Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DangerDDanger
Olorun
Level 157
God Stats
4W - 3L
1,681 SR
Queue Stats
124W - 127L
1,652 Elo+
Solo
King Arthur
King Arthur
HairySovietBear
King Arthur
Level 160
God Stats
19W - 21L
1,602 SR
Queue Stats
362W - 354L
1,661 Elo+
Solo
Thor
Thor
WestCoastRee
Thor
Level 68
God Stats
2W - 1L
1,821 SR
Queue Stats
27W - 8L
1,864 Elo+
Solo
Sylvanus
Sylvanus
ZeldaWelda
Sylvanus
Level 120
God Stats
5W - 5L
1,809 SR
Queue Stats
130W - 134L
1,607 Elo+
Solo
Team Averages
Level 133
1,683 SR
1,657 Elo+

VS

Team Averages
Level 133
1,759 SR
1,649 Elo+
Ra
Ra
JCorven
Ra
Level 158
God Stats
4W - 4L
1,689 SR
Queue Stats
71W - 54L
1,685 Elo+
Party 1
Bakasura
Bakasura
NyxReborn
Bakasura
Level 148
God Stats
3W - 0L
1,970 SR
Queue Stats
75W - 75L
1,651 Elo+
Solo
Jormungandr
Jormungandr
SaleableCloth59
Jormungandr
Level 145
God Stats
6W - 4L
1,982 SR
Queue Stats
292W - 273L
1,583 Elo+
Solo
Mercury
Mercury
SpiffoDark
Mercury
Level 52
God Stats
2W - 1L
1,602 SR
Queue Stats
72W - 50L
1,576 Elo+
Solo
Apollo
Apollo
iStarNeo
Apollo
Level 160
God Stats
4W - 4L
1,550 SR
Queue Stats
303W - 283L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 4 / 2
9,740
513
14,873
13,370
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 6 / 2
10,248
539
8,679
18,954
8,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
HairySovietBear
King Arthur
16
5 / 7 / 1
10,323
543
14,306
24,593
27,453
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 4 / 2
8,718
459
6,883
14,967
6,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
ZeldaWelda
Sylvanus
12
1 / 6 / 6
8,725
459
8,798
22,509
27,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 11
11,581
610
9,369
14,702
6,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
NyxReborn
Bakasura
20
8 / 1 / 5
12,074
635
14,005
16,899
8,952
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
SaleableCloth59
Jormungandr
17
5 / 5 / 10
11,202
590
16,878
18,285
14,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
SpiffoDark
Mercury
16
5 / 4 / 8
10,498
553
13,650
19,600
7,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Apollo
iStarNeo
Apollo
16
7 / 5 / 8
10,958
577
15,453
13,663
5,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
14
Kills
27
27
Deaths
15
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
4
2
0.75
L
4
6
2
0.83
L
King Arthur
HairySovietBear
King Arthur
5
7
1
0.79
W
2
0
11
7.5
W
Bakasura
NyxReborn
Bakasura
8
1
5
10.5
W
Jormungandr
SaleableCloth59
Jormungandr
5
5
10
2
W
Mercury
SpiffoDark
Mercury
5
4
8
2.25
L
2
4
2
0.75
L
Sylvanus
ZeldaWelda
Sylvanus
1
6
6
0.67
W
Apollo
iStarNeo
Apollo
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,539
Damage
69,355
94,393
Taken
83,149
75,766
Mitigated
43,561
26,596
Healing
26,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
14,873
404
1,836
4,569
13,370
6,081
0
4,020
8,861
84,916
0
L
8,679
3,783
528
8,055
18,954
8,756
960
3,542
15,196
90,986
1,189
L
King Arthur
HairySovietBear
King Arthur
14,306
2,594
0
2,132
24,593
27,453
0
10,138
13,492
0
81,542
W
9,369
1,413
3,779
4,785
14,702
6,742
774
4,272
10,430
119,970
1,960
W
Bakasura
NyxReborn
Bakasura
14,005
9,765
0
8,877
16,899
8,952
2,412
6,392
10,507
0
81,734
W
Jormungandr
SaleableCloth59
Jormungandr
16,878
3,100
0
3,170
18,285
14,520
70
3,904
14,381
81,509
0
W
Mercury
SpiffoDark
Mercury
13,650
8,083
0
5,007
19,600
7,417
542
10,395
9,205
0
77,662
L
6,883
2,047
0
4,661
14,967
6,457
0
3,323
11,479
0
61,736
L
Sylvanus
ZeldaWelda
Sylvanus
8,798
2,211
1,131
3,684
22,509
27,019
318
5,085
16,293
26,571
1,890
W
Apollo
iStarNeo
Apollo
15,453
7,950
0
972
13,663
5,930
996
7,074
6,589
0
71,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,754
Gold Earned
56,313
579
Minions Killed
659
0
Camps Cleared
0
1,735,993
Distance Traveled
2,072,248
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,740
513
138
7
0
363,310
7
L
Olorun
10,248
539
158
8
0
328,751
7
L
King Arthur
10,323
543
142
7
0
359,350
2
W
Ra
11,581
610
180
9
0
438,704
7
W
Bakasura
12,074
635
171
9
0
460,326
6
W
Jormungandr
11,202
590
114
6
0
356,523
2
W
Mercury
10,498
553
92
5
0
436,361
6
L
Thor
8,718
459
106
6
0
342,016
1
L
Sylvanus
8,725
459
35
2
0
342,566
5
W
Apollo
10,958
577
102
5
0
380,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role