Player Matchup

Cernunnos
Cernunnos
AwkwaLlama
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,368 Elo+
Party 1
Lancelot
Lancelot
frogman0089
Lancelot
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
503W - 665L
1,398 Elo+
Solo
Ra
Ra
shywalker
Ra
Level 89
God Stats
0W - 5L
1,158 SR
Queue Stats
35W - 59L
1,279 Elo+
Party 1
Team Averages
Level 65
1,386 SR
1,348 Elo+

VS

Team Averages
Level 78
1,340 SR
1,415 Elo+
Awilix
Awilix
EmiliaPhDeez
Awilix
Level 107
God Stats
2W - 9L
1,005 SR
Queue Stats
142W - 114L
1,448 Elo+
Party 2
Cerberus
Cerberus
Equinox0112
Cerberus
Level 24
God Stats
11W - 6L
1,602 SR
Queue Stats
33W - 37L
1,386 Elo+
Party 2
Agni
Agni
SKELETONComet51
Agni
Level 103
God Stats
16W - 8L
1,414 SR
Queue Stats
190W - 259L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AwkwaLlama
Cernunnos
11
3 / 3 / 2
6,999
700
11,641
10,227
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
frogman0089
Lancelot
10
2 / 5 / 2
6,684
668
3,404
10,858
6,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 6 / 4
6,595
660
4,972
8,113
3,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
8 / 0 / 5
8,462
846
10,654
7,821
3,643
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Equinox0112
Cerberus
10
0 / 4 / 11
7,250
725
6,073
13,556
10,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
6 / 2 / 8
8,232
823
8,388
5,904
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
14
14
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AwkwaLlama
Cernunnos
3
3
2
1.33
W
Awilix
8
0
5
10.5
W
Cerberus
Equinox0112
Cerberus
0
4
11
1.38
W
6
2
8
5
L
Lancelot
frogman0089
Lancelot
2
5
2
0.6
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,017
Damage
25,115
29,198
Taken
27,281
13,941
Mitigated
16,846
2,865
Healing
3,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AwkwaLlama
Cernunnos
11,641
5,792
0
385
10,227
4,606
0
4,906
5,321
0
25,530
W
Awilix
10,654
3,666
0
250
7,821
3,643
0
1,417
6,328
0
24,507
W
Cerberus
Equinox0112
Cerberus
6,073
201
0
2,466
13,556
10,783
0
2,988
10,292
13,476
0
W
8,388
661
0
375
5,904
2,420
108
804
4,979
33,123
0
L
Lancelot
frogman0089
Lancelot
3,404
595
157
968
10,858
6,138
0
5,754
5,104
0
14,203
L
4,972
443
546
809
8,113
3,197
0
4,280
3,833
22,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,278
Gold Earned
23,944
108
Minions Killed
133
4
Camps Cleared
5
485,081
Distance Traveled
574,881
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,999
700
38
4
2
143,718
1
W
Awilix
8,462
846
38
4
2
209,229
2
W
Cerberus
7,250
725
38
4
0
188,811
2
W
Agni
8,232
823
57
6
3
176,841
2
L
Lancelot
6,684
668
20
2
1
180,545
0
L
Ra
6,595
660
50
5
1
160,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role