Player Matchup

Nemesis
Nemesis
DGBDeadly
Nemesis
Level 80
God Stats
9W - 11L
1,426 SR
Queue Stats
263W - 227L
1,475 Elo+
Party 3
Baba Yaga
Baba Yaga
Finns1462
Baba Yaga
Level 122
God Stats
11W - 8L
1,409 SR
Queue Stats
92W - 78L
1,561 Elo+
Solo
Fafnir
Fafnir
ImCowbo
Fafnir
Level 123
God Stats
52W - 42L
1,615 SR
Queue Stats
142W - 142L
1,552 Elo+
Party 2
Anhur
Anhur
lfdpro2
Anhur
Level 147
God Stats
2W - 0L
1,791 SR
Queue Stats
60W - 44L
1,611 Elo+
Party 2
Tyr
Tyr
logip
Tyr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 80L
1,398 Elo+
Party 3
Team Averages
Level 108
1,548 SR
1,519 Elo+

VS

Team Averages
Level 125
1,535 SR
1,512 Elo+
Rama
Rama
DarthSimm
Rama
Level 105
God Stats
2W - 4L
1,578 SR
Queue Stats
181W - 150L
1,565 Elo+
Party 1
Khepri
Khepri
GabUchiha
Khepri
Level 125
God Stats
3W - 4L
1,550 SR
Queue Stats
177W - 149L
1,519 Elo+
Party 1
Da Ji
Da Ji
Ghumo
Da Ji
Level 125
God Stats
4W - 4L
1,651 SR
Queue Stats
211W - 186L
1,599 Elo+
Solo
Sol
Sol
NietzcheX
Sol
Level 109
God Stats
14W - 13L
1,511 SR
Queue Stats
325W - 319L
1,460 Elo+
Solo
Cerberus
Cerberus
Stackks
Cerberus
Level 160
God Stats
0W - 4L
1,387 SR
Queue Stats
80W - 97L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DGBDeadly
Nemesis
6
2 / 0 / 0
3,885
777
1,050
2,845
753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baba Yaga
Finns1462
Baba Yaga
5
0 / 1 / 0
3,189
638
1,125
1,915
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
ImCowbo
Fafnir
4
0 / 0 / 0
3,245
649
335
2,672
1,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anhur
lfdpro2
Anhur
5
0 / 0 / 0
2,984
597
1,686
2,243
460
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
logip
Tyr
5
0 / 1 / 1
3,588
718
2,013
3,736
1,517
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
5
0 / 0 / 0
3,106
621
1,822
1,762
364
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
GabUchiha
Khepri
5
0 / 0 / 0
3,410
682
1,027
2,610
991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Ghumo
Da Ji
5
0 / 1 / 0
3,098
620
1,094
3,500
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,412
482
0
0
0
Cerberus
Stackks
Cerberus
5
1 / 1 / 0
3,292
658
1,332
3,904
1,588
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
2
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DGBDeadly
Nemesis
2
0
0
2
L
Rama
0
0
0
0
W
Baba Yaga
Finns1462
Baba Yaga
0
1
0
0
L
Khepri
GabUchiha
Khepri
0
0
0
0
L
Da Ji
Ghumo
Da Ji
0
1
0
0
W
Fafnir
ImCowbo
Fafnir
0
0
0
0
L
0
0
0
0
L
Cerberus
Stackks
Cerberus
1
1
0
1
W
Anhur
lfdpro2
Anhur
0
0
0
0
W
Tyr
logip
Tyr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,209
Damage
5,275
13,411
Taken
11,776
4,832
Mitigated
4,131
4,509
Healing
5,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DGBDeadly
Nemesis
1,050
428
0
526
2,845
753
0
0
2,845
0
17,172
L
Rama
1,822
1,675
0
1,057
1,762
364
0
113
1,649
0
24,188
W
Baba Yaga
Finns1462
Baba Yaga
1,125
174
0
698
1,915
548
130
0
1,915
14,248
0
L
Khepri
GabUchiha
Khepri
1,027
94
0
1,590
2,610
991
0
222
2,388
7,233
121
L
Da Ji
Ghumo
Da Ji
1,094
168
0
1,114
3,500
1,188
0
1,125
2,375
0
11,088
W
Fafnir
ImCowbo
Fafnir
335
0
0
820
2,672
1,554
0
522
2,150
3,926
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Stackks
Cerberus
1,332
460
0
1,432
3,904
1,588
0
0
3,904
12,882
0
W
Anhur
lfdpro2
Anhur
1,686
1,286
0
1,180
2,243
460
0
468
1,775
0
16,584
W
Tyr
logip
Tyr
2,013
529
0
1,285
3,736
1,517
68
1,332
2,404
0
14,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,891
Gold Earned
15,318
127
Minions Killed
116
0
Camps Cleared
0
456,075
Distance Traveled
346,514
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,885
777
44
9
0
117,127
3
L
Rama
3,106
621
45
9
0
79,285
1
W
Baba Yaga
3,189
638
20
4
0
79,989
1
L
Khepri
3,410
682
17
3
0
92,055
0
L
Da Ji
3,098
620
27
5
0
96,326
0
W
Fafnir
3,245
649
8
2
0
89,484
1
L
Sol
2,412
482
0
0
0
0
0
L
Cerberus
3,292
658
27
5
0
78,848
0
W
Anhur
2,984
597
28
6
0
73,478
1
W
Tyr
3,588
718
27
5
0
95,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role