Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
Astøra
Heimdallr
Level 153
God Stats
2W - 0L
1,676 SR
Queue Stats
33W - 29L
1,567 Elo+
Party 1
Zhong Kui
Zhong Kui
UKF C4MMY
Zhong Kui
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,689 Elo+
Party 1
Vulcan
Vulcan
ViVincent22
Vulcan
Level 156
God Stats
1W - 1L
1,458 SR
Queue Stats
55W - 70L
1,499 Elo+
Party 4
Ne Zha
Ne Zha
YeetusFeatus770
Ne Zha
Level 129
God Stats
1W - 0L
1,223 SR
Queue Stats
5W - 2L
1,736 Elo+
Party 1
Team Averages
Level 147
1,471 SR
1,598 Elo+

VS

Team Averages
Level 132
1,550 SR
1,528 Elo+
Ishtar
Ishtar
Facoch
Ishtar
Level 124
God Stats
5W - 6L
1,201 SR
Queue Stats
670W - 662L
1,503 Elo+
Party 3
Agni
Agni
Topie
Agni
Level 123
God Stats
3W - 3L
1,594 SR
Queue Stats
257W - 258L
1,549 Elo+
Party 2
Chronos
Chronos
WeeDaLoKa420
Chronos
Level 148
God Stats
13W - 6L
1,605 SR
Queue Stats
715W - 755L
1,519 Elo+
Party 3
Hercules
Hercules
loliel
Hercules
Level 148
God Stats
6W - 4L
1,712 SR
Queue Stats
186W - 198L
1,543 Elo+
Party 2
Osiris
Osiris
michael4u123
Osiris
Level 116
God Stats
2W - 2L
1,639 SR
Queue Stats
115W - 122L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
3 / 5 / 14
10,138
780
9,333
23,936
25,673
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
Astøra
Heimdallr
19
11 / 1 / 8
11,507
885
16,896
11,398
6,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
UKF C4MMY
Zhong Kui
17
4 / 6 / 12
10,687
822
14,206
17,070
13,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
18
3 / 3 / 11
10,486
807
20,779
9,632
6,944
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 13
9,777
752
15,312
20,802
16,558
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Facoch
Ishtar
15
4 / 8 / 10
9,369
721
13,344
15,327
8,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
Topie
Agni
17
6 / 5 / 9
11,252
866
15,524
11,871
5,431
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
WeeDaLoKa420
Chronos
17
3 / 4 / 11
9,587
737
15,321
18,198
8,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
loliel
Hercules
17
3 / 3 / 6
9,127
702
7,006
22,755
28,277
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
16
3 / 3 / 11
10,036
772
8,078
17,393
15,644
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
66
23
Kills
19
19
Deaths
23
58
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
5
14
2
W
Heimdallr
Astøra
Heimdallr
11
1
8
15
L
Ishtar
Facoch
Ishtar
4
8
10
1.13
L
Agni
Topie
Agni
6
5
9
2.1
W
Zhong Kui
UKF C4MMY
Zhong Kui
4
6
12
1.67
W
Vulcan
3
3
11
2.83
L
Chronos
WeeDaLoKa420
Chronos
3
4
11
2.13
W
2
4
13
2.13
L
Hercules
loliel
Hercules
3
3
6
2
L
Osiris
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,526
Damage
59,273
82,838
Taken
85,544
69,490
Mitigated
66,543
30,604
Healing
35,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
9,333
1,468
1,049
9,497
23,936
25,673
524
6,489
17,447
0
13,177
W
Heimdallr
Astøra
Heimdallr
16,896
6,571
801
3,217
11,398
6,715
3,732
4,292
7,106
0
33,991
L
Ishtar
Facoch
Ishtar
13,344
5,274
2,027
873
15,327
8,310
0
6,794
8,529
0
26,560
L
Agni
Topie
Agni
15,524
1,013
1,391
1,570
11,871
5,431
432
4,657
7,214
31,225
0
W
Zhong Kui
UKF C4MMY
Zhong Kui
14,206
953
1,432
4,137
17,070
13,600
1,419
6,545
10,525
24,786
0
W
Vulcan
20,779
8,591
1,142
1,226
9,632
6,944
1,019
4,400
5,232
43,584
0
L
Chronos
WeeDaLoKa420
Chronos
15,321
3,009
1,989
5,964
18,198
8,881
634
6,012
12,186
33,751
0
W
15,312
4,072
872
7,231
20,802
16,558
1,115
9,119
11,683
0
33,126
L
Hercules
loliel
Hercules
7,006
1,068
1,797
11,187
22,755
28,277
263
7,822
14,933
0
14,369
L
Osiris
8,078
1,866
4,835
4,125
17,393
15,644
508
9,700
7,693
0
19,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,595
Gold Earned
49,371
140
Minions Killed
147
0
Camps Cleared
0
1,261,064
Distance Traveled
1,283,838
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,138
780
5
0
0
253,124
1
W
Heimdallr
11,507
885
30
2
0
252,212
1
L
Ishtar
9,369
721
33
3
0
205,353
1
L
Agni
11,252
866
42
3
0
273,965
5
W
Zhong Kui
10,687
822
32
2
0
232,058
0
W
Vulcan
10,486
807
51
4
0
272,978
2
L
Chronos
9,587
737
46
4
0
275,967
2
W
Ne Zha
9,777
752
22
2
0
250,692
0
L
Hercules
9,127
702
9
1
0
279,027
0
L
Osiris
10,036
772
17
1
0
249,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role