Player Matchup

Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
HiHiIronB
Hades
Level 79
God Stats
1W - 5L
1,231 SR
Queue Stats
251W - 229L
1,472 Elo+
Party 2
Mulan
Mulan
MurachiYoshiki
Mulan
Level 124
God Stats
0W - 3L
1,240 SR
Queue Stats
401W - 380L
1,478 Elo+
Party 2
Medusa
Medusa
Senna5vm
Medusa
Level 88
God Stats
1W - 3L
1,353 SR
Queue Stats
26W - 33L
1,517 Elo+
Party 1
Anhur
Anhur
Theaxestilo
Anhur
Level 88
God Stats
0W - 3L
1,282 SR
Queue Stats
97W - 87L
1,491 Elo+
Party 1
Team Averages
Level 104
1,321 SR
1,492 Elo+

VS

Team Averages
Level 114
1,550 SR
1,468 Elo+
Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BrightLiver
Cthulhu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 65L
1,380 Elo+
Solo
Discordia
Discordia
EbonyWarrior01
Discordia
Level 127
God Stats
2W - 0L
1,749 SR
Queue Stats
98W - 98L
1,529 Elo+
Solo
Artemis
Artemis
paruba
Artemis
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 53L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
2 / 6 / 4
9,485
678
10,299
13,922
7,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
HiHiIronB
Hades
16
1 / 6 / 7
9,045
646
8,377
19,234
17,360
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 6 / 5
9,659
690
9,182
21,479
32,322
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Senna5vm
Medusa
14
1 / 7 / 7
8,760
626
9,684
13,551
7,013
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 7 / 4
9,441
674
8,760
13,397
6,700
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
13 / 2 / 11
11,793
842
17,572
18,544
10,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
 
Scylla
18
6 / 2 / 20
11,257
804
12,585
11,719
5,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
BrightLiver
Cthulhu
15
1 / 4 / 22
9,695
693
6,083
21,199
29,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
EbonyWarrior01
Discordia
18
4 / 1 / 22
11,071
791
18,116
9,137
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
paruba
Artemis
18
8 / 2 / 18
10,973
784
20,957
10,765
6,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
125
10
Kills
32
32
Deaths
11
27
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
6
4
0.67
W
Pele
 
Pele
13
2
11
9.25
W
Scylla
 
Scylla
6
2
20
8
W
Cthulhu
BrightLiver
Cthulhu
1
4
22
3
W
Discordia
EbonyWarrior01
Discordia
4
1
22
15
L
Hades
HiHiIronB
Hades
1
6
7
0.75
L
3
6
5
0.92
L
Medusa
Senna5vm
Medusa
1
7
7
0.64
L
3
7
4
0.71
W
Artemis
paruba
Artemis
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,302
Damage
75,313
81,583
Taken
71,364
71,200
Mitigated
56,545
15,503
Healing
29,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,299
1,761
219
1,817
13,922
7,805
0
6,906
7,016
0
29,626
W
Pele
 
Pele
17,572
3,358
4,006
7,029
18,544
10,203
750
2,233
16,311
0
38,039
W
Scylla
 
Scylla
12,585
1,179
4,488
3,486
11,719
5,733
509
1,037
10,682
39,357
0
W
Cthulhu
BrightLiver
Cthulhu
6,083
251
2,181
2,528
21,199
29,099
263
2,886
18,313
10,845
0
W
Discordia
EbonyWarrior01
Discordia
18,116
262
1,721
1,461
9,137
4,928
1,278
178
8,959
28,984
0
L
Hades
HiHiIronB
Hades
8,377
457
1,125
5,030
19,234
17,360
0
9,758
9,476
19,118
0
L
9,182
126
1,774
3,907
21,479
32,322
0
9,604
11,875
0
19,460
L
Medusa
Senna5vm
Medusa
9,684
4,300
0
798
13,551
7,013
0
5,001
8,550
0
20,447
L
8,760
3,450
110
723
13,397
6,700
0
5,515
7,882
0
13,490
W
Artemis
paruba
Artemis
20,957
9,209
881
2,050
10,765
6,582
6,041
2,043
8,722
0
34,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,390
Gold Earned
54,789
115
Minions Killed
156
0
Camps Cleared
0
1,061,184
Distance Traveled
1,379,581
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,485
678
38
3
0
219,325
0
W
Pele
11,793
842
31
2
0
278,015
0
W
Scylla
11,257
804
50
4
0
289,091
3
W
Cthulhu
9,695
693
12
1
0
260,440
0
W
Discordia
11,071
791
34
2
0
285,802
0
L
Hades
9,045
646
22
2
0
223,386
0
L
Mulan
9,659
690
20
1
0
220,885
0
L
Medusa
8,760
626
23
2
0
196,383
0
L
Anhur
9,441
674
12
1
0
201,205
0
W
Artemis
10,973
784
29
2
0
266,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role