Player Matchup

Anhur
Anhur
 
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
OroroM
Sol
Level 66
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
YouSsoP
Ra
Level 147
God Stats
4W - 6L
1,626 SR
Queue Stats
109W - 72L
1,616 Elo+
Party 3
Team Averages
Level 115
1,572 SR
1,523 Elo+

VS

Team Averages
Level 119
1,521 SR
1,509 Elo+
Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Castseven147
Raijin
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 192L
1,504 Elo+
Party 1
Odin
Odin
Colpik
Odin
Level 153
God Stats
31W - 18L
1,732 SR
Queue Stats
234W - 199L
1,572 Elo+
Solo
Ullr
Ullr
Vizkaya
Ullr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 137L
1,447 Elo+
Party 1
Fenrir
Fenrir
WO0OLF
Fenrir
Level 160
God Stats
33W - 40L
1,372 SR
Queue Stats
382W - 383L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 1 / 1
5,416
903
4,480
5,528
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
 
Horus
10
1 / 1 / 2
4,757
793
2,193
5,249
2,872
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
 
Ullr
10
0 / 4 / 1
4,745
791
2,722
7,010
2,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sol
OroroM
Sol
8
0 / 3 / 2
4,297
716
1,494
3,354
980
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 0 / 4
5,281
880
5,065
4,334
1,788
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 1 / 4
4,873
812
3,250
5,770
4,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
11
0 / 0 / 5
5,215
869
4,844
2,324
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Colpik
Odin
10
3 / 1 / 4
5,215
869
7,278
5,177
4,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
Vizkaya
Ullr
10
2 / 0 / 4
4,929
822
2,734
4,224
1,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
WO0OLF
Fenrir
10
3 / 2 / 4
5,386
898
3,258
5,494
4,028
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
4
Kills
9
9
Deaths
4
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
1
1
3.5
L
Horus
 
Horus
1
1
2
2
L
Ullr
 
Ullr
0
4
1
0.13
W
Geb
 
Geb
1
1
4
3
W
Raijin
0
0
5
2.5
W
Odin
Colpik
Odin
3
1
4
5
L
Sol
OroroM
Sol
0
3
2
0.33
W
Ullr
Vizkaya
Ullr
2
0
4
4
W
Fenrir
WO0OLF
Fenrir
3
2
4
2.5
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,954
Damage
21,364
25,475
Taken
22,989
10,733
Mitigated
15,339
6,134
Healing
3,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,480
2,529
0
1,643
5,528
2,262
0
1,306
4,139
0
15,469
L
Horus
 
Horus
2,193
985
708
1,080
5,249
2,872
0
1,438
3,522
0
4,530
L
Ullr
 
Ullr
2,722
739
0
230
7,010
2,831
0
2,645
4,291
0
13,990
W
Geb
 
Geb
3,250
683
126
590
5,770
4,774
0
1,789
3,981
7,898
0
W
Raijin
4,844
1,115
0
500
2,324
812
0
514
1,810
28,440
0
W
Odin
Colpik
Odin
7,278
1,265
567
693
5,177
4,174
0
1,598
3,579
0
15,204
L
Sol
OroroM
Sol
1,494
682
0
229
3,354
980
0
444
2,795
3,363
0
W
Ullr
Vizkaya
Ullr
2,734
965
0
1,250
4,224
1,551
0
1,014
3,210
0
6,757
W
Fenrir
WO0OLF
Fenrir
3,258
391
0
198
5,494
4,028
0
1,644
3,850
0
8,841
L
5,065
1,001
852
1,392
4,334
1,788
0
2,261
2,073
24,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,496
Gold Earned
25,618
120
Minions Killed
123
0
Camps Cleared
0
577,686
Distance Traveled
648,169
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,416
903
34
6
0
134,029
1
L
Horus
4,757
793
4
1
0
127,281
1
L
Ullr
4,745
791
25
4
0
122,829
0
W
Geb
4,873
812
14
2
0
126,860
1
W
Raijin
5,215
869
58
10
0
117,244
1
W
Odin
5,215
869
25
4
0
129,802
2
L
Sol
4,297
716
4
1
0
68,712
0
W
Ullr
4,929
822
14
2
0
138,862
2
W
Fenrir
5,386
898
12
2
0
135,401
0
L
Ra
5,281
880
53
9
0
124,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role