Player Matchup

Vamana
Vamana
 
Vamana
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
ATR JAY 4L
Charybdis
Level 80
God Stats
29W - 32L
1,217 SR
Queue Stats
295W - 298L
1,375 Elo+
Party 3
Kukulkan
Kukulkan
FlipsyPrimeXD
Kukulkan
Level 42
God Stats
1W - 2L
1,478 SR
Queue Stats
6W - 17L
1,051 Elo+
Party 2
Cerberus
Cerberus
Louisianimal_DLF
Cerberus
Level 28
God Stats
0W - 2L
1,256 SR
Queue Stats
7W - 19L
1,087 Elo+
Party 2
Danzaburou
Danzaburou
SHweatyBawllz
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 40
1,390 SR
1,303 Elo+

VS

Team Averages
Level 83
1,485 SR
1,396 Elo+
Ganesha
Ganesha
AfricanBuschman
Ganesha
Level 126
God Stats
8W - 7L
1,793 SR
Queue Stats
210W - 192L
1,455 Elo+
Party 1
Chronos
Chronos
FatalPandaCD
Chronos
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
375W - 413L
1,398 Elo+
Party 1
Hachiman
Hachiman
Grumpy_Nine
Hachiman
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 85L
1,359 Elo+
Solo
Tyr
Tyr
Praetorian ND
Tyr
Level 160
God Stats
8W - 20L
1,315 SR
Queue Stats
347W - 321L
1,503 Elo+
Party 1
Thor
Thor
TSGH Killa
Thor
Level 16
God Stats
3W - 4L
1,315 SR
Queue Stats
47W - 65L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 3 / 0
8,264
413
5,307
16,217
7,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
ATR JAY 4L
Charybdis
12
0 / 8 / 1
7,650
383
11,629
19,467
7,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
FlipsyPrimeXD
Kukulkan
14
1 / 4 / 1
8,747
437
9,299
11,568
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
2 / 3 / 0
7,853
393
6,381
26,247
26,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SHweatyBawllz
Danzaburou
12
0 / 5 / 0
7,416
371
5,467
11,101
4,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 15
10,343
517
13,059
16,624
19,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
FatalPandaCD
Chronos
17
5 / 2 / 3
10,646
532
15,214
14,972
8,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Grumpy_Nine
Hachiman
18
10 / 1 / 1
10,819
541
15,601
11,481
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
7 / 0 / 1
11,865
593
12,460
10,134
12,667
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 1 / 8
9,502
475
6,202
14,903
6,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
4
Kills
23
23
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
3
0
0.33
L
Charybdis
ATR JAY 4L
Charybdis
0
8
1
0.06
W
0
0
15
7.5
W
Chronos
FatalPandaCD
Chronos
5
2
3
3.25
L
Kukulkan
FlipsyPrimeXD
Kukulkan
1
4
1
0.38
W
Hachiman
Grumpy_Nine
Hachiman
10
1
1
10.5
L
2
3
0
0.67
W
7
0
1
7.5
L
Danzaburou
SHweatyBawllz
Danzaburou
0
5
0
0
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,083
Damage
62,536
84,600
Taken
68,114
51,433
Mitigated
51,222
13,703
Healing
17,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,307
2,809
312
2,912
16,217
7,696
0
3,658
12,559
0
56,230
L
Charybdis
ATR JAY 4L
Charybdis
11,629
6,033
779
5,126
19,467
7,322
478
4,153
15,314
0
61,728
W
13,059
544
911
3,231
16,624
19,253
282
4,478
12,146
41,547
9,091
W
Chronos
FatalPandaCD
Chronos
15,214
5,840
0
2,739
14,972
8,187
2,012
7,257
7,715
94,015
0
L
Kukulkan
FlipsyPrimeXD
Kukulkan
9,299
1,562
0
0
11,568
5,192
606
6,694
4,874
73,998
0
W
Hachiman
Grumpy_Nine
Hachiman
15,601
10,200
592
3,279
11,481
4,796
1,560
1,446
10,035
0
83,671
L
6,381
615
0
3,514
26,247
26,849
0
8,741
17,506
35,773
0
W
12,460
1,729
0
4,513
10,134
12,667
928
1,573
8,561
338
89,334
L
Danzaburou
SHweatyBawllz
Danzaburou
5,467
2,293
0
1,060
11,101
4,374
0
3,763
7,338
0
47,327
W
6,202
1,536
0
2,433
14,903
6,319
0
1,117
13,786
40
78,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,930
Gold Earned
53,175
475
Minions Killed
620
0
Camps Cleared
0
1,691,111
Distance Traveled
1,876,737
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,264
413
80
4
0
382,164
1
L
Charybdis
7,650
383
82
4
0
303,116
1
W
Ganesha
10,343
517
7
0
0
387,018
2
W
Chronos
10,646
532
157
8
0
333,085
0
L
Kukulkan
8,747
437
133
7
0
316,937
6
W
Hachiman
10,819
541
167
8
0
357,403
0
L
Cerberus
7,853
393
108
5
0
360,364
3
W
Tyr
11,865
593
174
9
0
390,727
2
L
Danzaburou
7,416
371
72
4
0
328,530
0
W
Thor
9,502
475
115
6
0
408,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role