Player Matchup

Persephone
Persephone
DoomsTheory
Persephone
Level 138
God Stats
16W - 10L
1,636 SR
Queue Stats
211W - 234L
1,563 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mada11
Ah Muzen Cab
Level 115
God Stats
1W - 2L
1,295 SR
Queue Stats
65W - 56L
1,576 Elo+
Solo
Yemoja
Yemoja
Neondevil
Yemoja
Level 129
God Stats
4W - 3L
1,569 SR
Queue Stats
52W - 48L
1,539 Elo+
Party 1
Rama
Rama
Smargoos
Rama
Level 159
God Stats
8W - 8L
1,602 SR
Queue Stats
195W - 163L
1,565 Elo+
Party 1
Arachne
Arachne
Zabuzahak1
Arachne
Level 121
God Stats
10W - 9L
1,465 SR
Queue Stats
40W - 42L
1,490 Elo+
Party 1
Team Averages
Level 132
1,514 SR
1,547 Elo+

VS

Team Averages
Level 111
1,617 SR
1,536 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BiGSteF
Anubis
Level 128
God Stats
0W - 2L
1,529 SR
Queue Stats
69W - 64L
1,525 Elo+
Solo
Guan Yu
Guan Yu
Emanquer
Guan Yu
Level 67
God Stats
26W - 17L
1,803 SR
Queue Stats
119W - 118L
1,557 Elo+
Solo
Anhur
Anhur
Merqahh
Anhur
Level 138
God Stats
18W - 22L
1,475 SR
Queue Stats
412W - 297L
1,565 Elo+
Party 2
Ra
Ra
Xeoja
Ra
Level 61
God Stats
2W - 1L
1,780 SR
Queue Stats
162W - 135L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DoomsTheory
Persephone
16
6 / 0 / 3
10,485
583
14,855
9,876
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
Mada11
Ah Muzen Cab
16
0 / 0 / 4
9,346
519
11,926
12,749
4,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yemoja
Neondevil
Yemoja
14
0 / 0 / 8
8,580
477
6,668
9,590
6,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rama
18
5 / 1 / 1
10,357
575
10,677
13,859
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Zabuzahak1
Arachne
15
5 / 1 / 5
9,397
522
9,089
18,689
6,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
0 / 3 / 0
8,032
446
8,010
10,311
3,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
BiGSteF
Anubis
14
1 / 4 / 0
8,061
448
6,498
11,768
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Emanquer
Guan Yu
14
0 / 4 / 0
8,004
445
10,520
20,164
26,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Merqahh
Anhur
14
1 / 0 / 0
8,536
474
7,961
16,775
11,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ra
14
0 / 5 / 0
8,748
486
5,821
16,620
6,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
16
Kills
2
2
Deaths
16
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
0
0
L
Anubis
BiGSteF
Anubis
1
4
0
0.25
W
Persephone
DoomsTheory
Persephone
6
0
3
7.5
L
Guan Yu
Emanquer
Guan Yu
0
4
0
0
W
Ah Muzen Cab
Mada11
Ah Muzen Cab
0
0
4
2
L
Anhur
Merqahh
Anhur
1
0
0
1
W
Yemoja
Neondevil
Yemoja
0
0
8
4
W
Rama
5
1
1
5.5
L
Ra
0
5
0
0
W
Arachne
Zabuzahak1
Arachne
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,215
Damage
38,810
64,763
Taken
75,638
26,299
Mitigated
54,475
28,945
Healing
26,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,010
3,870
0
1,626
10,311
3,844
0
969
9,342
0
74,807
L
Anubis
BiGSteF
Anubis
6,498
178
0
4,640
11,768
5,886
0
1,709
10,059
70,462
0
W
Persephone
DoomsTheory
Persephone
14,855
353
0
3,104
9,876
3,977
0
4,572
5,253
89,367
0
L
Guan Yu
Emanquer
Guan Yu
10,520
856
610
8,674
20,164
26,078
55
2,050
18,114
0
62,319
W
Ah Muzen Cab
Mada11
Ah Muzen Cab
11,926
4,969
0
6,476
12,749
4,314
0
979
10,976
0
87,894
L
Anhur
Merqahh
Anhur
7,961
3,447
1,870
3,534
16,775
11,983
0
5,165
11,610
99
58,151
W
Yemoja
Neondevil
Yemoja
6,668
2,833
4,394
3,424
9,590
6,761
370
1,645
7,945
26,181
0
W
Rama
10,677
8,940
0
6,447
13,859
4,843
862
741
13,067
0
110,721
L
Ra
5,821
573
524
5,403
16,620
6,684
0
11,630
4,990
84,163
0
W
Arachne
Zabuzahak1
Arachne
9,089
5,699
0
5,100
18,689
6,404
29
5,405
12,995
0
71,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,165
Gold Earned
41,381
605
Minions Killed
632
0
Camps Cleared
0
1,768,399
Distance Traveled
1,654,220
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,032
446
121
7
0
339,200
3
L
Anubis
8,061
448
128
7
0
322,790
7
W
Persephone
10,485
583
153
9
0
347,327
6
L
Guan Yu
8,004
445
131
7
0
348,612
4
W
Ah Muzen Cab
9,346
519
138
8
0
350,675
7
L
Anhur
8,536
474
84
5
0
314,311
6
W
Yemoja
8,580
477
38
2
0
352,829
5
W
Rama
10,357
575
182
10
0
314,750
4
L
Ra
8,748
486
168
9
0
329,307
0
W
Arachne
9,397
522
94
5
0
402,818
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role