Player Matchup

Olorun
Olorun
Ballsout52
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 72L
1,384 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
G505Shark
Ah Muzen Cab
Level 21
God Stats
1W - 0L
1,259 SR
Queue Stats
14W - 39L
1,089 Elo+
Party 2
Eset
Eset
G505WickedQueen
Eset
Level 127
God Stats
3W - 1L
1,513 SR
Queue Stats
142W - 160L
1,276 Elo+
Party 2
Geb
Geb
GottaLuvNeff
Geb
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,249 Elo+
Solo
Charybdis
Charybdis
LoiroEscuro
Charybdis
Level 127
God Stats
2W - 2L
1,665 SR
Queue Stats
58W - 60L
1,442 Elo+
Solo
Team Averages
Level 74
1,488 SR
1,288 Elo+

VS

Team Averages
Level 93
1,464 SR
1,292 Elo+
Cupid
Cupid
 
Cupid
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
LatestDrake
Jing Wei
Level 38
God Stats
0W - 2L
1,311 SR
Queue Stats
46W - 63L
1,251 Elo+
Party 1
Zeus
Zeus
TheLeafboy
Zeus
Level 146
God Stats
2W - 2L
1,510 SR
Queue Stats
182W - 199L
1,331 Elo+
Solo
Chaac
Chaac
orochimaru6
Chaac
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,200 Elo+
Party 1
Mulan
Mulan
xxTacoJacoxx
Mulan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 41L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ballsout52
Olorun
16
5 / 4 / 3
9,220
768
10,045
12,550
6,296
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
G505Shark
Ah Muzen Cab
15
2 / 2 / 7
8,767
731
7,392
9,658
4,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 6
8,790
733
9,806
8,631
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 9
8,521
710
6,185
14,683
17,114
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
LoiroEscuro
Charybdis
18
4 / 0 / 8
9,541
795
11,954
9,542
5,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
1 / 1 / 7
8,310
693
11,977
10,821
4,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
LatestDrake
Jing Wei
14
0 / 4 / 5
7,516
626
3,622
9,857
4,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 3 / 2
8,555
713
14,884
8,768
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 6
7,841
653
5,779
11,621
8,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 3 / 2
8,584
715
9,303
18,344
13,245
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
15
Kills
12
13
Deaths
15
33
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
7
4.5
W
Olorun
Ballsout52
Olorun
5
4
3
1.63
W
Ah Muzen Cab
G505Shark
Ah Muzen Cab
2
2
7
2.75
W
2
3
6
1.67
W
2
4
9
1.63
L
Jing Wei
LatestDrake
Jing Wei
0
4
5
0.63
W
Charybdis
LoiroEscuro
Charybdis
4
0
8
8
L
5
3
2
2
L
0
4
6
0.75
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,382
Damage
45,565
55,064
Taken
59,411
37,507
Mitigated
34,422
20,898
Healing
24,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
11,977
6,364
3,582
6,659
10,821
4,919
88
3,507
7,179
0
31,068
W
Olorun
Ballsout52
Olorun
10,045
3,648
2,524
4,320
12,550
6,296
1,823
3,411
8,705
18,277
0
W
Ah Muzen Cab
G505Shark
Ah Muzen Cab
7,392
3,118
163
2,371
9,658
4,459
448
3,340
6,044
0
11,295
W
9,806
398
2,692
1,617
8,631
3,790
918
2,085
6,274
24,600
0
W
6,185
587
1,060
1,235
14,683
17,114
50
3,469
10,924
11,144
0
L
Jing Wei
LatestDrake
Jing Wei
3,622
2,402
340
1,711
9,857
4,179
117
5,255
4,435
0
10,907
W
Charybdis
LoiroEscuro
Charybdis
11,954
3,170
586
4,330
9,542
5,848
1,261
1,149
8,233
0
27,332
L
14,884
1,065
1,075
1,863
8,768
3,780
66
3,935
4,698
20,527
0
L
5,779
771
0
1,196
11,621
8,299
46
7,125
4,193
0
14,185
L
9,303
1,218
745
6,946
18,344
13,245
150
6,214
11,767
0
13,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,839
Gold Earned
40,806
108
Minions Killed
127
0
Camps Cleared
0
1,117,016
Distance Traveled
1,015,391
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,310
693
66
6
0
229,332
3
W
Olorun
9,220
768
17
1
0
207,323
0
W
Ah Muzen Cab
8,767
731
9
1
0
241,598
0
W
Eset
8,790
733
36
3
0
205,385
0
W
Geb
8,521
710
3
0
0
238,026
0
L
Jing Wei
7,516
626
21
2
0
219,325
0
W
Charybdis
9,541
795
43
4
0
224,684
0
L
Zeus
8,555
713
18
2
0
167,146
0
L
Chaac
7,841
653
13
1
0
190,361
0
L
Mulan
8,584
715
9
1
0
209,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role