Player Matchup

Bacchus
Bacchus
DyslexiaIhaveOG
Bacchus
Level 119
God Stats
12W - 9L
1,599 SR
Queue Stats
70W - 71L
1,486 Elo+
Party 1
Ne Zha
Ne Zha
H3lloBrandon
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 184L
1,448 Elo+
Solo
Set
Set
IsoVsplash
Set
Level 146
God Stats
1W - 5L
1,264 SR
Queue Stats
139W - 131L
1,441 Elo+
Party 1
Ishtar
Ishtar
Kbear211
Ishtar
Level 88
God Stats
0W - 3L
1,328 SR
Queue Stats
41W - 49L
1,471 Elo+
Party 1
King Arthur
King Arthur
atown903
King Arthur
Level 148
God Stats
5W - 12L
1,433 SR
Queue Stats
216W - 212L
1,461 Elo+
Party 1
Team Averages
Level 122
1,425 SR
1,461 Elo+

VS

Team Averages
Level 108
1,439 SR
1,459 Elo+
Heimdallr
Heimdallr
BlueLeoSMT
Heimdallr
Level 115
God Stats
3W - 1L
1,580 SR
Queue Stats
107W - 145L
1,396 Elo+
Party 2
Ne Zha
Ne Zha
LunerTime
Ne Zha
Level 65
God Stats
6W - 4L
1,477 SR
Queue Stats
50W - 63L
1,338 Elo+
Party 2
Guan Yu
Guan Yu
MitchMachine76
Guan Yu
Level 88
God Stats
1W - 2L
1,246 SR
Queue Stats
147W - 158L
1,508 Elo+
Solo
Vulcan
Vulcan
Reflex_Nitrate
Vulcan
Level 129
God Stats
1W - 2L
1,286 SR
Queue Stats
80W - 67L
1,464 Elo+
Solo
Geb
Geb
Tayl0r000
Geb
Level 145
God Stats
3W - 1L
1,607 SR
Queue Stats
106W - 98L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,159
632
1,157
3,947
2,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
1
0 / 0 / 0
2,493
499
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 0 / 0
3,641
728
977
2,891
899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
Kbear211
Ishtar
5
0 / 0 / 0
2,930
586
1,682
2,215
577
Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
atown903
King Arthur
6
1 / 1 / 0
3,619
724
2,061
3,199
1,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlueLeoSMT
Heimdallr
6
1 / 0 / 0
3,404
681
2,028
2,131
724
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
LunerTime
Ne Zha
5
0 / 0 / 0
3,117
623
209
2,998
796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 1 / 0
3,722
744
1,222
3,324
1,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

6
0 / 1 / 0
3,331
666
854
1,509
400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
0 / 0 / 1
3,516
703
2,265
4,474
1,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
2
2
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BlueLeoSMT
Heimdallr
1
0
0
1
L
0
1
0
0
L
Ne Zha
0
0
0
0
L
1
0
0
1
L
Ishtar
Kbear211
Ishtar
0
0
0
0
W
Ne Zha
LunerTime
Ne Zha
0
0
0
0
W
1
1
0
1
W
0
1
0
0
W
0
0
1
0.5
L
King Arthur
atown903
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,877
Damage
6,578
12,252
Taken
14,436
5,161
Mitigated
5,391
4,420
Healing
6,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BlueLeoSMT
Heimdallr
2,028
962
0
808
2,131
724
0
424
1,707
0
16,558
L
1,157
420
207
1,668
3,947
2,137
0
905
3,041
8,546
0
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
977
677
0
720
2,891
899
0
854
2,037
0
18,643
L
Ishtar
Kbear211
Ishtar
1,682
1,251
0
801
2,215
577
0
1,047
1,168
0
10,059
W
Ne Zha
LunerTime
Ne Zha
209
0
0
1,843
2,998
796
0
0
2,998
0
12,363
W
1,222
369
0
1,858
3,324
1,485
0
0
3,047
0
16,457
W
854
464
0
295
1,509
400
0
0
1,509
14,381
0
W
2,265
810
0
1,880
4,474
1,986
24
733
3,741
8,070
2,913
L
King Arthur
atown903
King Arthur
2,061
529
0
1,024
3,199
1,548
0
0
2,926
0
16,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,842
Gold Earned
17,090
104
Minions Killed
140
0
Camps Cleared
0
419,522
Distance Traveled
462,158
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,404
681
30
6
0
86,388
0
L
Bacchus
3,159
632
19
4
0
114,394
1
L
Ne Zha
2,493
499
0
0
0
6,124
0
L
Set
3,641
728
27
5
0
112,887
1
L
Ishtar
2,930
586
21
4
0
85,684
1
W
Ne Zha
3,117
623
31
6
0
97,066
0
W
Guan Yu
3,722
744
36
7
0
86,371
0
W
Vulcan
3,331
666
24
5
0
100,105
0
W
Geb
3,516
703
19
4
0
92,228
0
L
King Arthur
3,619
724
37
7
0
100,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role