Player Matchup

Ishtar
Ishtar
Babulicious
Ishtar
Level 33
God Stats
18W - 29L
1,389 SR
Queue Stats
188W - 170L
1,531 Elo+
Solo
Ganesha
Ganesha
Dbuck10
Ganesha
Level 49
God Stats
3W - 5L
1,532 SR
Queue Stats
165W - 178L
1,358 Elo+
Solo
Arachne
Arachne
SebasMG_VZLA
Arachne
Level 58
God Stats
3W - 4L
1,505 SR
Queue Stats
182W - 210L
1,471 Elo+
Party 1
Kali
Kali
Sg Killjoy
Kali
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,258 Elo+
Solo
Baron Samedi
Baron Samedi
matt911655
Baron Samedi
Level 36
God Stats
3W - 7L
1,516 SR
Queue Stats
52W - 75L
1,426 Elo+
Party 1
Team Averages
Level 44
1,488 SR
1,409 Elo+

VS

Team Averages
Level 52
1,507 SR
1,423 Elo+
Zeus
Zeus
Batman9161
Zeus
Level 47
God Stats
4W - 1L
1,852 SR
Queue Stats
73W - 93L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
Dizzy6972
Ao Kuang
Level 61
God Stats
6W - 3L
1,461 SR
Queue Stats
109W - 119L
1,532 Elo+
Party 2
Apollo
Apollo
Hyzas
Apollo
Level 27
God Stats
3W - 6L
1,381 SR
Queue Stats
58W - 58L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
Just SlaShii
Danzaburou
Level 35
God Stats
9W - 25L
1,236 SR
Queue Stats
113W - 162L
1,219 Elo+
Solo
Terra
Terra
Ladyy Freya
Terra
Level 89
God Stats
16W - 12L
1,605 SR
Queue Stats
516W - 488L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
0 / 1 / 0
5,374
537
5,206
5,613
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Dbuck10
Ganesha
7
0 / 1 / 0
5,245
525
2,624
8,836
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
SebasMG_VZLA
Arachne
9
0 / 4 / 0
5,099
510
3,904
9,288
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 6 / 0
4,100
410
1,752
8,612
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
matt911655
Baron Samedi
8
0 / 6 / 0
4,379
438
2,693
7,903
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 2
7,369
737
7,800
4,803
2,004
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ao Kuang
Dizzy6972
Ao Kuang
9
3 / 0 / 5
6,053
605
3,841
7,268
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Apollo
Hyzas
Apollo
9
0 / 0 / 1
4,947
495
2,318
6,225
1,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Just SlaShii
Danzaburou
11
6 / 0 / 0
6,797
680
8,506
6,234
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 5
5,076
508
2,042
7,259
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
17
18
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
1
0
0
W
8
0
2
9
L
Ganesha
Dbuck10
Ganesha
0
1
0
0
W
Ao Kuang
Dizzy6972
Ao Kuang
3
0
5
5.5
W
Apollo
Hyzas
Apollo
0
0
1
0.5
W
Danzaburou
Just SlaShii
Danzaburou
6
0
0
6
W
0
0
5
2.5
L
Arachne
SebasMG_VZLA
Arachne
0
4
0
0
L
0
6
0
0
L
Baron Samedi
matt911655
Baron Samedi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,179
Damage
24,507
40,252
Taken
31,789
16,065
Mitigated
12,472
11,080
Healing
11,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
5,206
3,399
0
2,588
5,613
1,874
0
1,133
4,480
0
38,997
W
7,800
2,913
0
2,178
4,803
2,004
835
2,289
2,514
51,454
0
L
Ganesha
Dbuck10
Ganesha
2,624
495
262
2,834
8,836
4,140
0
2,916
5,920
17,748
2,547
W
Ao Kuang
Dizzy6972
Ao Kuang
3,841
1,049
0
2,403
7,268
2,430
0
683
6,585
33,176
0
W
Apollo
Hyzas
Apollo
2,318
1,372
0
1,044
6,225
1,696
0
357
5,868
0
27,618
W
Danzaburou
Just SlaShii
Danzaburou
8,506
4,311
0
3,319
6,234
2,623
614
481
5,753
0
41,972
W
2,042
682
215
2,189
7,259
3,719
0
1,298
5,961
14,446
287
L
Arachne
SebasMG_VZLA
Arachne
3,904
2,643
0
3,755
9,288
3,436
0
1,403
7,885
0
24,066
L
1,752
863
0
328
8,612
2,866
0
2,109
6,503
0
19,326
L
Baron Samedi
matt911655
Baron Samedi
2,693
507
171
1,142
7,903
3,749
0
6,117
1,786
25,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,197
Gold Earned
30,242
232
Minions Killed
309
0
Camps Cleared
0
875,496
Distance Traveled
943,848
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,374
537
96
10
0
166,143
0
W
Zeus
7,369
737
86
9
0
153,668
3
L
Ganesha
5,245
525
7
1
0
190,741
2
W
Ao Kuang
6,053
605
69
7
0
228,598
0
W
Apollo
4,947
495
42
4
0
214,570
1
W
Danzaburou
6,797
680
85
9
0
153,478
5
W
Terra
5,076
508
27
3
0
193,534
3
L
Arachne
5,099
510
56
6
0
185,599
2
L
Kali
4,100
410
33
3
0
165,622
0
L
Baron Samedi
4,379
438
40
4
0
167,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role