Player Matchup

Bacchus
Bacchus
MarinCim
Bacchus
Level 46
God Stats
2W - 2L
1,681 SR
Queue Stats
70W - 41L
1,565 Elo+
Party 1
Ares
Ares
Mihaicuvalor
Ares
Level 160
God Stats
7W - 2L
1,591 SR
Queue Stats
232W - 97L
1,802 Elo+
Party 1
Odin
Odin
SuckmiDoodles
Odin
Level 129
God Stats
4W - 3L
1,711 SR
Queue Stats
55W - 26L
1,652 Elo+
Party 1
Lancelot
Lancelot
Teodor00
Lancelot
Level 158
God Stats
3W - 1L
1,462 SR
Queue Stats
353W - 209L
1,726 Elo+
Party 1
Atlas
Atlas
Valeryaŋ
Atlas
Level 17
God Stats
2W - 0L
1,812 SR
Queue Stats
22W - 3L
1,485 Elo+
Party 1
Team Averages
Level 102
1,652 SR
1,646 Elo+

VS

Team Averages
Level 127
1,424 SR
1,526 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Eurybia
Hachiman
Level 149
God Stats
0W - 1L
1,525 SR
Queue Stats
305W - 244L
1,568 Elo+
Party 2
Ra
Ra
Ilithlün
Ra
Level 155
God Stats
7W - 18L
1,260 SR
Queue Stats
357W - 289L
1,601 Elo+
Party 2
Ullr
Ullr
nilitar
Ullr
Level 121
God Stats
2W - 4L
1,334 SR
Queue Stats
702W - 753L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MarinCim
Bacchus
17
5 / 2 / 16
11,076
1,108
13,521
13,141
13,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
1 / 0 / 29
12,148
1,215
20,959
14,707
23,872
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
13 / 3 / 17
13,111
1,311
23,211
13,375
8,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
Teodor00
Lancelot
18
13 / 2 / 21
13,480
1,348
30,527
17,832
15,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
Valeryaŋ
Atlas
18
8 / 1 / 26
12,360
1,236
24,837
17,225
22,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
1 / 5 / 6
11,127
1,113
9,803
29,922
37,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
 
Kukulkan
15
1 / 2 / 4
9,987
999
5,655
8,069
3,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Eurybia
Hachiman
16
3 / 10 / 4
11,322
1,132
9,804
31,940
14,115
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 13 / 4
10,884
1,088
14,027
25,465
15,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
nilitar
Ullr
15
0 / 10 / 5
9,860
986
7,952
22,787
12,778
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
31
40
Kills
8
8
Deaths
40
109
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
5
6
0.8
L
Kukulkan
 
Kukulkan
1
2
4
1.5
L
Hachiman
Eurybia
Hachiman
3
10
4
0.5
L
3
13
4
0.38
W
Bacchus
MarinCim
Bacchus
5
2
16
6.5
W
1
0
29
15.5
W
13
3
17
7.17
W
Lancelot
Teodor00
Lancelot
13
2
21
11.75
W
Atlas
Valeryaŋ
Atlas
8
1
26
21
L
Ullr
nilitar
Ullr
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,055
Damage
47,241
76,280
Taken
118,183
83,898
Mitigated
83,883
26,031
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
9,803
1,112
0
932
29,922
37,854
0
16,793
12,277
21,343
0
L
Kukulkan
 
Kukulkan
5,655
334
0
0
8,069
3,796
0
5,434
2,562
14,393
0
L
Hachiman
Eurybia
Hachiman
9,804
4,759
0
843
31,940
14,115
0
17,492
13,759
0
28,456
L
14,027
1,182
1,483
1,628
25,465
15,340
0
8,189
16,598
29,528
0
W
Bacchus
MarinCim
Bacchus
13,521
2,159
0
2,359
13,141
13,490
0
4,016
5,765
29,437
0
W
20,959
1,834
6,906
3,518
14,707
23,872
0
6,702
7,603
30,435
0
W
23,211
6,988
0
1,620
13,375
8,729
0
4,012
4,277
0
30,916
W
Lancelot
Teodor00
Lancelot
30,527
13,186
0
7,321
17,832
15,594
0
6,919
8,945
0
51,196
W
Atlas
Valeryaŋ
Atlas
24,837
10,473
0
4,307
17,225
22,213
0
6,595
10,132
46,127
0
L
Ullr
nilitar
Ullr
7,952
3,821
336
391
22,787
12,778
0
11,409
10,967
0
12,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,175
Gold Earned
53,180
178
Minions Killed
110
10
Camps Cleared
3
1,183,678
Distance Traveled
795,420
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,127
1,113
26
3
0
192,031
0
L
Kukulkan
9,987
999
14
1
0
118,030
0
L
Hachiman
11,322
1,132
18
2
1
161,612
0
L
Ra
10,884
1,088
41
4
1
160,809
1
W
Bacchus
11,076
1,108
34
3
0
245,755
9
W
Ares
12,148
1,215
8
1
0
257,354
1
W
Odin
13,111
1,311
28
3
1
209,825
3
W
Lancelot
13,480
1,348
54
5
8
246,383
0
W
Atlas
12,360
1,236
54
5
1
224,361
0
L
Ullr
9,860
986
11
1
1
162,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role