Player Matchup

Merlin
Merlin
BlueLeoSMT
Merlin
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 145L
1,384 Elo+
Party 1
Odin
Odin
LunerTime
Odin
Level 65
God Stats
1W - 0L
1,588 SR
Queue Stats
50W - 63L
1,320 Elo+
Party 1
Ao Kuang
Ao Kuang
Tayl0r000
Ao Kuang
Level 145
God Stats
5W - 2L
1,746 SR
Queue Stats
106W - 98L
1,584 Elo+
Party 1
Bastet
Bastet
xCelestialSirenx
Bastet
Level 57
God Stats
1W - 0L
1,405 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ishtar
Ishtar
xXN3UROxT0XINXx
Ishtar
Level 158
God Stats
11W - 10L
1,335 SR
Queue Stats
188W - 189L
1,429 Elo+
Solo
Team Averages
Level 108
1,515 SR
1,443 Elo+

VS

Team Averages
Level 89
1,644 SR
1,428 Elo+
Izanami
Izanami
CruddyBreadJr
Izanami
Level 88
God Stats
34W - 38L
1,570 SR
Queue Stats
216W - 231L
1,412 Elo+
Solo
Chaac
Chaac
ImClearlyJebus
Chaac
Level 76
God Stats
9W - 7L
1,616 SR
Queue Stats
213W - 245L
1,401 Elo+
Solo
Camazotz
Camazotz
LOKI010302
Camazotz
Level 106
God Stats
4W - 2L
1,807 SR
Queue Stats
69W - 59L
1,476 Elo+
Solo
Cerberus
Cerberus
Yoshua-polinesio
Cerberus
Level 105
God Stats
7W - 8L
1,538 SR
Queue Stats
135W - 126L
1,458 Elo+
Solo
Raijin
Raijin
Zombiesteak
Raijin
Level 68
God Stats
1W - 1L
1,687 SR
Queue Stats
16W - 27L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BlueLeoSMT
Merlin
17
4 / 2 / 6
10,959
522
20,939
12,634
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
16
1 / 1 / 1
10,202
486
9,692
14,569
18,754
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Tayl0r000
Ao Kuang
18
9 / 5 / 3
11,566
551
23,457
28,527
12,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 6 / 3
9,530
454
8,159
19,763
11,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
4 / 1 / 2
10,992
523
12,717
18,071
7,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
3 / 5 / 3
10,608
505
14,552
14,494
7,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 3
11,421
544
14,971
21,131
17,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Camazotz
LOKI010302
Camazotz
18
7 / 3 / 2
11,423
544
12,297
23,088
11,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
2 / 2 / 5
10,372
494
8,985
25,516
29,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
13
0 / 8 / 2
8,579
409
8,049
17,398
6,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
20
Kills
14
15
Deaths
20
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
BlueLeoSMT
Merlin
4
2
6
3.5
L
Izanami
3
5
3
0.9
L
2
2
3
1.75
L
Camazotz
LOKI010302
Camazotz
7
3
2
2.67
W
Odin
1
1
1
1.5
W
Ao Kuang
Tayl0r000
Ao Kuang
9
5
3
2.1
L
2
2
5
2.25
L
Raijin
0
8
2
0.13
W
2
6
3
0.58
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,964
Damage
58,854
93,564
Taken
101,627
55,256
Mitigated
72,409
23,221
Healing
38,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BlueLeoSMT
Merlin
20,939
1,916
0
500
12,634
5,330
588
5,727
6,907
101,776
0
L
Izanami
14,552
9,141
0
3,003
14,494
7,713
2,227
2,336
12,158
0
95,694
L
14,971
4,751
0
11,009
21,131
17,328
72
6,569
14,562
0
92,795
L
Camazotz
LOKI010302
Camazotz
12,297
3,014
0
14,815
23,088
11,229
0
10,001
13,087
0
80,790
W
Odin
9,692
2,807
0
679
14,569
18,754
1,365
802
13,767
203
67,467
W
Ao Kuang
Tayl0r000
Ao Kuang
23,457
8,872
0
9,972
28,527
12,785
0
5,579
22,948
114,518
0
L
8,985
654
0
8,679
25,516
29,269
86
11,368
14,148
44,100
1,754
L
Raijin
8,049
118
0
786
17,398
6,870
330
14,325
3,073
49,887
0
W
8,159
1,718
0
3,117
19,763
11,050
53
2,986
16,777
0
27,571
W
12,717
7,357
0
8,953
18,071
7,337
3,949
1,877
16,194
0
96,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,249
Gold Earned
52,403
574
Minions Killed
634
0
Camps Cleared
0
1,968,368
Distance Traveled
1,893,853
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,959
522
151
7
0
371,921
2
L
Izanami
10,608
505
167
8
0
339,764
0
L
Chaac
11,421
544
150
7
0
382,139
7
L
Camazotz
11,423
544
124
6
0
420,539
1
W
Odin
10,202
486
113
5
0
386,432
2
W
Ao Kuang
11,566
551
129
6
0
408,548
1
L
Cerberus
10,372
494
108
5
0
400,036
3
L
Raijin
8,579
409
85
4
0
351,375
0
W
Bastet
9,530
454
32
2
0
449,291
0
W
Ishtar
10,992
523
149
7
0
352,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role