755
0
1,244
10,920
0
65,386
L
4,294
872
609
3,447
16,669
12,982
0
6,993
8,808
18,787
0
W
Ravana
Gorson0
Ravana
7,469
1,663
0
6,378
11,152
8,215
1,073
714
10,438
0
54,139
W
Kukulkan
Okami-Sekiro
Kukulkan
8,602
1,696
0
1,845
7,150
3,272
100
4,246
2,904
57,658
0
L
8,919
1,724
0
468
11,570
5,097
0
3,246
7,976
0
48,311
L
Thoth
SeiikuO
Thoth
7,065
104
0
750
8,715
3,586
0
4,211
4,157
70,756
0
W
Izanami
Sekijuo
Izanami
8,380
5,893
0
1,871
8,532
3,285
1,210
1,733
6,799
0
68,248
W
Cthulhu
SpYRe Ic3
Cthulhu
10,031
1,444
1,308
2,781
12,718
12,253
138
3,422
9,296
27,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,745
Gold Earned
35,830
496
Minions Killed
398
0
Camps Cleared
0
1,423,989
Distance Traveled
1,348,830
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,834
488
90
6
0
267,642
0
L
Sun Wukong
6,975
498
90
6
0
263,055
5
W
Bakasura
8,580
613
131
9
0
331,164
2
L
Artio
6,169
441
24
2
0
285,216
1
W
Ravana
7,789
556
98
7
0
242,039
7
W
Kukulkan
7,728
552
119
9
0
286,041
4
L
Da Ji
8,462
604
72
5
0
284,379
2
L
Thoth
7,390
528
122
9
0
248,538
7
W
Izanami
8,271
591
114
8
0
266,716
4
W
Cthulhu
7,377
527
34
2
0
298,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role