Player Matchup

Sol
Sol
Ale_PR1
Sol
Level 106
God Stats
8W - 6L
1,632 SR
Queue Stats
181W - 172L
1,408 Elo+
Party 2
Guan Yu
Guan Yu
Newroyalghost
Guan Yu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 108L
1,400 Elo+
Party 2
Bacchus
Bacchus
Thraawn
Bacchus
Level 112
God Stats
3W - 4L
1,376 SR
Queue Stats
145W - 139L
1,519 Elo+
Solo
Osiris
Osiris
Utsukushi_Cho
Osiris
Level 48
God Stats
2W - 2L
1,287 SR
Queue Stats
121W - 159L
1,486 Elo+
Solo
Apollo
Apollo
papadebarrio42
Apollo
Level 84
God Stats
6W - 6L
1,384 SR
Queue Stats
120W - 119L
1,468 Elo+
Solo
Team Averages
Level 76
1,436 SR
1,456 Elo+

VS

Team Averages
Level 49
1,493 SR
1,476 Elo+
Camazotz
Camazotz
Alix000x
Camazotz
Level 37
God Stats
5W - 2L
1,695 SR
Queue Stats
120W - 27L
1,784 Elo+
Solo
Susano
Susano
Foileee
Susano
Level 47
God Stats
5W - 4L
1,457 SR
Queue Stats
85W - 126L
1,375 Elo+
Solo
Skadi
Skadi
SebasMG_VZLA
Skadi
Level 58
God Stats
4W - 5L
1,432 SR
Queue Stats
182W - 210L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
YourManDan_
Baron Samedi
Level 68
God Stats
27W - 30L
1,486 SR
Queue Stats
124W - 149L
1,369 Elo+
Solo
Geb
Geb
matt911655
Geb
Level 36
God Stats
3W - 3L
1,396 SR
Queue Stats
52W - 75L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
7 / 3 / 2
10,013
527
19,368
15,786
7,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
9
0 / 3 / 2
7,254
382
4,473
18,706
16,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Thraawn
Bacchus
12
2 / 2 / 6
8,042
423
6,922
11,345
6,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 4 / 1
9,181
483
13,248
20,895
25,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 2 / 2
10,409
548
14,188
13,362
5,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Alix000x
Camazotz
17
6 / 1 / 2
11,020
580
14,512
26,801
23,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Susano
Foileee
Susano
15
1 / 4 / 4
9,675
509
8,647
18,295
8,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 3 / 2
9,656
508
16,024
12,372
5,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Baron Samedi
YourManDan_
Baron Samedi
13
0 / 5 / 3
8,486
447
8,916
13,692
7,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 3
11,027
580
6,431
21,314
24,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
14
Kills
14
14
Deaths
14
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
7
3
2
2.67
W
Camazotz
Alix000x
Camazotz
6
1
2
7
W
Susano
Foileee
Susano
1
4
4
0.75
L
Guan Yu
0
3
2
0.33
W
3
3
2
1.33
L
Bacchus
Thraawn
Bacchus
2
2
6
2.5
L
0
4
1
0.13
W
Baron Samedi
YourManDan_
Baron Samedi
0
5
3
0.3
W
4
1
3
5.5
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,199
Damage
54,530
80,094
Taken
92,474
61,380
Mitigated
69,801
25,120
Healing
36,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
19,368
6,067
0
5,519
15,786
7,560
985
5,553
10,233
71,777
7,566
W
Camazotz
Alix000x
Camazotz
14,512
8,344
0
16,751
26,801
23,449
1,016
4,675
22,126
34
87,697
W
Susano
Foileee
Susano
8,647
1,948
0
6,106
18,295
8,873
188
6,252
12,043
0
77,772
L
Guan Yu
4,473
715
1,575
5,958
18,706
16,195
76
4,214
14,492
62
26,657
W
16,024
8,366
0
1,056
12,372
5,312
2,946
2,062
10,310
0
83,317
L
Bacchus
Thraawn
Bacchus
6,922
1,312
0
1,286
11,345
6,806
0
2,299
9,046
45,186
2,958
L
13,248
6,146
0
6,487
20,895
25,296
51
465
20,430
0
75,539
W
Baron Samedi
YourManDan_
Baron Samedi
8,916
831
1,703
2,759
13,692
7,607
1,039
8,414
5,278
55,054
0
W
6,431
768
0
7,794
21,314
24,560
743
3,274
18,040
39,692
0
L
14,188
10,373
0
4,295
13,362
5,523
0
2,850
10,512
0
100,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,899
Gold Earned
49,864
536
Minions Killed
517
0
Camps Cleared
0
1,764,645
Distance Traveled
1,875,896
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,013
527
125
7
0
350,141
3
W
Camazotz
11,020
580
134
7
0
385,310
4
W
Susano
9,675
509
115
6
0
405,628
1
L
Guan Yu
7,254
382
31
2
0
354,343
1
W
Skadi
9,656
508
141
7
0
354,810
5
L
Bacchus
8,042
423
62
3
0
333,460
12
L
Osiris
9,181
483
145
8
0
348,840
1
W
Baron Samedi
8,486
447
81
4
0
337,215
3
W
Geb
11,027
580
46
2
0
392,933
0
L
Apollo
10,409
548
173
9
0
377,861
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role